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  • OnLive Revived with Two New Gaming Services, iOS Support to Come Soon

    The cloud gaming company, OnLive, was recently revived with the announcement of two new gaming services, dubbed CloudLift and OnLive Go. CloudLift is a subscription service that allows users to play digital games such as those from Steam, on any device, while OnLive Go for developers is designed to help bring MMOs to mobile devices.

    With CloudLift, OnLive is able to link games purchased from Steam or other services to OnLive, uploading the games and their metadata to the cloud to be played anywhere on any PC, TV or mobile device, continuing where a save left off. Users only need to purchase a game from a distributor once in order to play it with the OnLive service, which streams the games as a video of game imagery from the cloud to the device. Games are delivered in 720p at 60 frames per second. At the current time, CloudLift is limited to 20 launch titles including: The LEGO Movie Videogame, Batman: Arkham Origins, Scribblenauts Unlimited, LEGO Lord of the Rings, and Saints Row IV.

    OnLive Go is similar to CloudLift but designed to allow massively multiplayer games such as War Thunder or Second Life to be accessible on any device without having to wait for long installs. Players can access MMOs on mobile devices and can launch cloud versions of games while waiting for downloads on Macs or PCs.

    For those of you that didn’t already know, OnLive’s first Game Service was introduced in 2010 but issues with Internet connections, latency and video compression caused it to receive unfavorable reviews. In 2012, the company was forced to lay off the majority of its employees, later being sold to Lauder Partners for just $4.8 million.

    The company has recently hired former IGN Chief Mark Jung as executive chairman and hopes to make a comeback with its new services and an expanded set of data servers. In an interview with the folks over at VentureBeat, Jung said the company is aiming to deliver a higher value to users. The following was mentioned regarding the matter:

    "In this last year, we have been repositioning the company and redesigning our services for a positive business going forward," Jung said. "We have rearchitected it to deliver a much higher value proposition for the users."
    The CloudLift service is currently available on Macs, PCs and Android devices. OnLive has mentioned that it plans to bring connectivity to iOS devices but the company recently told Pocket-Lint that getting the technology right around Apple’s limitations is a difficult task. The following was mentioned regarding the matter:

    "iOS is a big platform. We're not sitting here ignoring it," he said. "It's the same thing with Surface. We want to be platform agnostic. We continue to grow and we'll focus on growing across all of those."
    OnLive’s new CloudLift service is available for $14.99 per month, while OnLive Go is variably priced with Second Life gaming available for $3 per hour. Both CloudLift and OnLive Go require a solid Internet connection of at least 2 megabits a second.

    Are any of you planning on using either of OnLive’s new gaming services?

    Source: OnLive, Pocket-Lint, TechCrunch, VentureBeat
    This article was originally published in forum thread: OnLive Revived with Two New Gaming Services, iOS Support to Come Soon started by Akshay Masand View original post
    Comments 3 Comments
    1. Mahboi's Avatar
      Mahboi -
      Pretty cool to see this coming back. It might be a great way to get those elusive console-quality experiences on an iPad or even iPhone- was sad to see it gone before.
    1. PokemonDesigner's Avatar
      PokemonDesigner -
      I would but that's a bit much for me as I already pay way too damn much for real gaming experiences like Xbox 360, Xbox One, or my Gaming and Server hosting PC. I always have and always will be console gamer because services like OnLive are always killed by them.
    1. slim.jim's Avatar
      slim.jim -
      Would be pretty cool to be able to play the PC titles I already own on the go. They mentioned Steam, I wonder if they will also have Origin integration. $3 and hour sounds a bit much though.