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12-22-2007, 07:20 AM #101
I agree, the dealer (AI) seems to win WAY too much.
As for the totals on the side or in the middle...hmmm...any way to have an option, so the user can choose? I think I prefer them in the middle, but I'd need to see them on the side to choose.
And I hate you for showing the split teaser...gimme gimme gimme gimme!
Last edited by HotStuff2; 12-22-2007 at 07:20 AM. Reason: Automerged Doublepost
12-22-2007, 07:58 AM #102
12-22-2007, 08:48 AM #103
Patrick, it seems that the Ste source and your's are using different app identifiers. The same package appears twice. It's a bit confusing...
12-22-2007, 08:52 AM #104
12-22-2007, 09:54 AM #105
So Ste is now the official distribution?
12-22-2007, 10:48 AM #106
I release my own updated versions via my repository for test purposes and will also make public updates before Ste does at times. Those should show up still, we'll see once I make another release.
12-28-2007, 02:02 PM #107
Sorry the next update is taking so long, I keep getting more features I want to add. So, here is another pre-beta screenshot to tease you.
Trying to get these final features working 100% and polished up. I finally got the chips looking and acting like I want, so I figured I'd share them with all of you.
This shows the in-between hand time where the screen will now scroll down to allow you to bet with tapping on a chip. The table will clear also before you can set your bet, I just haven't got that timing down right yet.
Along with this change will obviously be a change in the game's betting structure. Now there will be a table minimum bet, settable via Preferences. Between rounds you can add to the bet. Once you have less than the minimum bet you'll automatically start over back at $200.
The Following User Says Thank You to McCarron For This Useful Post:
12-28-2007, 06:50 PM #108
12-28-2007, 08:54 PM #109
01-08-2008, 08:43 AM #110
01-08-2008, 09:18 AM #111
01-30-2008, 10:53 PM #112
When is the Split feature gonna be available?
01-31-2008, 04:24 AM #113
comeon its beeen sooo long since the last update