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Thread: UniAW6.0 for iph4 & iph5

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  1. #10841
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    Quote Originally Posted by It's Mi View Post

    Thank you, bro
    I wil try that ...

    And the SB is sharable for sure. I got it from the Ezra-thread. Will give a link later

    Mi




    It's a Winterboard theme
    Will give the link later ...

    Gerne doch

    Mi
    …is it possible to share your modded version? So we dont have to do the changes.

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  3. #10842
    MMI Motivator It's Mi's Avatar
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    Quote Originally Posted by Ian Nicoll View Post
    Hi,
    You could look in the "dandelion_effects.css and adjust it their, or do it as I would in the "dandelion_effects.js file:

    Try adjusting the numbers indicated in red all to a lower number (say subtract 50 from all first and just keep adjusting till you get it where you want)

    Code:
    function createAseed() {
        var cloudDiv = document.createElement("div");
        var image = document.createElement("img");
    	if (White_Dandelion_Seeds_During_Night == true) {
    		image.src = "Images/Weather/dandelion/day/seed" + randomInteger(1, NUMBER_OF_SEED_IMAGES) + ".png";
    		} else {
    		image.src = "Images/Weather/dandelion/"+where+"/seed" + randomInteger(1, NUMBER_OF_SEED_IMAGES) + ".png";
    	}
        var spinAnimationName = (Math.random() < 0.5) ? "clockwiseSpin" : "counterclockwiseSpinAndFlip";
    	if (spinAnimationName == "clockwiseSpin") {
    		cloudDiv.style.top = pixelValue(randomInteger(288, 388));
    		cloudDiv.style.left = pixelValue(randomInteger(-40, 40));
    		cloudDiv.style.webkitAnimationName = "fade_seed, float_seed";
    		} else {
    		cloudDiv.style.top = pixelValue(randomInteger(388, 488));
    		cloudDiv.style.left = pixelValue(randomInteger(-200, -100));
    		cloudDiv.style.webkitAnimationName = "fade_seed, float_seed2";
    	}
        image.style.webkitAnimationName = spinAnimationName;
        var fadeAndfloatDuration = durationValue(randomFloat(8, 15));
        cloudDiv.style.webkitAnimationDuration = fadeAndfloatDuration + ", " + fadeAndfloatDuration;
        image.style.webkitAnimationDuration = fadeAndfloatDuration;
    	var delayDuration = durationValue(randomInteger(0, 7));
    	cloudDiv.style.webkitAnimationDelay = delayDuration +", " + delayDuration;
        image.style.webkitAnimationDelay = delayDuration;
        cloudDiv.appendChild(image);
        return cloudDiv;
    }
    Dear Ian

    Thanky very very much for your help!!
    I found the values in the .js instead of the .css

    Now it looks like this:


    The dandelions are nearly the right hight, but are flying on the left side instead to the right ..
    I lowered the cloudDiv.style.left = pixelValue(randomInteger, too because by only lowering the other once, the dandelions seemed to hide in the left side. Maybe I adjusted the wrong values?

    May you help me once more, please?

    Mi


    Quote Originally Posted by j0k3r View Post
    …is it possible to share your modded version? So we dont have to do the changes.
    Sure
    But I had to do all the adjustments before, so you have to wait a little

    Mi
    Last edited by It's Mi; 10-06-2013 at 05:36 PM.

    Have a nice day and lots of fun with your iPhone !!

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  5. #10843
    Modder & Coder Ian Nicoll's Avatar
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    Quote Originally Posted by It's Mi View Post
    Dear Ian

    Thanky very very much for your help!!
    I found the values in the .js instead of the .css

    The dandelions are nearly the right hight, but are flying on the left side instead to the right ..
    I lowered the cloudDiv.style.left = pixelValue(randomInteger, too because by only lowering the other once, the dandelions seemed to hide in the left side. Maybe I adjusted the wrong values?

    May you help me once more, please?

    Mi
    Hi Mi,

    Since this mod is roughly the same width as the original UniAW the cloudDiv.style.left = pixelValue(randomInteger shouldn't really need touching, only the cloudDiv.style.top = pixelValue(randomInteger needs adjusting since this mod is not full screen like the original.

    These figures just randomize the start positions of the seeds within the windContainer settings (found in the main css file), they are just so seeds don't all come in at the same time & position.
    So in the original, the windContainer is set to full screen (320X568 for iph5)
    When we have this:
    cloudDiv.style.top = pixelValue(randomInteger(288, 388));
    It means all seeds will start between these two values, the highest seed will be 288px from the top of the screen and the lowest seed will start 388px from the top, and many other seeds will randomly come in in-between these two values.
    So for a mod like this about which is half the screen size, these two values would not need to be so far apart.

    The way I get these setting correct is as follows:
    First I want to find the position of the highest seed, so I set both numbers to the same value then test, I keep changing both numbers (keeping them both the same) till I'm happy with where the highest seed will come in, then I remember this value.
    Next I do the same for the position of the lowest seed, again both numbers are the same but I adjust then to a higher number that the first one, once I'm happy with the position of the lowest seed, I then input the two values I found. (in the above settings these are 288 & 388)

    Many modders ignore/forget to adjust the main container sizes set in the UniAW_iph5/4.css file (I'm not sure about this mod)
    In this example it would be the windContainer but many people forget to adjust all the main containers to their mod size, containers like cloudContainer, dropContainer, fogContainer etc etc, they just leave them all at full screen size which is not correct!

    It might be easier for you to put everything back to original (you can see settings from my last post) then adjust the settings for the windContainer in the UniAW_iph5/4.css file, so to get the seeds higher you would just need to make the top value a minus figure.

    Hope this helps you a bit better, if not, give me the link to the mod you are using and I can set it up for you.
    Last edited by Ian Nicoll; 10-06-2013 at 09:45 PM.

    "If it's not broken, I'll fix it till it is"

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  7. #10844
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    Very true, Ian....The thing is, though, in my case at least, I just got lazy about adjusting all the different css and js files for a mod this size, just to have another update roll out and starting all over again, Lol......Whenever I find a little time to kill, I do an adjustment here and there. Even the mod on my phone is still not completed, even though I posted it 4 or 5 weeks ago. Alot easier to do full screen mods where animations are pretty much left alone. In this ss below, is how I placed all the seeds inside the red border (iPh5).




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  9. #10845
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    Hi ferlop,

    I'm not having a dig at you or anyone M8, I didn't even know it was your mod, I'm just trying to explain all to Mi.

    I know it's a pain to resize everything for a re-sized mod, and you are not alone pal, everyone omits this adjustments, sometimes you can get away with it (like drop container), other times not but most just live with the little imperfections or don't notice them.

    All the best bud.

    "If it's not broken, I'll fix it till it is"

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  11. #10846
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    Oh no, I wasn't thinking that, don't worry, my friend.....Hopefully my settings that I posted are of some use to Mi, even if we're on different devicees, maybe it'll serve to guide her......

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  13. #10847
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    Quote Originally Posted by ferlop15 View Post
    Oh no, I wasn't thinking that, don't worry, my friend.....Hopefully my settings that I posted are of some use to Mi, even if we're on different devicees, maybe it'll serve to guide her......
    I'm sure they will help her M8, thanks for posting the screen shots.

    "If it's not broken, I'll fix it till it is"

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  15. #10848
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    Quote Originally Posted by ferlop15 View Post
    It's raining ya'll........it's raining!

    This is hot ferlop love the ls

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  17. #10849
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    Quote Originally Posted by dannyk1984 View Post
    This is hot ferlop love the ls
    Thank you, Danny.....I'm tinkering with it still, don't know how I should handle the touch forecast, and I only get a few opportunities to play with this

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  19. #10850
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    Quote Originally Posted by ferlop15 View Post
    Thank you, Danny.....I'm tinkering with it still, don't know how I should handle the touch forecast, and I only get a few opportunities to play with this
    Your work is consistently top notch, bro! And where would we be without Ian's magnificent UniAW!!
    Here to help if I can. If I can't I know someone who can!

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  21. #10851
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    Quote Originally Posted by dannyk1984 View Post
    This is hot ferlop love the ls
    please share,thanks.

    Quote Originally Posted by ferlop15 View Post
    It's raining ya'll........it's raining!

    please share, thanks...

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  23. #10852
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    "If it's not broken, I'll fix it till it is"

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  25. #10853
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    Quote Originally Posted by Ian Nicoll View Post
    Still not gonna be before Christmas.. The tweets we're getting for 7 at this point in October are almost the exact same vibe we were getting last year about this this time about 6's progress. And we didn't get it until week 1 of Feb'13. My guess is about the same, at least, since iOS7 is such a big rewrite. And then there's the devs for the Cydia tweaks that will have their work cut out for them. Long way to go people. But at least we know it's imminent.
    Here to help if I can. If I can't I know someone who can!

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  27. #10854
    Livin the iPhone Life sethbossfan's Avatar
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    My UNIAW set up today:



    -UNIAW 6.2 Max Mod LS SE by Dacal with no weather info background. Music page I am using Music Widget and feed reader using Dashboard X and Drifters vertical dot animation an Schnedi's Infoweather iwidget on top.

    6.4 iwidget with Timed Walls



    I'll never change these pages. Thanks to Ian, Dacal, Max, Marty McFly, The Drifter and MamaJaay.

    Amazing work everyone. So in love with my phone.
    Last edited by sethbossfan; 10-07-2013 at 03:09 PM.
    IOS 7 - A KNEE JERK JAILBREAK RELEASE

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  29. #10855
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    Quote Originally Posted by Ian Nicoll View Post
    I'm sure they will help her M8, thanks for posting the screen shots.
    Hey Ian. I have a question. I am using Uniaw 6.4 iwidget and Marty's new 6.4 widgetweather lockscreen theme. I have the twilight effect enabled for both. So when the twilight takes effect just before sunset will it appear if the conditions are cloudy and mostly cloudy. I haven't seen it for a couple of days. Actually I seen it yesterday for a second but when I refreshed the lockscreen it was gone and the conditions were cloudy. Plus it wasn't night time yet. So I am not sure if there is a problem with something or its normal for the twilight not to show in cloudy and mostly cloudy conditions etc.

  30. #10856
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    Uniaw animation Widget Ported on OSX and running with LiveWallpaper RKO1195.. his a beast!!

    ATM
    Last edited by Bacardi85; 10-07-2013 at 07:24 PM.

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  32. #10857
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    Quote Originally Posted by Bacardi85 View Post
    Uniaw animation Widget Ported on OSX and running with LiveWallpaper RKO1195.. his a beast!!

    ATM
    Can't wait for this. Very nice.

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  34. #10858
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    Quote Originally Posted by Krima View Post
    Can't wait for this. Very nice.
    still working on it.. but soon everything will be done.. ill put in my Macbook Ezra2 Light&Glass Edition at the end of this month.. with this widget and also few more clock&weather.. something cool is coming soon

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  36. #10859
    The Big D NewdestinyX's Avatar
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    Quote Originally Posted by Bacardi85 View Post
    Uniaw animation Widget Ported on OSX and running with LiveWallpaper RKO1195.. his a beast!!

    ATM
    Astounding idea! But you're not getting any visible pixelation from the enlargement? Ian is always so concerned about the animations looking "cheap" when they're just stretched from their original size. He didn't even want them stretched to iPad size let alone Mac screen.

    But cool idea. But the animations should probably be redone in PhotoShop for larger sized screen. Just a thought! Great port, Bacardi & RKO!
    Here to help if I can. If I can't I know someone who can!

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  38. #10860
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    Quote Originally Posted by NewdestinyX View Post
    Astounding idea! But you're not getting any visible pixelation from the enlargement? Ian is always so concerned about the animations looking "cheap" when they're just stretched from their original size. He didn't even want them stretched to iPad size let alone Mac screen.

    But cool idea. But the animations should probably be redone in PhotoShop for larger sized screen. Just a thought! Great port, Bacardi & RKO!
    thanks im reseizing everything from PS.. and working on new clouds.. fog.. frost.. and more and ive hide some clouds and working on the opacity.. to many on the screen ill make sure to have something sharp.. now working on wallpapers ... with current weather.. RKO will try to add that option also
    Last edited by Bacardi85; 10-08-2013 at 06:55 AM.

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