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10-04-2010, 08:51 AM #1Retinasizer - Forces OpenGL apps to render at native Retina Display resolution
I hate the way non-Retina Display games look, so I've being working on a little tweak to force OpenGL games to be rendered at the native 960x640 resolution of the iPhone 4.
This is my first iPhone release!
I have created a repository at cydia.myrepospace.com/sticktron.
Add the repo to your source list in Cydia, and you will be able to download Retinasizer.
Currently supported games:
- PES 2010
- Zombie Infection
- Touch Pets: Cats
That's a short list, but I figured having PES in HD might be of enough interest to release now.
I will of course be adding new games to the supported list, as I continue this project.
Eventually I will create a preference panel in Settings to allow you to choose which games to "Retinasize" yourself.
Original thread is at [ame="http://forums.toucharcade.com/showthread.php?t=68035"]TouchArcade[/ame].
Last edited by sticktron; 10-05-2010 at 08:45 AM.
The Following User Says Thank You to sticktron For This Useful Post:
10-09-2010, 01:56 PM #2
This works great! Currently using it on Sonic 4.
Last edited by billchase2; 10-09-2010 at 02:04 PM.21.5" iMac 3.06 GHz Intel Core i3 l 15" MacBook Pro 2.2 GHz Intel Core i7 l 17" PowerBook 1.67 GHz
iPhone 4 32 GB l TV 160 GB l 32 GB iPad
01-26-2011, 09:01 PM #3
- Join Date
- Jan 2011
- Thanked 2 Times in 1 Post
Here Retinasizer - Upscale your OpenGL games! - Touch Arcade
I hope that explains. Retinasizer upscales openGL rendered games for retina display. If a 3D game still isn't running in retina after you downloaded this app, you can add games under the Library/MobileSubstrate/DynamicLibraries/Retinasizer.plist file. It's simple just do this:
1. Go to a new line BEFORE these tags
2. Write:<string>com.example.game</game> (fill com.example.game with the app code you want to add)
3. Save and respring!_______________________________________________
It's an iOS world, where I would rather run Android OS...