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  #31  
Old 12-29-2007, 03:36 PM
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Quote:
Originally Posted by rashn View Post
I will be change save level algorithm.
Level number #9 is very hard, but not impossible.
That's why I placed 1.0 in the above comment and if it was cracked I'd be on level 10. I just monitored the file on every level.

9 might not be impossible, but it is highly improbable I can't get in/out of the middle area most of the time because the controls are finicky.
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  #32  
Old 12-29-2007, 06:14 PM
iPhone? More like MyPhone
 
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Quote:
Originally Posted by rashn View Post
Oh, my God! Sorry, sorry, sorry my master!!! Please do not uninstall my programm. I will make all what you want - new interface and e.t.c. It will be free and ASAP

If you do not like this programm - do not use it...
well.. It didn't really get out the way I ment.. I like the program, but it would be even better if it could have an interface more iPhone-ic.

I didn't mean to break down the creators of this game.

but i like the way you're calling me master.. I think it fits me
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  #33  
Old 12-29-2007, 06:19 PM
Green Apple
 
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stuck on level 9 for a long time now. I like the strategy levels that require thinking to collect all the diamonds, rather than split second movement controls to avoid the little Rastafarian guys. Its rough to so with the touch interface.
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  #34  
Old 12-29-2007, 07:01 PM
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For those playing iDigger, please check out my Rockfall game too!! You are the sort of people its aimed at...

www.pyrofersprojects.com/repos/repos.xml
and
for a video if you dont want to install first.
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  #35  
Old 12-30-2007, 05:17 PM
Green Apple
 
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first of all, i love this game. I played the original one a very long time ago on an old eastern german home computer called KC85/3.

I remembered all the levels, so if anybody need some help ;-)
it is so great that the game looks almost exactely like the original with only few exceptions like no "animated" diamonds and no side view of the "ghosts".

I won't complain because I'm so happy you ported the game I loved (and played) the most more than a decade ago but have to say that the controls make some levels very difficult. I still try to find a way to handle a two step action needed for level 9. You have to move so fast in the levels to come as I can remember but if you try to move quickly in to different dir (eg down-left or down-up) its like pressing the first dir the whole time.

Last for now, is there a chance in getting the original sounds too?

Anyway, wonderful job, please keep up the good work
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  #36  
Old 12-30-2007, 05:33 PM
What's Jailbreak?
 
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Quote:
Originally Posted by SioSae View Post
first of all, i love this game. I played the original one a very long time ago on an old eastern german home computer called KC85/3.

I remembered all the levels, so if anybody need some help ;-)
it is so great that the game looks almost exactely like the original with only few exceptions like no "animated" diamonds and no side view of the "ghosts".

I won't complain because I'm so happy you ported the game I loved (and played) the most more than a decade ago but have to say that the controls make some levels very difficult. I still try to find a way to handle a two step action needed for level 9. You have to move so fast in the levels to come as I can remember but if you try to move quickly in to different dir (eg down-left or down-up) its like pressing the first dir the whole time.

Last for now, is there a chance in getting the original sounds too?

Anyway, wonderful job, please keep up the good work
Yes, dear SioSae - i'm ported this game from DDR KC85/4 (i buy it in Jena, Thuringia 1990 year) first time for Windows (in 2001 year), now for iPhone. I glade to see you there.

About sounds - they already placed in game dir, but now i have some trouble with play sound in game. I new version all diamonds will be such in orginal game, may be and sound too.
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  #37  
Old 12-30-2007, 06:22 PM
Green Apple
 
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its great to hear about a new version, rashn.
did you thought about the profile view of the ghosts too (I always liked their big nose *g*)

Looking forward to the next release (maybe with some improvements of the controls, because I'm still stucked at level 9 ;-( )

Tried your windows version, unfortunately my MacBook Pro is far to fast for it because its not really playable.

By the way, which version do you have, there were different ones with different numbers of levels? The most common one had 30.

Keep up your good work. Still can't believe, digger made it onto my iPhone, you are Santa for me this year ;-)

two more thoughts about a new version (besides the splash screen, would be nice to see that one two ;-):
- could you make the background of the buttons black because a custom springboard wallpaper will shine through
- a code like possibility to get to the levels you once have passed would be nice

Last edited by SioSae; 01-01-2008 at 08:08 AM..
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  #38  
Old 12-31-2007, 06:08 PM
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Level 8

Ive been stuck on level 8 for 2 days, nobody has asked for help for this level so it seems im missing something, help.
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  #39  
Old 01-01-2008, 07:56 AM
Green Apple
 
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Quote:
Originally Posted by jeangtd View Post
Ive been stuck on level 8 for 2 days, nobody has asked for help for this level so it seems im missing something, help.
you have to stack all the rocks under the filter so no rock will fall through, then use the other filter to change the other rocks into diamonds.

The Best way to do this (or how I did it the fastest way) is to leave just one line of sand under the rocks and drop the last two on the right site. Then push one after another beginning from the left. After pushing the last one directely under the filter you can go on...

Last edited by SioSae; 01-01-2008 at 03:32 PM..
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  #40  
Old 01-02-2008, 12:05 AM
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Thanks for the reply siosae, but i didnt get it, can you be a little more especific when you mencion de rocks and the filter, I mean specific in the way that you point out exactlly wich set of rocks and wich filter you are talking about.

Thank you very much

Ok I got it, Thanx

Last edited by jeangtd; 01-02-2008 at 12:05 AM.. Reason: Automerged Doublepost
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  #41  
Old 01-02-2008, 03:24 AM
Green Apple
 
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finished Level 9 finally... :-)
(you have to be really fast at the right moment)

Here is what Level 10 is looking:
Click the image to open in full size.

wasn't that difficult, so here is Level 11 too:
Click the image to open in full size.

after that coming Level 12 and 13:
no fast react levels but more logical ones

see ya,
SioSae

Last edited by SioSae; 01-03-2008 at 08:33 AM..
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  #42  
Old 01-03-2008, 08:35 AM
Green Apple
 
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i have found my new "it's not possible" level:

14

damn, you must be fast for this one right from the start: move left, two up, right, one up, one right - all in a "tunnel" to avoid contact with ghosts coming towards you, such fast direction changes almost cant be done with the controls, if you press "up" for instance and pressing "right" just a tick before leaving the "up" button, it still thinks you move up.

hope for a new version and until then i will keep trying ;-)

have a nice day,
SioSae
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  #43  
Old 01-03-2008, 07:21 PM
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Very impressive SioSae. I've nearly given up on 9. The closest I got was mid-way down the right side when the ghost moved left as I moved left and ran into me. That level needs to be slowed down or button input improved.
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  #44  
Old 01-04-2008, 12:42 AM
Green Apple
 
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Quote:
Originally Posted by Teraphy View Post
Very impressive SioSae. I've nearly given up on 9. The closest I got was mid-way down the right side when the ghost moved left as I moved left and ran into me. That level needs to be slowed down or button input improved.
you are right about the input improvement but you got the right idea about leaving this level, just dont try to avoid contact with the one ghost, dont focus on him, because it wont work. instead move left as soon as the six other ghosts passed by. and do this about three stores from the bottom.

good luck,
SioSae
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  #45  
Old 01-04-2008, 05:05 AM
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i am learning to install things now...
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