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[ame=http://www.youtube.com/watch?v=-VA3NB-jpGA&feature=player_embedded]YouTube - C64 for iPhone[/ame] AppleInsider reports that Apple has approved Manomio's Commodore 64 emulator , having rejected it in June because of its inclusion of a BASIC interpreter. Apple...
09-07-2009, 01:48 AM #1
iPhone C64 emulator OK'd, sans BASIC
[ame=http://www.youtube.com/watch?v=-VA3NB-jpGA&feature=player_embedded]YouTube - C64 for iPhone[/ame]
AppleInsider reports that Apple has approved Manomio's Commodore 64 emulator, having rejected it in June because of its inclusion of a BASIC interpreter. Apple explicitly forbade apps from launching their own any executable code in the licensing for the version 2.0 SDK.
The ability of apps in 3.0 to enable in-app purchasing allowed Manomio to work around the limitation. Perhaps better characterized as a simulator rather than a true emulator, the Manomio app cannot run arbitrary C64 code, but only disk images licensed by the company.
09-07-2009, 01:50 AM #2
09-07-2009, 01:59 AM #3
Finally an App Store approved emulator!
Don't forget to hit "THANKS" if the information was helpful!
09-07-2009, 02:05 AM #4
It's not really an emulator though...I always feel sorry for the guy in the iPhone commercials. He always gets a call right in the middle of trying to do something
09-07-2009, 02:24 AM #5
so what exactly is it? we're not gona be able to load up mario n stuff right? mario kart i would love not the bootleg crash bandicoot
09-07-2009, 02:33 AM #6
09-07-2009, 03:32 AM #7
@angiepangie - Your tagline is funny! lol
Techgirl at your service... Modding MyPhone since Day 1!
09-07-2009, 03:44 AM #8
ThanksI always feel sorry for the guy in the iPhone commercials. He always gets a call right in the middle of trying to do something
09-07-2009, 04:10 AM #9
Finally something at least close to an emulator makes it to the App Store. Maybe more developers will be able to achieve this by observing the method used for this one.160GB iPod Classic
8GB 2G - Firmware 2.2.1 PWN'D
8GB 3G - Firmware 3.0 PWN'D
16GB 3G S - Firmware 3.0 Ra1n'n Purple
64GB iPad 3G - Spirit'd
32GB iPhone 4
09-07-2009, 04:45 AM #10
09-07-2009, 05:10 AM #11
IK+ was a great game!Hey dont post thanks if I helped you. There's a button for that.
09-07-2009, 08:23 AM #12
We are moving in the right direction...This is getting a lil' ridiculous...
09-07-2009, 09:25 AM #13
Awesomeness! Too bad Nintendo won't make one for the App Store (which is unlikely).Asking for help is different from being stupid. Fanboys can rot in @#$%!
09-07-2009, 11:00 AM #14
09-07-2009, 01:23 PM #15
wonder if you can ssh into this and add .img or .bin to play my "backups" for free hope so!Originally Posted by ??????
09-07-2009, 01:59 PM #16
09-07-2009, 04:08 PM #17
09-07-2009, 05:25 PM #18(If you’re dying to get your BASIC on, however, reader Stooovie let us know you can still access it by enabling “always show full keyboard”, starting a game, paging over to the EXTRA keyboard, and then tapping RESET. Boom, dropped into BASIC with a ready-prompt — though we clearly don’t remember enough C64 BASIC to see if it actually does anything or just sits there blinking. Commenters?)
i was also wondering about ssh'ing disk images into this. i just recently bought a c64 to make music with, and it would be cool to be able to use some of those trackers on my phone.
i looked around, and i don't nearly understand anything, but the application folder included a games folder...
with each game having a few .png files, a .t64 or .d64 file, which you can easily acquire, a .state file, which i have no idea what that is, and a .plist file, which i assume some smarter person that myself could modify ?
i'm sure its much trickier than that, but i hope somebody figures it out
09-07-2009, 07:40 PM #19
An emulator on the app store could be cool, it has a lot of potential to build an emulator tab or community, like there would be a category of emulator games, DLC for an app lol
09-07-2009, 08:09 PM #20