Hi everyone,
i made a little game and it works fine in the simulator.
I compiled it for the device with the following script:
Code:
export CODESIGN_ALLOCATE=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
codesign -s "EvilTeam" -f ${TARGET_BUILD_DIR}/${EXECUTABLE_FOLDER_PATH}
And it work fine on my iphone and on my partner's one(mine it's a 3g he have got a 2g)...
Everything seems ok.....
...But... when i give the game to someone else it doesn't work...it crash after a second of the default starting image....i can't figure out what is the problem! first i was compiling and the doing ldid on the app and it is the same...it work for me but not for the others!!
Can someone explain me this? have someone ever had the same issue?
P.S.
Sorry for bad english, i'm Italian