Quote:
Originally Posted by [AnubiS]
From the author's homepage:
"Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?"
If I understand correctly the idea of the game is not killing alien because you have a weapon, but just see them living or something like that...
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I've always said that Space Invaders is mass genocide. All they did was keep moving down line by line. It's WAAAY more violent than Doom, where they were all dead zombies or demon monsters.