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Thread: lsof problem

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I'm sorry if I put this in the wrong thread. I am trying to use lsof on my ipad and ipod touch however I get the following error every time
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  1. #1
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    Default lsof problem
    I'm sorry if I put this in the wrong thread. I am trying to use lsof on my ipad and ipod touch however I get the following error every time I try to run it.
    Code:
    lsof: PID 3206 information error: Cannot allocate memory
    lsof: PID 3203 information error: Cannot allocate memory
    lsof: PID 3202 information error: Cannot allocate memory
    lsof: PID 3201 information error: Cannot allocate memory
    lsof: PID 3200 information error: Cannot allocate memory
    lsof: PID 3199 information error: Cannot allocate memory
    lsof: PID 2319 information error: Cannot allocate memory
    lsof: PID 2259 information error: Cannot allocate memory
    lsof: PID 454 information error: Cannot allocate memory
    lsof: PID 100 information error: Cannot allocate memory
    lsof: PID 85 information error: Cannot allocate memory
    lsof: PID 39 information error: Cannot allocate memory
    lsof: PID 37 information error: Cannot allocate memory
    lsof: PID 36 information error: Cannot allocate memory
    lsof: PID 32 information error: Cannot allocate memory
    lsof: PID 29 information error: Cannot allocate memory
    lsof: PID 26 information error: Cannot allocate memory
    lsof: PID 25 information error: Cannot allocate memory
    lsof: PID 21 information error: Cannot allocate memory
    lsof: PID 19 information error: Cannot allocate memory
    lsof: PID 17 information error: Cannot allocate memory
    lsof: PID 15 information error: Cannot allocate memory
    lsof: PID 14 information error: Cannot allocate memory
    lsof: PID 13 information error: Cannot allocate memory
    lsof: PID 12 information error: Cannot allocate memory
    lsof: PID 1 information error: Cannot allocate memory
    can anyone tell me how to make lsof work? thanks in advance
    Last edited by linuxmac09; 07-29-2010 at 06:41 PM.

  2. #2
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    Default Same Problem w/ lsof
    I'm getting exactly the same problem.

    I tried restarting the device to attempt to free as much memory as possible for the lsof command, but no luck. I'm issuing the command via SSH from my laptop over wifi. This is on an old iPhone 3G running iOS 4.0.1

    I tired it again on my iPhone 4 running iOS 4.0.1 with 300 MB free memory directly from MobileTerminal (426). Same deal.

    Anyone have any idea what lsof is complaining about? I'm using lsof to try to figure out where the "No Service" icon is stored in the file structure so that I can change it -- this 3G will just be an iPod Touch for my brother from now on.

    Thanks.

  3. #3
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    Bump

  4. #4
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    I'm trying to run lsof too and having the exact same problem.

  5. #5
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    I am using iOS 4.2.1 on an iPhone 4.

    I am getting the same error:
    Code:
    lsof: PID 39 information error: Cannot allocate memory
    lsof: PID 35 information error: Cannot allocate memory
    lsof: PID 31 information error: Cannot allocate memory
    lsof: PID 28 information error: Cannot allocate memory
    lsof: PID 19 information error: Cannot allocate memory
    lsof: PID 17 information error: Cannot allocate memory
    lsof: PID 15 information error: Cannot allocate memory
    lsof: PID 14 information error: Cannot allocate memory
    lsof: PID 13 information error: Cannot allocate memory
    lsof: PID 12 information error: Cannot allocate memory
    lsof: PID 1 information error: Cannot allocate memory

  6. #6
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    Anyone know where I can get more assistance in getting this command to work? I have tried compiling it myself without much luck.

  7. #7
    MMI's Official Devil Dog santacruzlocal's Avatar
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    lsof should be located in /usr/sbin Try navigating to that directory and see what the permissions are set to.

    Good Luck !!!

  8. #8
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    You can try this new lsof build for iphone 4 & iOS 4.2.1

    http://pupil.io8.org/pub/iphone/misc...of-arm7-iOS4.2



    Quote Originally Posted by santacruzlocal View Post
    lsof should be located in /usr/sbin Try navigating to that directory and see what the permissions are set to.

    Good Luck !!!

  9. The Following 4 Users Say Thank You to scaner For This Useful Post:

    egregious (06-22-2012), firewire888 (06-17-2013), Oen386 (02-21-2011), RomMon (08-18-2014)

  10. #9
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    (Removed) Guy knows what he is talking about.
    Last edited by Oen386; 02-24-2011 at 05:15 PM.

  11. #10
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    It's built by myself.

    You can download iOS SDK from apple, and download
    lastest lsof source code, build it by yourself.

    There is a small trick, you need copy some include file
    from iOS simulator SDK to iPhoneOS SDK.



    Quote Originally Posted by Oen386 View Post
    What is that file? I don't think I should trust it from a user with 1 post.

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    egregious (06-21-2012), Oen386 (02-21-2011)

  13. #11
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    ROFL, sorry won't lie thought it was a trick.

    Thanks for the response!

    I will see if I can get it to work. Do you remember what files exactly?

  14. #12
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    Quote Originally Posted by scaner View Post
    It's built by myself.

    You can download iOS SDK from apple, and download
    lastest lsof source code, build it by yourself.

    There is a small trick, you need copy some include file
    from iOS simulator SDK to iPhoneOS SDK.
    I've been trying this. Can you elaborate on the 'trick'? I've compiled okay (with warnings), but when linking, I get:

    Code:
    Undefined symbols for architecture armv7:
      "_process_dev_stat", referenced from:
          _ck_file_arg in arg.o
          _enter_dir in arg.o
      "_write$UNIX2003", referenced from:
          _doinchild in misc.o
      "_stat$INODE64", referenced from:
          _main in main.o
          _dostat in misc.o
          _printuid in print.o
      "_Pof_tab", referenced from:
          _print_fflags in proc.o
       
     [... etc]
    
    ld: symbol(s) not found for architecture armv7
    clang: error: linker command failed with exit code 1 (use -v to see invocation)
    I got this from elsewhere, so there is extra crap contained, but this is my link command:
    Code:
    clang -arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk -L lib -L /usr/lib -L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/usr/lib -L /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/5.1\ \(9B176\)/Symbols/usr/lib -filelist linklist -dead_strip -miphoneos-version-min=5.1 -framework SystemConfiguration -framework UIKit -framework Foundation -framework CoreGraphics -o mylsofx
    Also... When I try your compiled binary on my iPhone4 running 5.1.1, I only get:

    Code:
    Killed: 9
    Update: This is related to code signing. I used ldid and the binary works great!


    Any pointers on compiling would be appreciated, thanks...
    Last edited by egregious; 06-21-2012 at 09:35 PM.

  15. #13
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    Quote Originally Posted by egregious View Post
    I've been trying this. Can you elaborate on the 'trick'? I've compiled okay (with warnings), but when linking, I get:

    Code:
    Undefined symbols for architecture armv7:
      "_process_dev_stat", referenced from:
          _ck_file_arg in arg.o
          _enter_dir in arg.o
      "_write$UNIX2003", referenced from:
          _doinchild in misc.o
      "_stat$INODE64", referenced from:
          _main in main.o
          _dostat in misc.o
          _printuid in print.o
      "_Pof_tab", referenced from:
          _print_fflags in proc.o
       
     [... etc]
    
    ld: symbol(s) not found for architecture armv7
    clang: error: linker command failed with exit code 1 (use -v to see invocation)
    I got this from elsewhere, so there is extra crap contained, but this is my link command:
    Code:
    clang -arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk -L lib -L /usr/lib -L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/usr/lib -L /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/5.1\ \(9B176\)/Symbols/usr/lib -filelist linklist -dead_strip -miphoneos-version-min=5.1 -framework SystemConfiguration -framework UIKit -framework Foundation -framework CoreGraphics -o mylsofx
    Also... When I try your compiled binary on my iPhone4 running 5.1.1, I only get:

    Code:
    Killed: 9
    Update: This is related to code signing. I used ldid and the binary works great!


    Any pointers on compiling would be appreciated, thanks...
    How were you able to ldid that binary? When I downloaded it and put it in /usr/sbin and updated permissions I got util/ldid.cpp(660): _assert(78:signature != NULL)

    You used the binary from here right? http://pupil.io8.org/pub/iphone/misc...of-arm7-iOS4.2
    I'm also on iOS 5.1.1

  16. #14
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    Does anyone have an update on this? The binary above gives me a Killed: 9 error and I have been unable to compile from source successfully. Any help would be much appreciated.

  17. #15
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    Here's how i got this to work but need mac osx.

    1. On mac osx download ldid for macosx. https://networkpx.googlecode.com/files/ldid
    2. On mac osx download scaner's version of lsof in this thread. Thanks again!
    3. On mac osx run ldid -S lsof
    4. scp or whatever means get lsof to /usr/sbin/lsof on iPhone ( has to be in /usr/sbin otherwise get error can't fork )

    Finally figured out what process is opening a port. Shame netstat doesn't work like linux -p option

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  19. #16
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    Hi All,

    I tried to compile lsof for my iPhone 5s with the info scaner provided.
    But get the error "file was built for armv7 which is not the architecture being linked (x86_64)" multiple times during 'make'.
    Hope someone can take this a step further, and manage to get it compiled successfully.

    The pre-compiled binary from scaner worked fine on my iPhone 5s, following the steps of firewire888.



    Compiling it for the simulator looked to go ok (compiled tested only).

    I used to following script for the simulator:
    Code:
    #!/bin/sh
    
    OUTPUT_DIR=$PWD/builds
    # For simulator the script is working (compile tested only).
    ARCH=x86_64
    # 
    #ARCH=armv7
    
    set -o xtrace
    
    PATH="`xcode-select -print-path`:/opt/local/bin:/opt/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin"
    #PATH=`xcode-select -print-path`:$PATH
    
    if [ ! -n "$ARCH" ]; then
        export ARCH=armv7
    fi
    
    
    # Select the desired iPhone SDK
    export SDKVER="7.1"
    export DEVROOT=`xcode-select --print-path`
    
    if [ "i386" = $ARCH ] || [ "x86_64" = $ARCH ]; then
        export SDKROOT=$DEVROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${SDKVER}.sdk
        export MIOS="-mios-simulator-version-min=7.0"
    	# "-miphoneos-version-min=7.0"
    else
        export SDKROOT=$DEVROOT/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${SDKVER}.sdk
        export MIOS=""
    fi;
    export IOSROOT=$DEVROOT/Platforms/iPhoneOS.platform
    
    
    
    if [ ! -d $DEVROOT ]
    then
            echo "Developer Root not found! - $DEVROOT"
            exit 1
    fi
    
    echo "DEVROOT = $DEVROOT"
    
    if [ ! -d $SDKROOT ]
    then
            echo "SDK Root not found! - $SDKROOT"
            exit 1
    fi
    
    echo "SDKROOT = $SDKROOT"
    
    if [ ! -d $IOSROOT ]
    then
            echo "iOS Root not found! - $IOSROOT"
            exit 1
    fi
    
    echo "IOSROOT = $IOSROOT"
    
    # Set up relevant environment variables 
    export CPPFLAGS="-arch $ARCH -I$SDKROOT/usr/include $MIOS --debug"
    export CFLAGS="$CPPFLAGS -pipe -no-cpp-precomp -isysroot $SDKROOT "
    export CXXFLAGS="$CFLAGS"
    export LDFLAGS="-L$SDKROOT/usr/lib/ -arch $ARCH"
    
    export CLANG=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
    
    export CC=$CLANG
    export CXX=$CLANG
    export LD=$IOSROOT/Developer/usr/bin/ld
    export AR=$IOSROOT/Developer/usr/bin/ar 
    export AS=$IOSROOT/Developer/usr/bin/as 
    export LIBTOOL=$IOSROOT/usr/bin/libtool 
    export STRIP=$IOSROOT/Developer/usr/bin/strip 
    export RANLIB=$IOSROOT/Developer/usr/bin/ranlib
    export LIPO="xcrun -sdk iphoneos lipo"
    export HOST=arm-apple-darwin10
    
    if [ ! -f $CC ]
    then
            echo "C Compiler not found! - $CC"
            exit
    fi
    
    if [ ! -f $CXX ]
    then
            echo "C++ Compiler not found! - $CXX"
            exit
    fi
    
    if [ ! -f $LD ]
    then
            echo "Linker not found! - $LD"
            exit
    fi
    
    if [ -d $OUTPUT_DIR/$ARCH ]
    then 
           rm -rf $OUTPUT_DIR/$ARCH
    fi
    
    
    echo "Starting program specific commands"
    
    export LSOF_INCLUDE="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include"
    export LSOF_CC=$CC
    export LSOF_ARCH=x86_64
    export LSOF_CFGF=-mios-simulator-version-min=7.0
    export LSOF_BLDCMT='Build for iOS7.1 Simulator'
    
    ./Configure darwin -n
    
    #Commented out all below
    #
    #find ./src -name \*.a -exec rm {} \;
    #make clean
    #
    #
    #./configure --prefix="$OUTPUT_DIR" --disable-dependency-tracking --host $HOST CXX=$CXX CC=$CC LD=$LD AR=$AR AS=$AS LIBTOOL=$LIBTOOL STRIP=$STRIP RANLIB=$RANLIB
    
    
    make -j4
    
    # copy the files to the arch folder
    
    mkdir -p $OUTPUT_DIR
    mkdir -p $OUTPUT_DIR/$ARCH
    
    cp `find . -name \*.a` $OUTPUT_DIR/$ARCH/
    cp config.log $OUTPUT_DIR/$ARCH/config.log
    
    $LIPO -info $OUTPUT_DIR/$ARCH/*.a
    
    echo $ARCH DONE
    
    echo "See $OUTPUT_DIR"

    script used for compiling for the iPhone:
    Code:
    #!/bin/sh
    
    OUTPUT_DIR=$PWD/builds
    #ARCH=x86_64
    # 
    ARCH=armv7
    
    set -o xtrace
    
    PATH="`xcode-select -print-path`:/opt/local/bin:/opt/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin"
    #PATH=`xcode-select -print-path`:$PATH
    
    if [ ! -n "$ARCH" ]; then
        export ARCH=armv7
    fi
    
    
    # Select the desired iPhone SDK
    export SDKVER="7.1"
    export DEVROOT=`xcode-select --print-path`
    
    if [ "i386" = $ARCH ] || [ "x86_64" = $ARCH ]; then
        export SDKROOT=$DEVROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${SDKVER}.sdk
        export MIOS="-mios-simulator-version-min=7.0"
    	# "-miphoneos-version-min=7.0"
    else
        export SDKROOT=$DEVROOT/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${SDKVER}.sdk
        export MIOS=""
    fi;
    export IOSROOT=$DEVROOT/Platforms/iPhoneOS.platform
    
    
    
    if [ ! -d $DEVROOT ]
    then
            echo "Developer Root not found! - $DEVROOT"
            exit 1
    fi
    
    echo "DEVROOT = $DEVROOT"
    
    if [ ! -d $SDKROOT ]
    then
            echo "SDK Root not found! - $SDKROOT"
            exit 1
    fi
    
    echo "SDKROOT = $SDKROOT"
    
    if [ ! -d $IOSROOT ]
    then
            echo "iOS Root not found! - $IOSROOT"
            exit 1
    fi
    
    echo "IOSROOT = $IOSROOT"
    
    # Set up relevant environment variables 
    export CPPFLAGS="-arch $ARCH -I$SDKROOT/usr/include $MIOS --debug"
    export CFLAGS="$CPPFLAGS -pipe -no-cpp-precomp -isysroot $SDKROOT "
    export CXXFLAGS="$CFLAGS"
    export LDFLAGS="-L$SDKROOT/usr/lib/ -arch $ARCH"
    
    export CLANG=$DEVROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
    
    export CC=$CLANG
    export CXX=$CLANG
    export LD=$IOSROOT/Developer/usr/bin/ld
    export AR=$IOSROOT/Developer/usr/bin/ar 
    export AS=$IOSROOT/Developer/usr/bin/as 
    export LIBTOOL=$IOSROOT/usr/bin/libtool 
    export STRIP=$IOSROOT/Developer/usr/bin/strip 
    export RANLIB=$IOSROOT/Developer/usr/bin/ranlib
    export LIPO="xcrun -sdk iphoneos lipo"
    export HOST=arm-apple-darwin10
    export TARGET=arm-apple-darwin10
    
    if [ ! -f $CC ]
    then
            echo "C Compiler not found! - $CC"
            exit
    fi
    
    if [ ! -f $CXX ]
    then
            echo "C++ Compiler not found! - $CXX"
            exit
    fi
    
    if [ ! -f $LD ]
    then
            echo "Linker not found! - $LD"
            exit
    fi
    
    if [ -d $OUTPUT_DIR/$ARCH ]
    then 
           rm -rf $OUTPUT_DIR/$ARCH
    fi
    
    
    echo "Starting program specific commands"
    export LSOF_CC=$CC
    export LSOF_INCLUDE="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include"
    uname -m
    export LSOF_ARCH=armv7
    #export LSOF_CFGF=-miphoneos-version-min=7
    export LSOF_BLDCMT='Build for iOS7 iPhone'
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/libproc.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/sys/proc_info.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/sys/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/netinet/tcp_fsm.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/netinet/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/netinet/tcp_timer.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/netinet/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/rpc/pmap_prot.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/rpc/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/sys/kern_control.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/sys/
    cp /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk/usr/include/net/route.h /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk/usr/include/net/
    
    ./Configure darwin -n
    
    make


    Some details on the pre-compiled binary form scaner:
    Code:
    Phone:/usr/sbin root# lsof -v
    lsof version information:
        revision: 4.84
        latest revision: ftp://lsof.itap.purdue.edu/pub/tools/unix/lsof/
        latest FAQ: ftp://lsof.itap.purdue.edu/pub/tools/unix/lsof/FAQ
        latest man page: ftp://lsof.itap.purdue.edu/pub/tools/unix/lsof/lsof_man
        configuration info: libproc-based
        constructed: Sat Feb 12 22:59:46 CST 2011
        constructed by and on: is@air
        compiler: /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc -arch armv7 --sysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.2.sdk -I/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/usr/include
        compiler version: 4.2.1 (Apple Inc. build 5664)
        compiler flags: -DHASIPv6 -mdynamic-no-pic -DHASUTMPX -DDARWINV=1000 -DHAS_STRFTIME -DLSOF_VSTR="10.6.0" -O
        loader flags: -L./lib -llsof  -lcurses
        system info: Darwin air 10.6.0 Darwin Kernel Version 10.6.0: Wed Nov 10 18:13:17 PST 2010; root:xnu-1504.9.26~3/RELEASE_I386 i386
        Anyone can list all files.
        /dev warnings are disabled.
        Kernel ID check is enabled.
    Phone:/usr/sbin root#

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