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Thread: UniAW7

  1. #6021
    There are lots of editors.

    Codeanywhere, JavaScript Anywhere and html+js+css... Are a few more that look promising.

    I'm not exactly sure what the criteria is for iFile to mess with files is, nor am I willing to put in the time to fully figure it out. I just know when I use my PC, I never have these issues.

    But I'm willing to try a couple of these text editors in the App Store.

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

  2. The Following 2 Users Say Thank You to King_O_Hill For This Useful Post:

    <Ian Nicoll/> (2015-08-02), NewD (2015-08-02)

  3. #6022
    Default New animations.js file for V's Mod (v732)
    Fixed all the formatting issues & fixed the BigBalloon issue.
    Attached Files Attached Files

  4. The Following 12 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    Charun (2015-08-02), chevymusclecar (2015-08-02), jawonder (2015-08-02), King_O_Hill (2015-08-02), kristatos (2015-08-02), lostinthemes (2015-11-30), menard_00 (2015-08-03), Mike2130 (2015-08-02), mike42 (2015-08-02), NewD (2015-08-02), oldskoolsk8r (2015-08-02), VOLTAGExDT (2015-08-02)

  5. #6023
    What's in stock for v5

    -imageuploadedbymodmyi1438501550.470010.jpg-imageuploadedbymodmyi1438501569.702172.jpg-imageuploadedbymodmyi1438501581.386244.jpg-imageuploadedbymodmyi1438501592.187495.jpg

  6. The Following 4 Users Say Thank You to VOLTAGExDT For This Useful Post:

    bliken (2015-08-02), jawonder (2015-08-02), mike42 (2015-08-02), nik1975 (2015-08-02)

  7. #6024
    Quote Originally Posted by ;7291436
    Fixed all the formatting issues & fixed the BigBalloon issue.
    I ran it all through a cleaner so this will be fixed on new releases.

    Thanks Ian as well for this fix.

  8. The Following 4 Users Say Thank You to VOLTAGExDT For This Useful Post:

    bliken (2015-08-02), jawonder (2015-08-02), Mike2130 (2015-08-02), mike42 (2015-08-02)

  9. #6025
    Professional Charun's Avatar
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    Quote Originally Posted by ;7291436
    Fixed all the formatting issues & fixed the BigBalloon issue.
    Thanks for the fix Ian runs Perfect now


    Gesendet von iPhone mit Tapatalk
    You Can't Reach What's In Front of You Until You Let Go of What's Behind
    Iphone 6 Plus 8.4


  10. The Following User Says Thank You to Charun For This Useful Post:

    <Ian Nicoll/> (2015-08-02)

  11. #6026
    Quote Originally Posted by Charun View Post
    Thanks for the fix Ian runs Perfect now
    It wasn't V's mod, it was actually an issue with UniAW7.1 createMediumBalloons function, it had a line in it referring to the bigBalloonsDiv, but you would never see the issue in UniAW7.1 as it doesn't have enough balloon images, only when V added all the extra images it showed the issue.

  12. The Following 7 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    chevymusclecar (2015-08-02), jawonder (2015-08-02), King_O_Hill (2015-08-02), kristatos (2015-08-02), Mike2130 (2015-08-02), NewD (2015-08-02), nik1975 (2015-08-02)

  13. #6027
    Quote Originally Posted by <Ian Nicoll/> View Post
    It wasn't V's mod, it was actually an issue with UniAW7.1 createMediumBalloons function, it had a line in it referring to the bigBalloonsDiv, but you would never see the issue in UniAW7.1 as it doesn't have enough balloon images, only when V added all the extra images it showed the issue.
    hi Ian i have question about static dark clouds for cloudy desc...
    are they somewhere connected to any analog or digital clock elements?

  14. #6028
    Quote Originally Posted by #m37h{ View Post
    hi Ian i have question about static dark clouds for cloudy desc...
    are they somewhere connected to any analog or digital clock elements?
    Nope, just a simple function to display the image:
    Code:
    function createStaticClouds() {
        var image = document.createElement("img");
        image.id = "Static_cloud";	
        image.src = "Images/Weather/clouds/static/Static_cloud.png";
    	document.getElementById("cloudContainer").appendChild(image);
    }

    The function is then called in whatever weather condition you want it in with this:
    Code:
    createStaticClouds();

  15. The Following 2 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    #m37h{ (2015-08-02), King_O_Hill (2015-08-02)

  16. #6029
    Quote Originally Posted by ;7291480
    It wasn't V's mod, it was actually an issue with UniAW7.1 createMediumBalloons function, it had a line in it referring to the bigBalloonsDiv, but you would never see the issue in UniAW7.1 as it doesn't have enough balloon images, only when V added all the extra images it showed the issue.
    Ahh.

    Ya I was wondering as I tried adding more images to 7.1. A while back had same issue but I thought I did something wrong



    Thank u Ian for this

  17. The Following User Says Thank You to VOLTAGExDT For This Useful Post:

    <Ian Nicoll/> (2015-08-02)

  18. #6030
    Livin the iPhone Life nik1975's Avatar
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    Thank you VoltageXdt
    I have night dandellion,space,balloons !!!!
    -imageuploadedbymodmyi1438543381.978684.jpg

  19. #6031
    Great job VoltageXdt! & thank you very mush!! 🏻-imageuploadedbymodmyi1438543817.316285.jpg

  20. #6032
    Quote Originally Posted by VOLTAGExDT View Post
    Ahh.

    Ya I was wondering as I tried adding more images to 7.1. A while back had same issue but I thought I did something wrong

    Thank u Ian for this
    You're welcome.
    I will have a hard time updating all the versions in post 1 with my current internet connection, so incase you (or anybody) see's this issue on future mods, this is where the problem is:

    In animations.js file, inside createMediumBalloons function, change this line of code:
    Code:
    image.src = "Images/Weather/balloons/medium_balloons/balloon" + randomBigBalloon(NUMBER_OF_MEDIUM_BALLOON_IMAGES) + ".png";

    To this:
    Code:
    image.src = "Images/Weather/balloons/medium_balloons/balloon" + randomMediumBalloon(NUMBER_OF_MEDIUM_BALLOON_IMAGES) + ".png";

  21. The Following 5 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    #m37h{ (2015-08-03), dadyajie (2015-08-03), King_O_Hill (2015-08-02), kristatos (2015-08-03), VOLTAGExDT (2015-08-03)

  22. #6033
    ian, how can I do a test mode.. when using my iphone..

  23. #6034
    so far for version 5

    added more ships
    the droid will shoot out a scanner beam scan your icons
    the wind effects will be a lightsabre deflecting lasers. I think.

  24. The Following 5 Users Say Thank You to VOLTAGExDT For This Useful Post:

    bliken (2015-08-03), jawonder (2015-08-03), kristatos (2015-08-03), nik1975 (2015-08-03), oldskoolsk8r (2015-08-03)

  25. #6035
    Quote Originally Posted by VOLTAGExDT View Post
    so far for version 5

    added more ships
    the droid will shoot out a scanner beam scan your icons
    the wind effects will be a lightsabre deflecting lasers. I think.
    Can't wait

  26. #6036
    it seems like you are trying to make this work, Voltage.

  27. #6037
    Beautiful ... thank creator-imageuploadedbymodmyi1438563093.934892.jpg

  28. #6038
    Code Dependent NewD's Avatar
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    Quote Originally Posted by VOLTAGExDT View Post
    ian, how can I do a test mode.. when using my iphone..
    Just put any widgetweather.xml file in the same folder with your widget and UniAW7.1 will auto detect it and put you in a test mode. That's how Ian designed 7.1.

  29. The Following User Says Thank You to NewD For This Useful Post:

    mike42 (2015-08-03)

  30. #6039
    RELEASE 4.5

    couple new ships.

    Droid will now use a scanner beam.
    lots of code clean up

    this should work right from the get go. please let me know


    VERSION 4.5.zip

  31. The Following 7 Users Say Thank You to VOLTAGExDT For This Useful Post:

    bliken (2015-08-03), dadyajie (2015-08-03), jawonder (2015-08-03), kristatos (2015-08-03), menard_00 (2015-08-03), Mike2130 (2015-08-03), mike42 (2015-08-03)

  32. #6040
    I made the change in the main.js in this new release and not showing on my 6+ running GB+
    -imageuploadedbytapatalk1438572994.112713.jpg

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