Quote:
Originally Posted by JAG2621
I do not agree with that all the way. Lets put an app called my toilet on the main page (looks like crap,plays like crap,must be crap) and you say it will sell better than most because it is on the main page and they are not. Thats crap. If the app is a good one it will sell. If it sucks it will not. Price makes is a small part of it but you are saying put crap in front of everyones face and they will buy it anyway. Would you price it at 2.99 and sell 300 of the apps or price at .99 and sell 1500 because more people could afford it.
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You are skewing the possible results, of course putting an app called "My Toilet" on the main page would not help the sales BUT I guarantee it would sell and way better than most would be willing to admit or believe.
Conversely, and to counter your point, take a HIGH quality app (at any price) and make it so it is ALWAYS at the bottom of the pile, i.e. last few pages of the AppStore, sales will be abysmal.
Back in the Palm OS heyday (not all that long ago really) we saw this over and over. Pretty much if we:
A. Put an app on the home page as "Featured"
B. Put it in a top spot in an email blast
C. Put it on the home page of the
store that we powered
It would sell, period, no if, ands or buts. PRODUCT PLACEMENT is king. Granted sales of a crap app will drop if bad reviews are posted but plenty enough will buy before and after that point.
You are also missing the difference between pricing that drives impulse buys (proven to be $1.49 and under for mobile apps) and those that are priced at a level which gives them much higher perceived value. The argument "I would rather sell 1,000 at $X than sell 100 at $X+$Y" do not hold here. You are confusing two different dynamics.
Quote:
Originally Posted by Sullivan0930
paying over $5 for iphone software is rediculous to me.
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Keeping with the theme of the beginning of this thread...
REALLY? So, if the jailbreaking software required payment of say $14.95, you would not pay for it?
I am not a computer programmer though have worked alongside tons of them. Why is their time not worth money? The math does not work when people say AND think it will actually happen when they think or hear: "Well, if I can sell 1,000 at $5 then surely I can sell 2,000 at $3". It simply does not work that way in reality. Ask any Palm OS developer who was around during it's heyday. I do not have the data here though would bet that the Palm OS applications sold when Palm was hot is way (WAAAAAY) higher than the application numbers/revenue for the iPhone today. Not including media (i.e. music/video sales)