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06-10-2009, 11:48 AM #1
Creating an App with Windows Vista
I'm wondering if its possible. I heard you could use VMWare to help with this. But how exactly does VMWare help? And will VMWare slow down my laptop a lot?
Another thing, does knowing C# coding help in creating an application for the iPhone?
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06-11-2009, 10:54 AM #2Livin the iPhone Life
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VMWare with some work can get you running a OSX install under Windows which allows you to install the SDK.
Ideally, buy a Mac or a PC capable of running OSx86 and it will make your life a lot easier.
C# will give you the OOP background but coding for the iPhone is based of C with some OOP aspects so knowing C is a better start.
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06-11-2009, 12:53 PM #3
I so wish I could buy a Mac as soon as possible. And I don't want to limit myself to a mediocre 13 inch low processor, probably going to go for the best of the best - 17 inch high processor so I can get boot camp and still be able to use it for school projects. Problem is I don't have the cash. ):
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06-11-2009, 02:07 PM #4Livin the iPhone Life
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Macs are over priced IMO. I have a gateway FX laptop that blows a Mac book pro out of the water. Look into the asus mini netbooks. People say they install OSx86 pretty easy on it.
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06-11-2009, 02:58 PM #5
How do you think OSx86 will run on my Acer Aspire 4920?
Does that mean I can boot my laptop into Windows Vista or Mac OS? Do I have like a menu when I startup my laptop or do I just have the framework itself in my current Windows Vista?
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06-11-2009, 08:49 PM #6Livin the iPhone Life
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You need to look at the version you download and what drivers you have on the cd and what you have on your PC. THere is the hardware compatability list out there you can search for. It does take an understanding of your PC and how it works to get it to function.
If you set it up properly, you can boot windows or osx if you want from the start.
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06-12-2009, 03:06 AM #7
Any sources to recommend reading? (:
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06-12-2009, 08:05 AM #8Livin the iPhone Life
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06-15-2009, 05:35 PM #9
Native application iPhone development can be done with three methods, only one allowed by Apple for App Store:
1. Official development: Buy a Mac (or emulate one to run OS X) and develop with XCode. Must join Apple Developer program to download, must become Apple Developer (pay) to sell.
2. Jailbreak Development: Jailbreak, use Cydia to install compiler environment, use SFTP/SSH to develop applications, compile and run on iPhone.
3. Jailbreak Development: Build Mac OS X, Linux or Cygwin toolchain for 3.0 development (see Upgrading the iPhone Toolchain - Jay Freeman (saurik))
All of these methods use the native iPhone programming environment, which uses the Objective-C programming language and the Cocoa derived UIKit framework.



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