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Thread: UniAW7

  1. #3921
    Quote Originally Posted by waynestu View Post
    Aww, cmon Ian! Release the CORE widget to everyone!
    If Blue does nothing with it in the next week, I will replace his WeatherBG & day/night walls and release it here.
    Last edited by <Ian Nicoll/>; 2015-02-12 at 08:21 PM.

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  3. #3922
    Quote Originally Posted by ferlop15 View Post
    I just thought it was an added feature/option ,.....It sure came in handy when I was doing a mod for the Coffee Diary theme, since the color tone is mainly brown....I just changed the 'grayscale' to 'sepia' and played with the values in the main.js file and voila! Didn't have to adjust all the weathers walls one by one....Thank you guys!

    Also, thanks again Ian for that other 'item'....a complete redone, keep seeing new areas where it's improved...
    Yeah, I guess it would come in handy for that, but this is indeed a rare case LOL..

    It's still in the back of my mind the "rumors" that 6.4 causes less re-springs than 7 on iph6/6+ (without Groovy+ stuff), so I keep thinking about what is different, cause apart from wire rain & better lightening images the animations are not all that different, & the code in 7 is much more efficient than in 6.4. Granted you have live forecast & multiple xml file support but live forecast can be switched off and so too the multiple xml file support through WW settings.

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  5. #3923
    Ok, just one screenie, edited removed the sepia filter,

    Last edited by ferlop15; 2015-02-13 at 12:18 AM.

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  7. #3924
    iPhoneaholic Splatty79's Avatar
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    @Ian, did you get my email mate? Cheers

  8. #3925
    @Ian &Dacal
    Are you interested in a mod that allows on screen "drag & drop"?
    Something like this, https://www.youtube.com/watch?v=7ALr5SVlhIs
    but obviously with local storage saving rather then I did with database.
    Very simple, just a few lines of code (jquery function), no plugin js file needed.
    Let me know.
    Nothing is impossible only miracles take a bit longer!

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  10. #3926
    iPhone? More like MyPhone
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    Quote Originally Posted by Ian Nicoll View Post
    The webkit filter effects the complete screen, not just the moon.
    If you want to play with the settings, you look in the main.js file, play with the values in red: (you can try any value between 0.0 & 1.0)
    Code:
    if (navigator.userAgent.indexOf('OS 6') == -1) {
        $("<style> .gray_bkg { -webkit-transform: translateZ(0); -webkit-filter: grayscale(0.4) brightness(0.8); } .dark_bkg { -webkit-transform: translateZ(0); -webkit-filter: grayscale(0.6) brightness(0.6); } .FontColorNight { color: " + font_color_night + "; } .FontColorDay { color: " + font_color_day +"; } .second_color_day { box-shadow: 0 0 0 " + Math.ceil(8*iPhone_Width_Ratio) + "px " + ((Seconds_LightRing_Color == "") ? font_color_day : Seconds_LightRing_Color) + " inset; } .second_color_night { box-shadow: 0 0 0 " + Math.ceil(8*iPhone_Width_Ratio) + "px " + ((Seconds_LightRing_Color == "") ? font_color_night : Seconds_LightRing_Color) + " inset; } </style>").appendTo( "head" );
    Thanks, tried quite a few combinations and can get it to look pretty well but it only last for about 2 seconds then it turns back to the blue moon.

  11. #3927
    Quote Originally Posted by catalyst7 View Post
    Thanks, tried quite a few combinations and can get it to look pretty well but it only last for about 2 seconds then it turns back to the blue moon.
    Like Dacal said, the moon/sun settings are in the animations.js file (see post #3917).


    Quote Originally Posted by Splatty79 View Post
    @Ian, did you get my email mate? Cheers
    I did M8, can't get that working right.


    Quote Originally Posted by rasputin007 View Post
    @Ian &Dacal
    Are you interested in a mod that allows on screen "drag & drop"?
    Something like this, https://www.youtube.com/watch?v=7ALr5SVlhIs
    but obviously with local storage saving rather then I did with database.
    Very simple, just a few lines of code (jquery function), no plugin js file needed.
    Let me know.
    Great idea Ras, very curious.
    Last edited by <Ian Nicoll/>; 2015-02-13 at 03:20 AM.

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  13. #3928
    always great work Ian thank you
    can stop animations its good
    best regards

    -img_0501.png - -img_0502.png

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  15. #3929
    Attached is the Touch.cydget, which was my testing cydget. Just 2 elements, a box and one line of text, to be moved around.
    I added a onclick function to enable the elements to be moveable, so that they don't get moved by accidentally touching them.
    Then a SAVE touch to save the positions (displayed on screen as well). The webclip section is just to manually fine tune the saved positions. Useful for me, because fingers do not line up elements exactly, like having the 4 touch-to-speech icons on the same distance from top, I have to correct their position as my fat fingers place them upto 3px differently. LOL
    This webclip section is not needed if you choose local storage instead of database storage!
    Just lock at the code, it soon becomes clear how it works, very logical system behind it. Once you get it, it is very simple to change.
    Any question let me know.
    Attached Files Attached Files
    Last edited by rasputin007; 2015-02-13 at 10:34 AM.
    Nothing is impossible only miracles take a bit longer!

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  17. #3930
    Coming soon by Marty McFly...

    UniAW7 Oldster-Waytozion-McFly



    Thanks to Splatty79 for posting the original widget in the iWidgets thread (Credit to Oldster and waytozion)
    Thanks to Ian for some coding help.
    Thanks to Orange Freddie for the artwork

    This will be good for Iph5/6/6+ and will post a link for GL+ as well

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  19. #3931
    Wow that will be awesome Gary......can't wait to see this on my 6plus running GL+

    Thanks


    Quote Originally Posted by Marty McFly View Post
    Coming soon by Marty McFly...

    UniAW7 Oldster-Waytozion-McFly



    Thanks to Splatty79 for posting the original widget in the iWidgets thread (Credit to Oldster and waytozion)
    Thanks to Ian for some coding help.
    Thanks to Orange Freddie for the artwork

    This will be good for Iph5/6/6+ and will post a link for GL+ as well

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  21. #3932
    Nice Marty... Will definitely check this one out

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  23. #3933
    My iPhone is a Part of Me sju's Avatar
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    Quote Originally Posted by Marty McFly View Post
    Coming soon by Marty McFly...

    UniAW7 Oldster-Waytozion-McFly



    Thanks to Splatty79 for posting the original widget in the iWidgets thread (Credit to Oldster and waytozion)
    Thanks to Ian for some coding help.
    Thanks to Orange Freddie for the artwork

    This will be good for Iph5/6/6+ and will post a link for GL+ as well
    look verry nice, will give it a try on GL+

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    Marty McFly (2015-02-13)

  25. #3934
    Hi nicoll.
    When there is no internet connection the lockscreen become black, is it normal?

  26. #3935
    Quote Originally Posted by Giaco View Post
    Hi nicoll.
    When there is no internet connection the lockscreen become black, is it normal?
    In the Config.js, either set widgetweather as source or set Wallpaper_options to timedwalls. I have to test this, I'm guessing you are using locale or gps?

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  28. #3936
    I set WeatherSource to Locale and in var locale my woeid code of yhaoo.

    Ps Can i use the accuweather code?

    EDIT
    With timedwalls option works. is possible to make it work also with widgetweather options set to locale?
    Last edited by Giaco; 2015-02-14 at 12:50 PM.

  29. #3937
    Theme Creator Pibe77's Avatar
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    Default UniAW7
    Happy Valentines Day to all!!!

    @ Ian, I would come to ask a question: I have replaced all the small ballons with UFOs (credits and thanks to Orangefreddie) how can I increase the speed and reduce the amount, I would like one UFO, just one!

    Edit
    I'm playing with UniAw 7

    Thank you very much in advance!
    Many thanks for the great job to all UniAw Team!
    Last edited by Pibe77; 2015-02-14 at 05:04 PM.

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  31. #3938
    Quote Originally Posted by Pibe77 View Post
    Happy Valentines Day to all!!!

    @ Ian, I would come to ask a question: I have replaced all the small ballons with UFOs (credits and thanks to Orangefreddie) how can I increase the speed and reduce the amount, I would like one UFO, just one!
    Edit
    I'm playing with UniAw 7
    Thank you very much in advance!
    Many thanks for the great job to all UniAw Team!
    1. In the animations.js file, search for all instances of this: createSmallBalloons(3); // Small Balloons Change the 3 to a 1 (means only one small balloon will show).

    2. Again in the animations.js file, search for this function: function createSmallBalloons(number)
    In that function look at these lines and lower the min/max duration values, this will speed up the small balloon, but the speed will vary between these two settings, so in your case I would set them both the same value, try setting them both to 60 as a starting point.
    var min_duration = (190*iPhone_Width_Ratio) - balloonspeed_factor;
    var max_duration = (250*iPhone_Width_Ratio) - balloonspeed_factor;
    Last edited by <Ian Nicoll/>; 2015-02-15 at 05:50 AM.

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  33. #3939
    @Ian, or anyone using the RC10 with GB+.....has anyone noticed this 'Showers' condition returns the 'Cloudy' weather walls?....This is the second time I've noticed it, but haven't yet looked thru the files to see if there is a small oversight....or it could just be a temporary thing from Yahoo description waiting to refresh, idk....was in the beginning stages of this thing, thanks to guero2284

    Last edited by ferlop15; 2015-02-17 at 08:41 AM.

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  35. #3940
    Quote Originally Posted by ferlop15 View Post
    @Ian, or anyone using the RC10 with GB+.....has anyone noticed this 'Showers' condition returns the 'Cloudy' weather walls?....This is the second time I've noticed it, but haven't yet looked thru the files to see if there is a small oversight....or it could just be a temporary thing from Yahoo description waiting to refresh, idk....was in the beginning stages of this thing, thanks to guero2284
    Next time you see it, please look at your .xml file & note the weather condition code: e.g. (<code>38</code>), then we compare it in the main.js file: e.g. ("scattered_thunderstorms", // 38 scattered thunderstorms)
    If the weather condition is not correct you change the condition in the inverted comma's to what is should be: e.g. ("rain", // 38 scattered thunderstorms).

    When I'm testing all conditions I use this method & just change the current condition to whatever I want to test, it's possible I forgot to put it back to "normal" Sorry I don't have RC10 to look.
    Last edited by <Ian Nicoll/>; 2015-02-16 at 12:39 PM.

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