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Thread: Swing Copters By Flappy Bird Creator Dong Nguyen, Released in the App Store

  1. #1
    What's Jailbreak? Akshay Masand's Avatar
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    Default Swing Copters By Flappy Bird Creator Don Nguyen, Released in the App Store


    We reported a few days ago that Don Nguyen, creator of Flappy Bird, will be releasing a new game titled Swing Copters starting Thursday. Flappy Bird was such a huge success on iOS devices that Nguyen decided to take it down, rerelease it, then take it down again. The new game by Nguyen is very similar to Flappy Bird except instead of going sideways, the main character goes upwards with a propeller on its head. It may be just as addicting as his previous game, so beware.

    Swing Copters has just been released on the App Store, and it is unclear as to how long this new game will be available for. So if you are interested in testing out the new game, we’d suggest you download it when you get the chance. The app is free to download, but if advertisements annoy you, a 99¢ in-app charge will be provided. We tested out the game and we must say, it is definitely harder than it looks.


    Will you be downloading Nguyen’s new game, Swing Copters? If you have already, what are your thoughts on it and how addicted are you? Share in the comments below.

    Source: iTunes

    Twitter: @AkshayMasand

  2. #2
    From 20 min of play, Im lucky enough to get past the first obstacle. The copter swings in either direction way too fast. The game could do without stupid swinging hammers.

  3. #3
    My highscore? 1 >.< after 50 tries -_- good game btw :v

  4. #4
    If I had a nickel... thazsar's Avatar
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    What the CRAP!!! This game is freakin hard!?!?!

  5. #5
    I can't even get up to the first obstacle.

  6. #6
    This game is pure evil

  7. #7
    I'm currently working on a hack for the game to make it just a bit easier.

  8. #8
    If I had a nickel... thazsar's Avatar
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    Quote Originally Posted by Anthony4114 View Post
    I'm currently working on a hack for the game to make it just a bit easier.
    How are you doing that? Are you modifying the atlas.txt?

  9. #9
    I was working in the atlas.txt but it wasn't working to well it would only remove the objects in the game.

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