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They're going to have to realize soon that they've been SEGA'd. Nintendo titles would all be top sellers. If they could make Goldeneye64 for iPhone it would sell like hotcakes....
08-11-2011, 09:05 PM #21
They're going to have to realize soon that they've been SEGA'd. Nintendo titles would all be top sellers. If they could make Goldeneye64 for iPhone it would sell like hotcakes.
08-12-2011, 05:00 AM #22
The problem is that they are comparing sales in the wrong way. Nintendo would only get high sales numbers if their games were 99 cents in the App Store. If Nintendo ever put their iconic games on the iOS, they would easily charge $10 to $20 for their games and they wouldn't sell nearly as well as their investors think they would.
08-12-2011, 08:17 AM #23
08-12-2011, 08:23 AM #24
08-12-2011, 09:39 AM #25
that would be great for ios and android
08-12-2011, 11:42 AM #26
I had the impression they were pulling in a decent haul, despite selling in the $9-$17 range.
Hm. if you go by number of reviews/ratings...
$0.99 x 550,000 Angry Birds
$2.99 x 184,000 Plants vs Zombies
$4.99 x 54,000 CoD: Zombies
$8.99 x 5,000 Final Fantasy
$12.99 x 4,000 Chaos Rings
$15.99 x 500 FF Tactics
LOL, those aren't good numbers
Last edited by raduga; 08-12-2011 at 11:59 AM.
08-13-2011, 08:59 PM #27
I've had a nintendo emulator on my phone since the 3G, have all the games I want from that era, even have a genesis, snes, and playstation emulator... I'd say nintendo's a little behindComputers in the future may weigh no more than 1.5 tons.
- Popular Mechanics, 1949
08-14-2011, 09:11 AM #28Perhaps, perhaps not
Consider where Nintendo gets it's $ from portables. There is the portable (possibly a loss), the dev tools, but most importantly the games and the licensing fees. The 3DS like the iPhone is a platform that is controlled by a central authority. Both outfits get a cut of all 3rd party games/apps.
Nintendo has to decide if they can get long term profits from iOS development for just their assets on a platform with a lot of healthy competition. A platform that they do not control. And to be profitable they may need to axe the portable division and abandon their platform.
It's them that own the platform that make 'so much money'. Right now Nintendo needs to consider how to make 'some money'.
The Nintendo brand is a popular brand. They should leverage that to create a smart phone publishing house for themselves and 3rd party developers that want the brand to help them sell games. That may save Nintendo in the portable market.