Oculus VR, the Facebook-owned virtual reality startup recently announced the availability of an updated version 0.4.1 of its software development kit (SDK). The new version brings developer support for the Oculus VR to Apple’s desktop operating system, the OS X platform. Alongside the new SDK also came Mac OS X compatible versions of the Oculus Runtime and Unity Tuscany demo. Oculus claims that since they don’t ship a display driver for the Mac, the Rift will work in Extend Desktop mode.

The Mac-focused software development kit does have some lingering issues though. Developers are forced to manually restart the Mac OVR service after updating firmware and Unity apps are said to experience higher latency on Apple’s platform.

For those of you who didn’t know, the Oculus Rift whose development is led by John Carmack, co-founder of Id Software, actually supported gaming on the Mac. Until recently, Mac-based developers weren’t able to compile Oculus Rift-compatible apps, which forced the Oculus Rift team to use Windows instead.

The social media giant, Facebook, purchased Oculus earlier this year for $400 million in cash, $1.6 billion in stock and a $300 million earn-out. We’ll have to see what kind of advances software development makes as the Oculus Rift team and developers work on implementing the technology into various things.

Source: Road to VR