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  • iOS Developer Uses Xcode to Confirm 2G RAM in iPhone 6s, 4GB RAM in iPad Pro


    RAM (Random Access Memory) is the one of the hardware specs that Apple likes to keep hush-hush about their mobile devices. For whatever reason, the company is obsessed with the notion that good software doesn't necessarily need overly-powerful hardware and can perform just as good, if not better, than competing mobile devices that have bloated software and overly-powerful hardware.

    Despite the fact, Apple appears to have set the amount of RAM in the new iPhone 6s and iPhone 6s Plus to 2GB, which doubles the amount of RAM present in the previous-generation iPhone 6 and iPhone 6 Plus handsets. This means users will be able to do a lot more application switching with faster-loading applications, and have more than the typical amount of Mobile Safari tabs open without having to re-load pages all the time when switching tabs.

    The evidence of the additional RAM is illustrated in a screenshot that iOS hacker and developer Hamza Sood shared on Twitter Sunday morning, showing that Xcode confirms the presence of 2GB of RAM in the iPhone 6s, as well as confirms the presence of 4GB of RAM in the iPad Pro. Sood was also responsible for showing that iOS 9 had source code for Force Touch, which is called 3D Touch on the iPhone 6s and 6s Plus.

    <blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr">Not much of a surprise but Xcode confirms 2GB of RAM for the 6s (and 6s plus), and 4GB for the iPad Pro <a href="http://t.co/X8Ym4DtamS">pic.twitter.com/X8Ym4DtamS</a></p>&mdash; Hamza Sood (@hamzasood) <a href="https://twitter.com/hamzasood/status/643092816315445248">September 13, 2015</a></blockquote>
    <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

    Notably, the iPad Pro's 4GB of RAM was already leaked by Adobe in a blog post earlier this week, but the company quickly removed the line describing the tablet's memory amount likely because Apple didn't want it in there.

    We know that a lot of you have been peeved by Apple taking so long to upgrade the amount of RAM in the iPhone, and for that, we want to know how many of you will be picking up the iPhone 6s or iPhone 6s Plus now that this news has been shared, so let us know in the comments below!

    Source: Hamza Sood
    This article was originally published in forum thread: iOS Developer Uses Xcode to Confirm 2G RAM in iPhone 6s, 4GB RAM in iPad Pro started by Anthony Bouchard View original post
    Comments 19 Comments
    1. StaceyMJ86's Avatar
      StaceyMJ86 -
      I preordered my 6s+ even thinking we may get 1gb of RAM. I still want it regardless of the amount of RAM.
    1. jackbauerctu's Avatar
      jackbauerctu -
      My iPhone 6 is just fine. 1Gb of RAM seems to be all my phone needs, I don't really see any performance issues
    1. oakjox's Avatar
      oakjox -
      Iphone 6 is good now but now with more RAM, better cameras and the 700Mhz that will improve t-mobiles 4 LTE it's a lot better... And with the jump plan from t-mobile Why not? I'm just gonna have to wait 'till it's in stock.
    1. Brandon.amos's Avatar
      Brandon.amos -
      Nice! I'm upgrading from a 5s, so that makes the upgrade even better!
    1. Simon's Avatar
      Simon -
      Yay, 2gb
    1. DragonflyZ's Avatar
      DragonflyZ -
      I'm still on a 5 so I'm loving life going to a 6S+
    1. kickerman65's Avatar
      kickerman65 -
      This is good news and probably one of my biggest gripes with my 6 Plus. How are you going to give the 6 Plus the same amount of ram (1gb) as the 6 when it has a much larger screen and higher resolution? Doesn't make sense to me. I'm tired of apps always reloading even though they have only been closed for a second or two. The added ram will help with this im sure. It will be a welcome addition.
    1. iYeow's Avatar
      iYeow -
      Love it with 2 GB of Ram, ordered my 6s plus, 128 storage, an upgrade from iphone 5. Bought it unlocked though, very expensive in Canada.
    1. WHUDS's Avatar
      WHUDS -
      Quote Originally Posted by kickerman65 View Post
      This is good news and probably one of my biggest gripes with my 6 Plus. How are you going to give the 6 Plus the same amount of ram (1gb) as the 6 when it has a much larger screen and higher resolution? Doesn't make sense to me. I'm tired of apps always reloading even though they have only been closed for a second or two. The added ram will help with this im sure. It will be a welcome addition.
      The added ram will not change programed behavior,
      Ram has nothing to do with screen size, if that was true then my Ipad mini would never work
    1. King_O_Hill's Avatar
      King_O_Hill -
      Quote Originally Posted by WHUDS View Post
      The added ram will not change programed behavior,
      Ram has nothing to do with screen size, if that was true then my Ipad mini would never work
      Not true at all. It takes ram to render screen images and the larger resolution on the 6+ needs more resources to accomplish this. The 6+ is a much higher pixel density than your mini, 401 - 326 this is a 23% increase. That's pretty significant.
    1. JedixJarf's Avatar
      JedixJarf -
      Quote Originally Posted by WHUDS View Post
      The added ram will not change programed behavior,
      Ram has nothing to do with screen size, if that was true then my Ipad mini would never work
      The amount of blind retardedness in the "i" community never ceases to amaze me.... Screen size =/= resolution. Want to parse more pixels? Takes more ram.
    1. Silverado1987's Avatar
      Silverado1987 -
      To be honest I don't think anyone will tell the difference
    1. Nuff Said's Avatar
      Nuff Said -
      Quote Originally Posted by Silverado1987 View Post
      To be honest I don't think anyone will tell the difference
      The limited ram is already highly noticeable. Are you saying 2gb isn't going to fix anything and we need more?
    1. Simon's Avatar
      Simon -
      People who multi task will be able to to a difference for sure.
    1. Silverado1987's Avatar
      Silverado1987 -
      Quote Originally Posted by Nuff Said View Post
      The limited ram is already highly noticeable. Are you saying 2gb isn't going to fix anything and we need more?
      I hear everyone with their apps refreshing but mine never do that's a different story.
      Quote Originally Posted by Simon View Post
      People who multi task will be able to to a difference for sure.
      I forgot about ios9 but the 4.7" phones don't get picture in picture video and split screen do they?
    1. Simon's Avatar
      Simon -
      Quote Originally Posted by Silverado1987 View Post
      I hear everyone with their apps refreshing but mine never do that's a different story.

      I forgot about ios9 but the 4.7" phones don't get picture in picture video and split screen do they?
      Hmm, don't think so. Forgot about that too. I was just talking about switching back and forth to various apps. I can only go back and forth to 3 or 4 before they start getting killed from memory and have to reload again when switching back to them.
    1. Anthony Bouchard's Avatar
      Anthony Bouchard -
      Quote Originally Posted by Silverado1987 View Post
      To be honest I don't think anyone will tell the difference
      There's already a huge bottleneck on my iPhone 6 Plus when I have 3 games open. that 1GB of RAM fills up so quickly. 2GB will give the device more buffer room and not make the phone re-load apps as much.
    1. NewD's Avatar
      NewD -
      Yes. I think that Apple is very proud of their implementation of Dynamic RAM allocation (starting in iOS5 I think?) and doesn't really think about it from any larger aspect than efficiency 'generally' speaking. They think - there will always be enough overhead to run any productivity tool OR game.. And though they've also given us multi-tasking I don't think they think like USERS and how we might want two or three online games running that we don't want them to have to refresh and lose our place, etc..

      You'd think with all the think-tanking they do there in that 'Cupertino-based company' (as you news guys always say).. that they'd understand this simple concept. Larger software demands equals more RAM.. NOW - I DO understand why Apple wouldn't want simply cater to the needs of BAD CODING. And there is a LOT of glutty code writing happening out there in app and gameland. I think Apple, by keeping us at 'barely enough ram' for all this time - was subtly sending the message to developer to keep the code clean.

      In any case - 2GB of RAM -- IT'S ABOUT DAMN TIME!
    1. Silverado1987's Avatar
      Silverado1987 -
      Quote Originally Posted by Anthony Bouchard View Post
      There's already a huge bottleneck on my iPhone 6 Plus when I have 3 games open. that 1GB of RAM fills up so quickly. 2GB will give the device more buffer room and not make the phone re-load apps as much.
      I'm guessing it's all the 6pluses then that have the ram problem. More power to ya.