Thread: [New Game Port]Yeti3D for iPhone
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01-18-2008, 01:32 AM #1
[New Game Port]Yeti3D for iPhone
Hello! I've released a first version of Yeti3D (3d game engine - old style - like Wolf3d-Doom) port for iPhone

If someone wants to give it a try you can find it here: http://www.marcogiorgini.com/public/...Yeti3D.app.zip (app to put in Application folder on iPhone)
Here you can find the Win32 "simulation" of that program: http://www.marcogiorgini.com/public/...DforIphone.zip
(I mean - a Win32 app that looks like the iPhone version - I'm working on a little wizard/"framework" for developing/testing apps on Windows with VC 6.0 - while, obv, cross-compiling it with cygwin toolchain - and this is "that" part of the app)
Note: it's based on GPL version by Derek J. Evans. It's still a work-in-progress - but everything's working. Surely I must improve input (now there's a little onscreen pad).
You if like it (or you have comments or suggestions) please let me know.
Page (in italian) about this: http://www.marcogiorgini.com/articoli.asp?art=109Last edited by kmarco71; 01-18-2008 at 01:38 AM.
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01-18-2008, 01:47 AM #2Livin the iPhone Life
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Cool, thanks for this, will you be continuing development or is this more a proof of concept for you?
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01-18-2008, 06:23 AM #3
Yes, I'm going to work on this app so to make it a "small" complete game (I mean with menu, score, live and so on) :-) - at least if someone is interested in that :-D...
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01-18-2008, 09:07 AM #4
I think I recognize those textures... Quake 1?
Are there any NIN Nailgun crates in your game? (just giving you friendly trouble.)
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01-18-2008, 09:32 AM #5
its workin and looking werry nice
i like... maybe it could be multiplayer game for all iphone useres
?
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01-18-2008, 12:15 PM #6What's Jailbreak?
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sad, i cannot get this app to running. when i start it, after some seconds it switched back to springboard.
but i´m looking forward to this one; if it will work at my phone
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-german iPhone, 1.1.2, jailbreaked, tmobile
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01-18-2008, 12:44 PM #7plain jane vanilla (post count restored to FULL AWESOMENESS)
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01-18-2008, 12:52 PM #8iPhone? More like MyPhone
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01-18-2008, 03:05 PM #9
How to install
Hey ive copied it to the apps folder, but ive never installed an app from my pc before so please tell me what to do? i think i gotta change the permissions to 455 using some app but i dont know which app n how to do that...Also i read somewhere that its possible with mobilefinderapp on the iphone...I messed around with mobilefinder, changed permissions to 493, but no icon appears on the springboard .the icon is present on the mobilefinder tho
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01-18-2008, 03:22 PM #10iPhone? More like MyPhone
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can somebody put this on the MMI source already? I've been dying to try it. (Yes, I can install it manually. I know. I've had my iPhone since day 1. I just dont want to download winSCP again.)

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01-18-2008, 07:38 PM #11What's Jailbreak?
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-german iPhone, 1.1.2, jailbreaked, tmobile
-powerbook g4, 1,5Ghz, 1,25GB Ram
- iPod Nano 1st gen, 4GB, Black
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01-18-2008, 07:53 PM #12iPhone? More like MyPhone
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01-18-2008, 09:41 PM #13
Clonyphone....have you set permission to 0755 on the Yeti3D file itself (within the app folder)...I was running into the same problem ubtil I realised that I needed to set the file permissions on the file itself and not just the app folder. Just a thought, but I'm sure that you may have tried this already...
Marco...very cool app...Thanks!
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01-18-2008, 11:59 PM #14
Can you post this on installer? No one uses computers anymore....
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01-19-2008, 12:19 AM #15My iPhone is a Part of Me
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Its on Installer, at least some part of it.
When I launch it, it's just a demon you can move around; like a 3d picture.
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01-19-2008, 07:11 AM #16
hey just installed. the game runs very smoothly, just have to work on the controls and weapons in the game. nice start
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01-19-2008, 07:41 PM #17
what source can I find this under?
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01-20-2008, 01:06 PM #18Livin the iPhone Life
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very cool game!
21.5" iMac 3.06 GHz Intel Core i3 l 15" MacBook Pro 2.2 GHz Intel Core i7 l 17" PowerBook 1.67 GHz
iPhone 4 32 GB l TV 160 GB l 32 GB iPad
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01-20-2008, 04:44 PM #19
Yeti3D update
Hello - and thanks for trying my app :-)
In these few days I've made some updates - and I hope you can find the time to check them too.
First - I've improved quality of light rendering (now everything's a bit darker - but I can tweak gamma easily - maybe putting this option available to users) and - second - now enemies are not sprite anymore, but 3d models (quake II models - to be exact). Now you can go around and shoot them - and they get hurt and then finally die. I'll add some 3D props (object to collect) soon.
This - at moment - paying just a little reduction in gaming speed (that I hope I can fix).
What I still haven't found is a way to get a decend user input - on screen pad is a bit bigger than before AND sensible in a different way. It's better (I think) but not better enough. I think I have to find a different way to get input to move around the "hero".
BTW: now resource file are outside the application folder - so if you want to have a look you have to download the new zip then put Yeti3D.app in Application folder and the res folder in \var\root\Media\Yeti3Dfolder (there's a note inside the zip AND res file are in the same subpath they need to be in the iPhone). Ah - yes (thanks) Yeti3D file need to be set 0755 in order to work.
For the moment I think that's all. Surely I'm going to work on this app - at least till I got something that can be enjoyed a little bit :-D
Bye
M
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01-21-2008, 01:25 AM #20



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