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Thread: thtouch (texas hold'em game) early stage

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Some ideas: Bug: If 2 players are left in a hand, and one of them is all-in, then other one can still Check/Bet. Bug: If for example I have 1000
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  1. #281
    Green Apple
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    Some ideas:

    Bug: If 2 players are left in a hand, and one of them is all-in, then other one can still Check/Bet.

    Bug: If for example I have 1000 chips and I go all in and someone who had 800 chips calls, I should get 200 chips back. That's not really a sidepot, because those 200 chips shouldn't have been in the pot from the start. But if the person with 800 chips wins, then I lose all 1000 chips.

    Suggestion: To expand on what someone said earlier about Tap to begin starting the game: could you give us the option (in the upcoming settings screen) to just auto-deal after a hand is over and the winning hand has been flashed under the community cards?

    Suggestion: Can you give users the option of choosing how often the blinds are raised? For example, after a player is eliminated, or every 25 hands, or every 15 minutes (just as examples).

    Suggestion: Could you give the option of different difficulty levels? Sometimes the CPU goes all-in with like 8 2 off-suit when there's A Q K on the flop. Higher level CPUs wouldn't do that.

    Edit:

    Bug: When there were 2 players left, this happened to me a few times: the opponent only had 1 card. I assume they had 2 but only 1 was showing. And after the hand was done, the card(s) didn't turn over.
    Last edited by bdawg923; 06-20-2008 at 05:21 PM.

  2. #282
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    Quote Originally Posted by bdawg923 View Post
    Some ideas:

    Bug: If 2 players are left in a hand, and one of them is all-in, then other one can still Check/Bet.

    Bug: If for example I have 1000 chips and I go all in and someone who had 800 chips calls, I should get 200 chips back. That's not really a sidepot, because those 200 chips shouldn't have been in the pot from the start. But if the person with 800 chips wins, then I lose all 1000 chips.

    Suggestion: To expand on what someone said earlier about Tap to begin starting the game: could you give us the option (in the upcoming settings screen) to just auto-deal after a hand is over and the winning hand has been flashed under the community cards?

    Suggestion: Can you give users the option of choosing how often the blinds are raised? For example, after a player is eliminated, or every 25 hands, or every 15 minutes (just as examples).

    Suggestion: Could you give the option of different difficulty levels? Sometimes the CPU goes all-in with like 8 2 off-suit when there's A Q K on the flop. Higher level CPUs wouldn't do that.
    I think this would be good options in the settings menu proposed. That way you can make the game as deep as you'd like it to be. Casual or hard core.
    "Thanks" button. Learn it. Use it. Love it.

  3. #283
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    Whew I got it workin smooth....running like a charm! Expect a donation!!

  4. #284
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    the all in bug made me lose the game ive never been so mad ILL get it one day!!!!! ha ha ha ha ha ha AMAZING GAME LOVE IT TY SO MUCH IWS
    iTouch 2.0 (free update/pwn'd)
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  5. #285
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    Quote Originally Posted by pingwhen View Post
    the all in bug made me lose the game ive never been so mad ILL get it one day!!!!! ha ha ha ha ha ha AMAZING GAME LOVE IT TY SO MUCH IWS
    The all in bug is fixed in the latest version 0.30j

  6. #286
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    Thumbs up Finished a game!
    woohoo! just completed my first game this rocks!

    ran smooth though I did have the issue a few times where either my opponent or myself was only dealt one card (and when it dealt me only one card it remained face down throughout the hand.)

    This game has come a long way Pit, incredible work, I just tossed ya a donation, i been holding out tilll it was stable enough to get through a game and u done it!

    I challenge everyone who enjoys this game PLEASE DONATE if you havnt already! Most apps of this quality (and often much inferior) demand a donation to use the full version.

    Let's show Pit and the other dev's out there that we will gladly back them even when we are not forced to!

    Thanks again for all the work and I look forward to future updates!!!!

  7. #287
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    I'm waiting for Paypal to stop automatically putting in my former account details when trying to register so that I can actually help donate.

    Great job Pit! I almost managed to get through a full game, which is great, but accidently hit the home button.

  8. #288
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    Uhm, Paypal is doing what?

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    Spliff1 (06-21-2008)

  10. #289
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    Thanks lws the game is working much better now :-)

    Keep up the good work.

    Come on everyone donate lws is not asking much, give what you can, so this game can carry on improving.

    Slainte

    Spliff1

  11. #290
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    Bug: if you quickly swipe left after a game ends, the cards are dealt at lightning speed, the 1st betting round is completely skipped, and the flop is dealt straight away.

  12. #291
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    Jup, heard of that one. Will fix it, of course!

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    persichini (06-23-2008)

  14. #292
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    Could you work on game saving possibly for the next release? Before, when the game crashed all the time, I didn't have the game open a lot and was able to check email and play other games, but now that crashing is pretty much (if not completely) gone, it takes awhile to play a whole game, and I feel bad leaving with a ton of chips if I need to check something outside the app.

  15. #293
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    Quote Originally Posted by lws View Post
    My priorities again. Roughly.

    1. Stability and rule conformity
    2. Save/Resume + Settings (maybe including other rules than No Limit)
    3. Skins
    4. OS 2.0
    5. Multiplayer
    According to Pit save/resume is next after stability and rules, I think its getting pretty close a few small bug to work out then some saves would be real nice!

  16. #294
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    now that it doesnt crash all the time, saving will def be amazing
    iTouch 2.0 (free update/pwn'd)
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  17. #295
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    Multiplayer in future!!!!!!!!!!! YEAH!!!!!!!!!!!!!!!
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  18. #296
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    Quote Originally Posted by TatesMan View Post
    Multiplayer in future!!!!!!!!!!! YEAH!!!!!!!!!!!!!!!
    is that even really possible??
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  19. #297
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    Quote Originally Posted by pingwhen View Post
    is that even really possible??
    i really dont hink so....i know i play spades on line with other people on my iphone but thats thru a web site......

  20. #298
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    ya im not sure if native apps can work like that, but i mean a web app can do it, im sure there must be some super complicated way to do it :-/
    iTouch 2.0 (free update/pwn'd)
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  21. #299
    lws
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    Technically it's absolutely possible. Why not?
    I could do implement a client server protocol and setup some sponsored server that hosts the games. That would be the harder variant.
    But my approach was to use Bonjour to discover other devices that are running the game on the same network and connect them ad-hoc to play against each other. No internet connection needed, just Wi-Fi.

    But I'm not that far yet to think about in in detail.

    I've set up a twitter account where I will post recent development news, so that you can follow the progress more promptly.
    Last edited by lws; 06-22-2008 at 11:22 AM. Reason: Automerged Doublepost

  22. #300
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    well that means there is hope
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