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Thread: Elite PRO HD [ RELEASE ]

  1. #55041
    How bout a little bigger with all new sized images?

    -imageqlm.jpg

    -imagedsc.jpg

    Last edited by chevymusclecar; 2012-10-08 at 06:21 PM.

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  3. #55042
    Random Thanks Collector Richard's Avatar
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    Quote Originally Posted by chevymusclecar View Post
    How bout a little bigger with all new sized images?

    -imageqlm.jpg

    -imagedsc.jpg

    Looking good.

    How about a size option or would that have to incorporate too many images. You could go 1/8, 1/4, 1/2 and full screen. Just a thought
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  4. #55043
    I'll leave all of that up to drifter lol. He's really good with that...

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  6. #55044
    Random Thanks Collector Richard's Avatar
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    Quote Originally Posted by chevymusclecar View Post
    I'll leave all of that up to drifter lol. He's really good with that...
    I have just suggested that he takes this on for his Multi Scroller, I think it would be a welcomed option.

    Lets see
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  8. #55045
    Quote Originally Posted by Richard View Post
    I have just suggested that he takes this on for his Multi Scroller, I think it would be a welcomed option.

    Lets see
    I believe this would be a fairly simple option, just need to test a little. Although if Drifter has seen this, he's prolly already got it.

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

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  10. #55046
    Quote Originally Posted by King_O_Hill View Post
    I believe this would be a fairly simple option, just need to test a little. Although if Drifter has seen this, he's prolly already got it.
    While scaling the widget is possible using -webkit transform scale, when coding iWidgets, the widgets usable space on the springboard is defined by its widget.plist, and that cannot be modified dynamically.

    For example:
    if I setup a widget to be 320x320px in the HTML, I would have to set the widgets.plist to at least 320x320px or the widget will get cut off. So if the scalable widgets largest size will be 320x320 (defined by the HTML and the widget.plist) and I scale it down to 100x100px using transform scale in the HTML, then there will be a 220px extra space on the right side and 220px extra space on the bottom that is still there because of the original 320x320px widget area defined by the widgets.plist. That extra space would be transparent and affect the touch capabilities of the icons it covers, rendering them untouchable.

    So unless we can dynamically change the widget.plist when changing to a smaller scale, we will leave a transparent space that will effect our ability to touch icons if the iWidget is place near them, and that wouldn't go over very well when people try to press their icons and nothing happens.

    The only workaround would be to manually edit the widget.plist each time to match the scaled size option, and that would defeat the purpose of having a automatic scale feature as a iWidget user option, because of the manual edit

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  12. #55047
    Yeah, but I made ya think about it!

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

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  14. #55048
    Quote Originally Posted by King_O_Hill View Post
    Yeah, but I made ya think about it!

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  16. #55049

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  18. #55050
    Oh yeah Chevy

    Chevy=Awesome

    Ok, your still awesome too schnedi!
    Last edited by King_O_Hill; 2012-10-09 at 04:54 AM.

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  20. #55051
    Oh heck yeah Big Chevy!
    @Metaserph
    "You can only attain Peace through spreading Love to create Unity and earn the Respect of others" - Complex Simplicity

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  22. #55052

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  24. #55053
    Oh alright, we're both awesome

    Check out WW3 for iOS 9/10 - Widget-Weather 3.0

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  26. #55054
    Ok fair enough! Had a looooong day I'm out my friends!

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  28. #55055
    Code Dependent NewD's Avatar
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    Quote Originally Posted by The.Drifter View Post
    So unless we can dynamically change the widget.plist when changing to a smaller scale, we will leave a transparent space that will effect our ability to touch icons if the iWidget is place near them, and that wouldn't go over very well when people try to press their icons and nothing happens.

    The only workaround would be to manually edit the widget.plist each time to match the scaled size option, and that would defeat the purpose of having a automatic scale feature as a iWidget user option, because of the manual edit
    Yes, very true to all points. But if I could make the case - that people use iWidgets generally to fill open spaces on their SB. So the blank area left by the widget.plist isn't necessarily a deal killer. I think an option that you'd call "shrink" should allow for a 0.8 down to 0.6 scale for realistic purposes. Enlarging would be impractical for obvious reasons / pixelation and outgrowing the widget.plist's boundaries. But shrinking for most of us can work nicely and not create other problems. In my opinion. ;-)

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  30. #55056
    Quote Originally Posted by NewdestinyX View Post
    Yes, very true to all points. But if I could make the case - that people use iWidgets generally to fill open spaces on their SB. So the blank area left by the widget.plist isn't necessarily a deal killer. I think an option that you'd call "shrink" should allow for a 0.8 down to 0.6 scale for realistic purposes. Enlarging would be impractical for obvious reasons / pixelation and outgrowing the widget.plist's boundaries. But shrinking for most of us can work nicely and not create other problems. In my opinion. ;-)

    NewDestinyX, You read my post out of context. Here is the original post that I was basing my response to:

    Quote Originally Posted by Richard View Post
    Looking good.
    How about a size option or would that have to incorporate too many images. You could go 1/8, 1/4, 1/2 and full screen. Just a thought
    So my posted response was in reference to this question.

    Shrinking smaller widgets by a 60-80% (0.6 to 0.8) scale factor might not make as big a difference in the dead space,
    but from full screen to 1/2, 1/4 or 1/8 will leave a considerable dead space.
    Thats why I worded my response the way I did.

    I hope my reply makes more sense to you now that you can see the question I was responding to

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  32. #55057
    Code Dependent NewD's Avatar
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    Quote Originally Posted by The.Drifter View Post
    NewDestinyX, You read my post out of context. Here is the original post that I was basing my response to:



    So my posted response was in reference to this question.

    Shrinking smaller widgets by a 60-80% (0.6 to 0.8) scale factor might not make as big a difference in the dead space,
    but from full screen to 1/2, 1/4 or 1/8 will leave a considerable dead space.
    Thats why I worded my response the way I did.

    I hope my reply makes more sense to you now that you can see the question I was responding to
    Ah.. Thanks for the clarification, Drifter! I did indeed read it out of context. You're absolutely right - that would leave way too much dead space. But adding a 60-90% options.plist to the less than 1/2 page sized iWidgets would be a welcome option for me.

    Thanks again for all you do for us, Drifter!

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  34. #55058
    Hi, I think this theme is beautiful and would very much like to have it on my iPhone 5. Assuming I Jailbreak it.. is this theme available for iPhone 5 users? Apologies if this is an obvious question but I'm new to this sort of thing. Thanks in advance.

    -Sacha.

  35. #55059
    Quote Originally Posted by chevymusclecar View Post
    Lockscreen?





    Respect. can you Share it

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  37. #55060
    Random Thanks Collector Richard's Avatar
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    Quote Originally Posted by The_Durben View Post
    I'll just leave this here
    It's only $0.99 and it's 12 of my widgets.
    Updates and new ones will be tied to this.

    106mb of pure genius :-)

    I see a Hack repo has already got hold of this !!!

    All I can say is Durben puts a lot of work in to all his Widgets and as also just lost his Job, so give the guy a break and buy this for 99c and don't go for the hacked version !

    I wold pay 99c a widget, they are slick and clean and always with great support.

    Thanks
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