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Thread: UniAW7

  1. #5901
    If you are using iFile and making these changes, you may want to make the changes on your MAC/PC instead. There have been some issues doing it on your device with iFile.

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

  2. The Following User Says Thank You to King_O_Hill For This Useful Post:

    Sital (2015-07-30)

  3. #5902
    Livin the iPhone Life oldskoolsk8r's Avatar
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    Yeah still not working on my 6 plus with GB+


    Sent from my iPhone using Tapatalk

  4. #5903
    Quote Originally Posted by oldskoolsk8r View Post
    Yeah still not working on my 6 plus with GB+


    Sent from my iPhone using Tapatalk
    I'm noticing your screen says no xml.

    King is that the update issue from page 1 post 1

  5. #5904
    No, it's just what I've seen others report. It was driving some crazy. Then as soon as the ssh'd the file out, made the changes, then ssh'd the file back in, bingo!

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

  6. #5905
    Livin the iPhone Life oldskoolsk8r's Avatar
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    Version 3.5 working with the main.js file from the first version


    Sent from my iPhone using Tapatalk

  7. The Following User Says Thank You to oldskoolsk8r For This Useful Post:

    VOLTAGExDT (2015-07-30)

  8. #5906
    Using main.js from version 1 worked here too. Thx Volt!-imageuploadedbymodmyi1438241421.291937.jpg

  9. #5907
    Quote Originally Posted by jon347 View Post
    So there is no way to completely turn them off?
    In the Config.js:
    var Strong_Wind = 30; // wind speed required to activate wind effect. Use 1000 to deactivate all wind effects.

  10. The Following 2 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    jawonder (2015-07-30), jon347 (2015-07-30)

  11. #5908
    @ V,

    I see in your animations.js file:
    Code:
    var balloonspeed_factor = (Math.round(obj.windspeed) >= 30) ? 50 : Math.round(obj.windspeed); // Factor between 0 & 50.
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    This will cause issues.
    What your saying here is: if the users windspeed is equal to or greater than 30, always make it 50 (balloonspeed_factor).
    Then in next lines your saying:
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    But if the users windspeed is 30 or more it's forced to be 50, if you subtract 50 from your min & max values you are getting negative values & this cannot be.

    If your not too bothered about windspeed factors best use something like this so you never get negative values:
    Code:
    var balloonspeed_factor = (Math.round(obj.windspeed) >= 20) ? 20 : Math.round(obj.windspeed); // Factor between 0 & 20.
    Now if users wind speed is 20 or more it will always be set to 20 so in this case this values:
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    would actually be this:
    var min_duration = 10 seconds.
    var max_duration = 20 seconds.

    Hope that makes sense to you.

    ALSO
    In the version I downloaded (v3), in the main GB+.js file, there is a missing semi-colon after this line:
    ShowSunOrMoon = false (it's just above all the delelement code)
    Last edited by <Ian Nicoll/>; 2015-07-30 at 01:43 PM.

  12. The Following 3 Users Say Thank You to <Ian Nicoll/> For This Useful Post:

    King_O_Hill (2015-07-30), lostinthemes (2015-10-27), NewD (2015-07-30)

  13. #5909
    That worked,,,,,using main.js that was posted a few pages back..... Now I have white box that surrounds the flyers.
    -imageuploadedbytapatalk1438256619.375123.jpg

  14. #5910
    Quote Originally Posted by VOLTAGExDT View Post
    Ok. Yea very weird that it does that as it's such a simple addition. But at least you figured it out

    I run gb so I had no clue of an issue
    do you modify your main.js with iFile or PC/Mac,i ask because iFile used to break my widgets

  15. The Following User Says Thank You to #m37h{ For This Useful Post:

    Sital (2015-07-30)

  16. #5911
    Theme Modder Sital's Avatar
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    Quote Originally Posted by King_O_Hill View Post
    If you are using iFile and making these changes, you may want to make the changes on your MAC/PC instead. There have been some issues doing it on your device with iFile.
    Quote Originally Posted by #m37h{ View Post
    do you modify your main.js with iFile or PC/Mac,i ask because iFile used to break my widgets
    That's interesting, I never knew that, but will keep that in mind for the future. I do most all my editing with iFile and haven't had a problem yet.

  17. The Following 3 Users Say Thank You to Sital For This Useful Post:

    NewD (2015-07-30), nik1975 (2015-07-30), oldskoolsk8r (2015-07-30)

  18. #5912
    Quote Originally Posted by Sital View Post
    That's interesting, I never knew that, but will keep that in mind for the future. I do most all my editing with iFile and haven't had a problem yet.
    modding main.js with iFile in most cases breaks my widget,should go over to filza

  19. The Following User Says Thank You to #m37h{ For This Useful Post:

    jawonder (2015-07-30)

  20. #5913
    Theme Modder Sital's Avatar
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    Quote Originally Posted by #m37h{ View Post
    modding main.js with iFile in most cases breaks my widget,should go over to filza
    I've been thinking of switching to Filza, mainly because of iFile's habit of randomly quitting.

  21. The Following 2 Users Say Thank You to Sital For This Useful Post:

    #m37h{ (2015-07-30), jawonder (2015-07-30)

  22. #5914
    Quote Originally Posted by Sital View Post
    That's interesting, I never knew that, but will keep that in mind for the future. I do most all my editing with iFile and haven't had a problem yet.
    I've only seen this recently with iOS 8.3/4

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

  23. The Following User Says Thank You to King_O_Hill For This Useful Post:

    Sital (2015-07-30)

  24. #5915
    Default UniAW7
    Quote Originally Posted by ;7289943
    @ V,

    I see in your animations.js file:
    Code:
    var balloonspeed_factor = (Math.round(obj.windspeed) >= 30) ? 50 : Math.round(obj.windspeed); // Factor between 0 & 50.
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    This will cause issues.
    What your saying here is: if the users windspeed is equal to or greater than 30, always make it 50 (balloonspeed_factor).
    Then in next lines your saying:
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    But if the users windspeed is 30 or more it's forced to be 50, if you subtract 50 from your min & max values you are getting negative values & this cannot be.

    If your not too bothered about windspeed factors best use something like this so you never get negative values:
    Code:
    var balloonspeed_factor = (Math.round(obj.windspeed) >= 20) ? 20 : Math.round(obj.windspeed); // Factor between 0 & 20.
    Now if users wind speed is 20 or more it will always be set to 20 so in this case this values:
    var min_duration = 30 - balloonspeed_factor;
    var max_duration = 40 - balloonspeed_factor;
    would actually be this:
    var min_duration = 10 seconds.
    var max_duration = 20 seconds.

    Hope that makes sense to you.

    ALSO
    In the version I downloaded (v3), in the main GB+.js file, there is a missing semi-colon after this line:
    ShowSunOrMoon = false (it's just above all the delelement code)









    Summa ma bich

    V4 coming soon

  25. The Following 2 Users Say Thank You to VOLTAGExDT For This Useful Post:

    jawonder (2015-07-30), nik1975 (2015-07-30)

  26. #5916
    Quote Originally Posted by #m37h{ View Post
    do you modify your main.js with iFile or PC/Mac,i ask because iFile used to break my widgets
    Pc

  27. #5917
    Quote Originally Posted by bliken View Post
    That worked,,,,,using main.js that was posted a few pages back..... Now I have white box that surrounds the flyers.
    -imageuploadedbytapatalk1438256619.375123.jpg
    Ok.


    In just a few I'll make v4. Should hopefully fix all th3se issues

  28. The Following 5 Users Say Thank You to VOLTAGExDT For This Useful Post:

    abbdc1 (2015-07-30), bliken (2015-07-30), dadyajie (2015-07-30), jawonder (2015-07-30), oldskoolsk8r (2015-07-30)

  29. #5918
    Any idea why ships on left aren't moving? Could that have anything to do with what Ian was talking about with the wind factors? Wind here now is 34 mph. Also, I did change wind value to 1000 to get rid of dandelion. -imageuploadedbymodmyi1438274185.713663.jpg

  30. #5919
    Quote Originally Posted by Mike2130 View Post
    Any idea why ships on left aren't moving? Could that have anything to do with what Ian was talking about with the wind factors? Wind here now is 34 mph. Also, I did change wind value to 1000 to get rid of dandelion. -imageuploadedbymodmyi1438274185.713663.jpg
    ya that would be it

  31. The Following User Says Thank You to VOLTAGExDT For This Useful Post:

    Mike2130 (2015-07-30)

  32. #5920
    RELEASE
    version 732



    With some knowledge from the main man himself Ian
    I think I THINK I got the kinks worked out.

    this should hopefully work with both GB versions.

    please try then report

    also the older versions are still available at

    files/


    Heres the newest with hopefully no issues..

    VERSION 732 the summa ma ma bich version

  33. The Following 10 Users Say Thank You to VOLTAGExDT For This Useful Post:

    #m37h{ (2015-07-30), bliken (2015-07-30), jawonder (2015-07-30), jon347 (2015-07-30), King_O_Hill (2015-07-30), lostinthemes (2015-10-27), Mike2130 (2015-07-30), mike42 (2015-07-30), nik1975 (2015-07-30), oldskoolsk8r (2015-07-30)

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