First note of all

= Making the app with JIGGY APP
Hi guys, thankyou for telling me about the uibuttonbar etc... I
already have a large code but every time I click on one of the other 7
Submenu buttons down the app, it doesnt change the page what I want to
do. I think I am doing something wrong, typing the text etc at wrong
place.
In your answer (i am sounding arrogant sorry) I would like to see
where to type the text like hello.text etc... and how to insert
hyperlinks? Feel free to use my code, I think it's too advanced for
naabs like me atm... I just started

, please show it where to enter
the stuff in my code.
Here we go:
// com.indervir.imovies
// /Applications/iMovies.app/main.
js
Plugins.load( "UIKit" ); // User Interface Kit, creates the interface.
var window = new
UIWindow( UIHardware.fullScreenApplicationContentRect ); // Content
will appear in rectangle window.
window.setHidden( false );
window.orderFront();
window.makeKey();
window.backgroundColor = [ 1 , 1 , 1 , 1 ]; // White background on
application.
var mainView = new UIView(); // Sets everything on a main view.
window.setContentView( mainView ); // Same as above. Content directed
to main view.
var bar = new UINavigationBar( [0 , 0 , 320 , 48] );
bar.setBarStyle(3); //Style of bar can be changed, look, appearance
etc
bar.showButtonsWithLeftTitle( null , "About");
var title = new UINavigationItem( "iMovies" );
bar.pushNavigationItem( title );
bar.onButtonClicked = function( bar , button )
{
if ( button == 0 )
{
var sheet = new UIAlertSheet( [0 , 0, 200, 60] , 0 );
sheet.setAlertSheetStyle(0);
sheet.setTitle( "About" );
sheet.setBodyText( "Created by Mithu.\n\nYou can watch movies for free
on iMovies using Wi-Fi or 3G. If you have any comments or thanking
please mail: the_darkside_gang...@hotmail.com\nWe are totally against
piracy if you are against iMovies please mail us." );
sheet.popupAlertAnimated( true );
mainView.addSubview( sheet );
}
};
mainView.addSubview ( bar );
var buttons =
[
{
UIButtonBarButtonTag: 1,
UIButtonBarButtonTitle: "Main",
UIButtonBarButtonInfo: "Featured.png",
UIButtonBarButtonSelectedInfo: "Featured_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 2,
UIButtonBarButtonTitle: "New",
UIButtonBarButtonInfo: "New.png",
UIButtonBarButtonSelectedInfo: "New_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 3,
UIButtonBarButtonTitle: "Popular",
UIButtonBarButtonInfo: "Popular.png",
UIButtonBarButtonSelectedInfo: "Popular_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 4,
UIButtonBarButtonTitle: "All",
UIButtonBarButtonInfo: "All.png",
UIButtonBarButtonSelectedInfo: "All_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 5,
UIButtonBarButtonTitle: "Web",
UIButtonBarButtonInfo: "Web.png",
UIButtonBarButtonSelectedInfo: "Web_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 6,
UIButtonBarButtonTitle: "Coding",
UIButtonBarButtonInfo: "Coding.png",
UIButtonBarButtonSelectedInfo: "Coding_Sel.png",
UIButtonBarButtonType: 0
},
{
UIButtonBarButtonTag: 7,
UIButtonBarButtonTitle: "Request",
UIButtonBarButtonInfo: "Request.png",
UIButtonBarButtonSelectedInfo: "Request_Sel.png",
UIButtonBarButtonType: 0
},
];
// The button bar is created a bit differently - you pass in its
// superview, its frame and the button definition.
// You do not need to do mainView.addSubview( bb )
var bb = new UIButtonBar( mainView , [ -10 , 420 , 330 , 40 ] ,
buttons );
// Style 1 is the cool black one used in the iPod app. 0 is blue -
like a
// navigation bar and 2 is gray.
bb.barStyle = 1;
// Now, you register a group of buttons - you give it a group number
// and an array of button tags. This lets you show entire groups
easily
bb.registerButtonGroup( 1 , [ 1 , 2 , 3 , 4 , 5 , 6 , 7 ] );
// Show that group. The second parameter is a duration for a fading
the
// group in.
bb.showButtonGroup( 1 , 1.0 );
// This selects a button
bb.showSelectionForButton( 1 );
// This adds a "badge" to the button ( a red circle with the string
you pass in)
bb.setBadgeValue( null , null );
// This animates the badge - it blinks
bb.setBadgeAnimated( null , null );
// The event when a button is pressed
bb.onButtonPressed = function( bar , button )
{
// We select the button that was pressed
bb.showSelectionForButton( button );
log( "PRESSED BUTTON:" + button );
log( "SELECTED BUTTON:" + bb.selectedButton );
/*
// This automatically brings up a customize sheet that
// the user can use to re-arrange and add buttons.
if ( button == 3 )
bb.customize( [ 1 , 2 , 3 ] );
*/
// This gives you an array of the currently visible buttons
log( "VISIBLE BUTTONS:" + bb.getVisibleButtonTags().toSource() );
// This is how you can remove the badge
if ( button == 3 )
bb.setBadgeValue( 3 , null );
else
bb.setBadgeValue( 3 , "25" );
I think i need some professional help

. I am a beginner pls help me 0o