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Thread: New Modern Combat 4: Zero Hour Dev Diary Shows Off Multiplayer, Weapon Customization

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Modern Combat 4: Zero Hour is Gameloft’s next step in making a great console-quality first person shooter in the mobile world of gaming. Gameloft always continues to impress with each
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    MMi Staff Writer Anthony Bouchard's Avatar
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    Default New Modern Combat 4: Zero Hour Dev Diary Shows Off Multiplayer, Weapon Customization


    Modern Combat 4: Zero Hour is Gameloft’s next step in making a great console-quality first person shooter in the mobile world of gaming. Gameloft always continues to impress with each sneak peak of the game, such as the Dev Diary 1, and today they’ve released the Dev Diary 2, which shows off multiplayer gameplay and 3D weapon customization.

    The video shows us the amazing graphics that the Modern Combat series is known for. The multiplayer gameplay brings us two great game modes that are popular, such as zone control, and 'barebones.' The game's developers also explain that there is a new multiplayer engine.

    Interestingly about each of the zones in zone control mode, should your team capture them, they will provide your team with special effects such as additional ammo, or continuous radar scan. These key items should make the gameplay much more fun and challenging for players. In the barebones gameplay, your job will be simply to reach a certain amount of kills and the first team to reach that number will win.

    If you liked being able to choose from a diverse weapons arsenal in the older Modern Combat games, then you’re going to be impressed by the way Modern Combat 4: Zero Hour delivers choices for weapons. Not only can you choose the weapon, but also you can customize the weapon with different muzzles, grips, sights, shoulder stocks, and much more. Your customization choices will be animated in real time in a 3D environment so you can see what the gun will look like as you customize it.

    Modern Combat 4: Zero Hour promises to be out this Fall for all iOS devices and even Android devices. For a mobile-friendly YouTube link that works with our app, you can tap on the YouTube link below:

    Sources: Gameloft
    Last edited by Anthony Bouchard; 11-22-2012 at 12:26 PM.

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    iPhone? More like MyPhone Mc-Lovin_341's Avatar
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    Can't wait!

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    Themer BadJ3d1's Avatar
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    Awesome stuff! Wonder how it would run on an iPhone 4.

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    Super Moderator Cer0's Avatar
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    May be "Console quality" but no where near console control. No physical controls will not make this as fun.

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    Themer BadJ3d1's Avatar
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    There is a physical controller that is available for use with ios devices in some gameloft games. MC3 and MC4 are both compatible with the controller.

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    iPhone? More like MyPhone ohthatguyagain's Avatar
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    Quote Originally Posted by Cer0 View Post
    May be "Console quality" but no where near console control. No physical controls will not make this as fun.
    +1

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    My iPhone is a Part of Me mustard05's Avatar
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    Quote Originally Posted by Cer0 View Post
    May be "Console quality" but no where near console control. No physical controls will not make this as fun.
    I agree. I wont even waist my time with iOS games any more because of a lack of physical controls. I have a couple of the MC and I have never made it past the first levels. LOL

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    iPhoneaholic MXCO's Avatar
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    Quote Originally Posted by mustard05 View Post
    I agree. I wont even waist my time with iOS games any more because of a lack of physical controls. I have a couple of the MC and I have never made it past the first levels. LOL
    Y'all sound like little girls, I like to compete I don't care about controls. If its live I'm there I play any game where there's competition! Y'all should stick to playing to Atari and using flip phones LOL!
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    Quote Originally Posted by MXCO View Post
    Y'all sound like little girls, I like to compete I don't care about controls. If its live I'm there I play any game where there's competition! Y'all should stick to playing to Atari and using flip phones LOL!
    A bit childish don't you think? I for one think he made a valid point. For example I have Fifa on my PC and mashing my keyboard and mouse isn't exactly what I'd call "Fun" to say the least. The moment I plug a controller into my USB reminiscent to that of my PS3's it's brilliant. IMO apple should just make a standard, small controller include away for developers to easily translate touch screen input to controller input as easily as possible, call it the itroller (you see what I did there) and sell it at a ridiculous price. Oh and it should also be of a two-tone colour like the ip5 :P

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    My iPhone is a Part of Me Mr. Russian's Avatar
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    Quote Originally Posted by mustard05 View Post
    I agree. I wont even waist my time with iOS games any more because of a lack of physical controls. I have a couple of the MC and I have never made it past the first levels. LOL
    There is a physical controller that is sold by gameloft that is compatible with this game...
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    Super Moderator Cer0's Avatar
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    Quote Originally Posted by Mr. Russian View Post
    There is a physical controller that is sold by gameloft that is compatible with this game...
    I know there are controllers but still not to interested in gaming on iPhone. I usually take my Vita on things that I think I will have moment to play.

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    My iPhone is a Part of Me mustard05's Avatar
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    Why bother when I can use my macbook or xbox?

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    Quote Originally Posted by mustard05 View Post
    Why bother when I can use my macbook or xbox?
    One is aimed for home entertainment, while one is aimed for gaming on the go. It's really no comparison.

    If you're sitting in a doctor's waiting room, you're probably not going to be hooking your Xbox up to the TV in the waiting room. Not to mention the inconvenience in having to clench onto a MacBook, whereas the iPhone will just plop into your pocket.
    Last edited by Anthony Bouchard; 11-23-2012 at 01:37 PM.

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    My iPhone is a Part of Me mustard05's Avatar
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    Quote Originally Posted by Anthony Bouchard View Post
    One is aimed for home entertainment, while one is aimed for gaming on the go. It's really no comparison.

    If you're sitting in a doctor's waiting room, you're probably not going to be hooking your Xbox up to the TV in the waiting room. Not to mention the inconvenience in having to clench onto a MacBook, whereas the iPhone will just plop into your pocket.
    If I'm sitting in a doctors room in not going to bust out a controller for my iOS device ether. I will get down on some "bike race" or Real Racing.

    I wonder of anyone has made a "game companion" for ios devices. Then I could use a ps3 controller with Bluetooth. That's what I do with my Mac.

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    Or you could get used to the touch controls as I have. They're easy to get used to. I even get ridiculous kill streaks on the online multiplayer part.

    I don't see why people are afraid of change? No one liked the idea of multitouch gestures to right click on a Mac over using a mouse either.

    Touch is the future.
    Last edited by Anthony Bouchard; 11-23-2012 at 04:47 PM.

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    My iPhone is a Part of Me mustard05's Avatar
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    Quote Originally Posted by Anthony Bouchard View Post
    Or you could get used to the touch controls as I have. They're easy to get used to. I even get ridiculous kill streaks on the online multiplayer part.

    I don't see why people are afraid of change? No one liked the idea of multitouch gestures to right click on a Mac over using a mouse either.

    Touch is the future.
    You are right, people are afraid of change. And again you are right, it is the way of the future.

    Anthony, I would like to see these "touch controls" you are talking about. Since this is ModMyi, I employ you to do a right up. Make a vid. Something like that doesnt seem bad if I could push it to my TV. I would love that. I hate dealing with my xbox.

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    Super Moderator Cer0's Avatar
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    Touch controls still is not a key for hardcore gamers. The mix that Vita does is done well because movement in a 3D space works best on hardware controls not screen controls because fingers can slide on a screen but on an analog stick they stay on the analog stick.

    Sorry but a "hardcore" gamer here and tried many, many iOS apps that use an directional pad on the screen and it just does not compare to pyshical buttons.

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    My iPhone is a Part of Me Mr. Russian's Avatar
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    Quote Originally Posted by mustard05 View Post
    You are right, people are afraid of change. And again you are right, it is the way of the future.

    Anthony, I would like to see these "touch controls" you are talking about. Since this is ModMyi, I employ you to do a right up. Make a vid. Something like that doesnt seem bad if I could push it to my TV. I would love that. I hate dealing with my xbox.
    When you play the game there is a virtual joystick to move around and a button to shoot. You don't need a video to figure it out...
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    My iPhone is a Part of Me mustard05's Avatar
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    Quote Originally Posted by Cer0 View Post
    Touch controls still is not a key for hardcore gamers. The mix that Vita does is done well because movement in a 3D space works best on hardware controls not screen controls because fingers can slide on a screen but on an analog stick they stay on the analog stick.

    Sorry but a "hardcore" gamer here and tried many, many iOS apps that use an directional pad on the screen and it just does not compare to pyshical buttons.
    That is correct.

    So far the only thing that I have tried is the Logitech d pads that use suction cups to stick to the screen. They worked great for games like Geometry Wars. With games like NOVA not so much. In fact the constant movement keep breaking the plastic d-pads and I had to buy a couple more. I gave up on that.

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