Hello! I've released a first version of Yeti3D (3d game engine - old style - like Wolf3d-Doom) port for iPhone
If someone wants to give it a try you can find it here:
http://www.marcogiorgini.com/public/...Yeti3D.app.zip (app to put in Application folder on iPhone)
Here you can find the Win32 "simulation" of that program:
http://www.marcogiorgini.com/public/...DforIphone.zip
(I mean - a Win32 app that looks like the iPhone version - I'm working on a little wizard/"framework" for developing/testing apps on Windows with VC 6.0 - while, obv, cross-compiling it with cygwin toolchain - and this is "that" part of the app)
Note: it's based on GPL version by Derek J. Evans. It's still a work-in-progress - but everything's working. Surely I must improve input (now there's a little onscreen pad).
You if like it (or you have comments or suggestions) please let me know.
Page (in italian) about this:
http://www.marcogiorgini.com/articoli.asp?art=109