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  #16  
Old 12-24-2007, 10:21 PM
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Quote:
Originally Posted by flopethedope View Post
I did it
no, you didn't. I tried what you described as well as every other possible route. For hours. If you post the solution with screenshots I'll believe you but until then I'm convinced its bugged.
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  #17  
Old 12-24-2007, 11:03 PM
Kyle Matthews's Avatar
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Device + Firmware: iPhone 3G[S] | 3.0 | Jailbroke
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I'm at room 7. Can't get past it.
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  #18  
Old 12-25-2007, 12:15 AM
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Quote:
Originally Posted by Chianti View Post
no, you didn't. I tried what you described as well as every other possible route. For hours. If you post the solution with screenshots I'll believe you but until then I'm convinced its bugged.
I just figured it out and here's screenshots to prove that it can be done. The first is a screenshot of the portal turning blue after collecting enough diamonds. The next is a screenshot of the fourth level.

Click the image to open in full size.

Click the image to open in full size.
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  #19  
Old 12-25-2007, 11:47 PM
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Quote:
Originally Posted by psychonikeo View Post
couldn't they make something that looks good? A game like this looks really crappy on my freaking amazing iPhone
Oh, my God! Sorry, sorry, sorry my master!!! Please do not uninstall my programm. I will make all what you want - new interface and e.t.c. It will be free and ASAP

If you do not like this programm - do not use it...
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  #20  
Old 12-26-2007, 02:13 PM
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stuck at level 7=[
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  #21  
Old 12-26-2007, 06:41 PM
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Quote:
Originally Posted by bklynsoulja View Post
stuck at level 7=[
Ditto. Finally got past level 3 because I didn't realize there was only a quota... I thought you had to get everything. Level 7, though... insane. It seems like its all based on luck. I've blown up the little dude to let out all the gold, but that isn't enough, which leads me to believe you need to blow him up at the very very top so that you can still roll a few rocks through and turn them to gold. However, that means you have to enter from all the way on the left, and still manage to blow him up without killing yourself, without rushing too far so that you cant push any boulders into the.... transmuter? Either way... insanely hard and borderline impossible unless I'm missing another gameplay mechanic I'm not aware of?

Either way, some tips from the developer would be appreciated!!!
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  #22  
Old 12-26-2007, 11:31 PM
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Device + Firmware: iPhone 3G[S] | 3.0 | Jailbroke
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Quote:
Originally Posted by rashn View Post
Oh, my God! Sorry, sorry, sorry my master!!! Please do not uninstall my programm. I will make all what you want - new interface and e.t.c. It will be free and ASAP

If you do not like this programm - do not use it...
haha
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  #23  
Old 12-26-2007, 11:56 PM
Green Apple
 
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Quote:
Originally Posted by Chianti View Post
Ditto. Finally got past level 3 because I didn't realize there was only a quota... I thought you had to get everything. Level 7, though... insane. It seems like its all based on luck. I've blown up the little dude to let out all the gold, but that isn't enough, which leads me to believe you need to blow him up at the very very top so that you can still roll a few rocks through and turn them to gold. However, that means you have to enter from all the way on the left, and still manage to blow him up without killing yourself, without rushing too far so that you cant push any boulders into the.... transmuter? Either way... insanely hard and borderline impossible unless I'm missing another gameplay mechanic I'm not aware of?

Either way, some tips from the developer would be appreciated!!!
man it soo hard i can prob get all of the dimonds but the freaking group of what ever they are it impossible to kill them all or run away from them lol omg there needs to be a hint button or there needs to be a gun so we can use it
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  #24  
Old 12-27-2007, 12:24 AM
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Here are some hints for level 7 so don't read if you don't want to know:


Make a path up just next to the vertical one and clear the path above above him from top down. Destroy him using top right boulder and blowing open the wall. Trap the top horizontal guy with the boulders to the left of the top row. Get diamonds. Don't free the bottom horizontal guy but clear around him so the escapees have a place to run. Then just make a path right of the bottom horizontal guy. Go back left and down to the bottom making the path to the right underneath the boulders. Let the boulders drop until they escape leaving 4 going crazy in the corner. Hope for the best. Straight up and to the right worked for me.

Level 8 isn't too bad. Some cat-like reflexes appear to be required for level 9.
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  #25  
Old 12-27-2007, 12:38 AM
Green Apple
 
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=[ im confused how would u get 26 dimonds? i only got 24
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  #26  
Old 12-27-2007, 01:28 AM
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Quote:
Originally Posted by bklynsoulja View Post
=[ im confused how would u get 26 dimonds? i only got 24
It's the thing that converts boulders to diamonds.

A little comment though, the buttons are a little too sensitive. Sometimes, I accidentally die just because a put my finger a split second longer. I hope the next update fixes this.

Quote:
Originally Posted by psychonikeo View Post
couldn't they make something that looks good? A game like this looks really crappy on my freaking amazing iPhone
Use the "new sprites" interface. I find it easier on the eyes than the default.

Last edited by toffeenut; 12-27-2007 at 01:28 AM.. Reason: Automerged Doublepost
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  #27  
Old 12-27-2007, 07:55 AM
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planning on releasing the source ? That would be awsome
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  #28  
Old 12-28-2007, 12:18 PM
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The new sprites are much nicer. The loading of the new sprites is a bit annoying but you can set the new sprites to load as default by renaming the directories at: /Applications/iDigger.app/sprites-new to /Applications/iDigger.app/sprites

Though I recommend completing a level on your own, for 1.0 the level codes I have so far are:
/Applications/iDigger.app/save/game.svg
Code:
Level 02 - 1029314
Level 03 - 689694
Level 04 - 397566
Level 05 - 977783
Level 06 - 257658
Level 07 - 467040
Level 08 - 625879
Level 09 - 358334
Just place the code in the file and nothing else. Works on my Touch at least.
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  #29  
Old 12-28-2007, 02:32 PM
Green Apple
 
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lol im stuck at level 9...is there any other level after that?
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  #30  
Old 12-29-2007, 08:58 AM
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Quote:
Originally Posted by Teraphy View Post
The new sprites are much nicer. The loading of the new sprites is a bit annoying but you can set the new sprites to load as default by renaming the directories at: /Applications/iDigger.app/sprites-new to /Applications/iDigger.app/sprites

Though I recommend completing a level on your own, for 1.0 the level codes I have so far are:
/Applications/iDigger.app/save/game.svg
Code:
Level 02 - 1029314
Level 03 - 689694
Level 04 - 397566
Level 05 - 977783
Level 06 - 257658
Level 07 - 467040
Level 08 - 625879
Level 09 - 358334
Just place the code in the file and nothing else. Works on my Touch at least.

Oh my God, the game was cracked

I will be change save level algorithm.

Level number #9 is very hard, but not impossible.
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