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  #1  
Old 06-10-2008, 08:48 AM
haqu's Avatar
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SpeedRun

hello everyone,

finally, i've hacked up first release of SpeedRun game.

Click the image to open in full size. Click the image to open in full size.


repository: http://iplayful.com/r
category: games
title: SpeedRun

some details about levels, replays and synchronization are here: SpeedRun

wishing you some great time with a game

Last edited by haqu; 06-18-2008 at 03:55 PM..
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  #2  
Old 06-10-2008, 01:25 PM
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Bug found, I completed a level and whenever i try to open it again, the app crashes. Also, I cannot replay any local or global recording for a completed level.

Last edited by eternal; 06-10-2008 at 01:35 PM.. Reason: Automerged Doublepost
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  #3  
Old 06-10-2008, 02:54 PM
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Waouuwwww!!! Thanks. That's an amazing game. Having the time count is nice and it's even nicer to be able to compare with another user's time and see his/her replay. Don't know how you manage to record the game and then play it back. It's awesome.
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haqu (06-10-2008)
  #4  
Old 06-10-2008, 03:02 PM
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hey,
once you finish a level, it is auto recorded and them you can go to replay tab and play them in the local library.
thanks
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haqu (06-18-2008)
  #5  
Old 06-10-2008, 10:26 PM
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fun, thanks!
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haqu (06-18-2008)
  #6  
Old 06-18-2008, 03:52 PM
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hello everyone!

SpeedRun 1.1 is released.
+ physics now based on Chipmunk library instead of custom collision detection functions.
so bouncing is much more realistic now. big THANKS to Scott Lembcke for such an amazing library!
+ synchronization algorithm changed. stronger validation of submitted results.
+ Level Info screen now shows both global and local best time in one screen
+ Players section added with top players and number of wins.
+ Levels <-> Replays toggle. you can view best replays for all levels in current level pack.
+ one touch synchronization for all levels in current level pack
+ when navigation bar hides, status bar hides too
+ hole size decreased
+ stylized icon. thanks to Denis Talala.
+ some minor improvement

iPlayful repository already updated (http://iplayful.com/r).

also, i've written a shell script, which scans for local Labyrinth level packs and adds them to SpeedRun. everything automatically. simply upload it to your iPhone and launch as root. http://speedrun.st/labyrinth2speedrun.sh
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  #7  
Old 06-18-2008, 11:58 PM
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  #8  
Old 06-19-2008, 03:53 PM
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hmm thanks haqu. Is something wrong with the package for 1.1 in your repo? Coz I keep getting 'Main Script Execution Failed' for it. Other stuff install fine.
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  #9  
Old 06-19-2008, 04:19 PM
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Thanks a lot for the update. But it seems to me like the game runs a bit choppier than before...
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haqu (06-19-2008)
  #10  
Old 06-19-2008, 09:55 PM
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beatoven,

could you tell what's your environment - device, firmware, jailbreak approach, installer version?

here is my environment:
ipod touch 1.1.4,
jailbreak using ziphone
installer 3.11

also, have you updated sources before installing 1.1? maybe this will work:
1. uninstall package
2. refresh sources
3. clear queue
4. install 1.1 package

Lenuam,

is it choppier even after rebooting device? on my ipod touch cpu usage while playing is less than 25%, and fps is smooth 60.

Last edited by haqu; 06-19-2008 at 09:55 PM.. Reason: Automerged Doublepost
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  #11  
Old 06-20-2008, 07:35 AM
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I already did all you said and the only thing different is I jailbroke using pwnage tool.

iPhone 1.1.4 jb using Pwnage tool.
Installer 3.11

I tried deleting the files in the Temp folder of installer
Tried deleting Caches as well.
Refreshed, rebooted, re-refreshed and installed and it downloads fine and only does the main script thingy in the middle of the installation.

Last edited by beatoven; 06-20-2008 at 10:19 AM.. Reason: :(
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  #12  
Old 06-20-2008, 08:31 AM
Green Apple
 
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It seems like rebooting was a pretty good idea ;-). It runs a lot smoother, but there are still some minor lags. Keep up the great work!
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  #13  
Old 06-20-2008, 10:58 AM
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When I resprung, it was on my springboard, although I got the main script error and it doesn't appear as installed in Installer
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  #14  
Old 06-26-2008, 10:21 PM
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!

SpeedRun 1.2 released
* ability to create levels with altered physics added
* native level packs by donny007, plokiju and cjb (from ipodtouchfans) added
* SpeedRun Second Wave level pack added
* replay timer confusion removed
* several bugs fixed
* installer script improved

level template updated (level-template.zip). open it with text editor and you'll see 4 variables:

factorGravity
from -30000 to 30000. if negative, gravity is inverted
default: 14000

factorBounce
from 0.0 (no bounce) to 1.0 (perfect bounce)
default: 0.55

factorBoardFriction
from 0.0 (frictionless) to 1.0 (no moving at all)
default: 0.023

factorWallFriction
from 0.0 (frictionless) to 1.0 (maximum friction)
default: 0.2

also, speedrun.st website updated.

beatoven, could you test installation of new package?
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  #15  
Old 06-26-2008, 10:26 PM
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I loved labyrinth and this has all its levels, even though labyrinth looks more professional this really cool.
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haqu (06-27-2008)
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