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Thread: UniAW6.0 for iph4 & iph5

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Originally Posted by Dalvar3 Chevi, how do I remove the "update info" in the top right side of the screen? It's conflicting with my statusbar icons. Does anyone else have
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  1. #6361
    Power User chevymusclecar's Avatar
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    Quote Originally Posted by Dalvar3 View Post
    Chevi, how do I remove the "update info" in the top right side of the screen? It's conflicting with my statusbar icons.

    Does anyone else have this going on?

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    Livin the iPhone Life KraXik's Avatar
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    Ian, I need your help please mate.

    I'm in 6.2 and trying to squeeze all of uniAW into this little box. I'm done except two bits -

    1. No matter what I try, the dang starsBG will not move down. Stubborn little dots :/

    2. Your sun and moon is so complicated it hurts my head. My box is 160x150, how do I get them to finish the day at 160px across the screen? They seem to always disappear early.

    Pic -



    Thanks m8. Appreciated as ever!

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    Quote Originally Posted by Dalvar3 View Post
    Chevi, how do I remove the "update info" in the top right side of the screen? It's conflicting with my statusbar icons.
    Been looking at screen shots peeps post on my thread they do not have that. And why is your temp so far from hi/low should be tied together??

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    Quote Originally Posted by chevymusclecar View Post
    Does anyone else have this going on?
    no

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    Quote Originally Posted by chevymusclecar View Post
    Does anyone else have this going on?
    I'm not sure if I understand the issue here but if its the update text in status bar, then 1 of 2 things, add "display: none" to "lastUpdate" or "display: none" to "Refresh" at the bottom of the Uniaw css file.

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    Superbad Modder-ator Simon's Avatar
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    Quote Originally Posted by Best01 View Post
    Tried changing it to 955 and its still not working. Am I missing something. That should be high enough I think
    whoa, 955 is way too high. Did you up the overlay container z-index as well? My weatherinfobg is 274 (doesn't really need to be this high) and my overlay container is 114.

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    Finally got my Accuweather forecast just right! 4 days is plenty for me

    UniAW6.0 for iph4 & iph5-photo.png

    EDIT: HAHAHAHA - I just noticed my "title" has been changed to "The Formulator" - I'm guessing I have Simon to thank for that - lol!!!
    Last edited by Marty McFly; 05-30-2013 at 03:05 PM.

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    hello .its for ip4 ip4s and spécial thanks Ian Nicoll Dacal.Max Mamajaay and others modders.






    https://dl.dropboxusercontent.com/u/...ar%20steph.zip

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    Quote Originally Posted by Marty McFly View Post
    Finally got my Accuweather forecast just right! 4 days is plenty for me

    Attachment 640982

    EDIT: HAHAHAHA - I just noticed my "title" has been changed to "The Formulator" - I'm guessing I have Simon to thank for that - lol!!!
    Hi Marty will u be sharing that one look SWEET....

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    Quote Originally Posted by Marty McFly View Post
    Finally got my Accuweather forecast just right! 4 days is plenty for me

    Attachment 640982

    EDIT: HAHAHAHA - I just noticed my "title" has been changed to "The Formulator" - I'm guessing I have Simon to thank for that - lol!!!
    Yup lol

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    Quote Originally Posted by Simon View Post
    whoa, 955 is way too high. Did you up the overlay container z-index as well? My weatherinfobg is 274 (doesn't really need to be this high) and my overlay container is 114.
    Yeah it was the overlay container. Man I was going nuts trying to figure it out. Thank you Simon and Ferlop!

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    Quote Originally Posted by NewdestinyX View Post
    Okay for some of you newer guys. It's time to get your 'hands dirty' in the little coding and start trying things for yourself. The file that affects where things are PLACED in our widgets and what "webkit transform" sequences (like Panoramic is one) get run is in the .css file. In the case of UniAW6 it's the UniAW6.css file in the CSS folder. If you look at Chevy's former version with the Pano walls or MamaJaay's Panoramic versions you'll see this code:

    Code:
    #WPone {
    	position: absolute;
    	top: 0px;
    	left: 0px;
    	width: 1029px;
    	height: 588px;
    	-webkit-transition-property: opacity;
    	-webkit-transition-duration: 2s;
    	-webkit-animation-name: PanoramicViewFULL;
    	-webkit-animation-duration: 135.0s;
    	-webkit-animation-iteration-count:infinite;
    	-webkit-animation-timing-function: linear;
    	-webkit-animation-delay: 0s;
    }
    
    #WPtwo {
    	position: absolute;
    	top: 0px;
    	left: 0px;
    	width: 1029px;
    	height: 588px;
    	-webkit-transition-property: opacity;
    	-webkit-transition-duration: 2s;
    	-webkit-animation-name: PanoramicViewFULL;
    	-webkit-animation-duration: 135.0s;
    	-webkit-animation-iteration-count:infinite;
    	-webkit-animation-timing-function: linear;
    	-webkit-animation-delay: 0s;
    }
    The WPone and WPtwo stand for the wallpapers that fade in every other hour -- we use 'two' so they 'crossfade' into each other. Otherwise it would look jerky. NOW -- as Chevy said - there's some things tying the slideshow and timed walls together in UniAW6.3 - so this may not be a 'once an done' experiment for you. But the WEBKIT commands are what make the panoramic work. The 'title' of the thing to be affected can be any name. So WPone (Wallpaper 1) and WPtwo (Wallpaper 2) (referring to the timed walls) are just MamaJaay's naming for them. They can be anything. Did Chevy use the same names? Check and see...

    So it's experimentation time, gang!! You will be VERY happy with yourself when you make something work ON YOUR OWN.. All any of us did was study 'the master's' code. In this case we're going to school on MamaJaay's code for Panoramic.

    See how far you get... AND if you NAIL it - post here what you did!!!

    Happy coding!!
    Grant
    OK, I got this working with the Pano walls in Chevy's previous release (UniAW6.21_LS (chevymusclecar)). Copy the timed walls into the 6.3 theme from Chevy. Open up the UniAW6_iph5.css and copy Grant's code (taken from Chevy's 6.21 release) and paste it over #WPone and #WPtwo lines in the newer file.

    You also need to copy this code from the older file:
    Code:
    @-webkit-keyframes PanoramicViewFULL{ /* Fade transition and animation for timed walls */
    
    	0%		{opacity: 1.0;-webkit-transform:translateX(-1px) translateY(0px);}
    	50%		{opacity: 1.0;-webkit-transform:translateX(-709px);}
    	100%		{opacity: 1.0;-webkit-transform:translateX(-1px);}}
    and paste it just above:
    /* OVERLAYS & BACKGROUNDS (alphabetical order)
    ================================================== = */
    in the newer file.

    Sorry, first time figuring this out on my own so I'm sure someone with more experience would explain it better.

    Also, as Chevy already mentioned, this stretches out the SlideShow images, and pans them as well. I would think if you found images and cropped them at 1920X1080 and put them in the SlideShow folder, they would look and pan correctly.

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    Quote Originally Posted by Dredd305 View Post
    Hi Marty will u be sharing that one look SWEET....
    Thanks bro! I will for sure - it's Max's SB mod from page #1 being used as a LS.

    I think I'd rather wait until Ian releases the "official" version though as this is still considered a "test release" for all of us. He mentioned hopefully this weekend so a day or two after that, I will post both of Max's mods with the latest and great version of UniAW

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  25. #6374
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    Quote Originally Posted by Marty McFly View Post
    Thanks bro! I will for sure - it's Max's SB mod from page #1 being used as a LS.

    I think I'd rather wait until Ian releases the "official" version though as this is still considered a "test release" for all of us. He mentioned hopefully this weekend so a day or two after that, I will post both of Max's mods with the latest and great version of UniAW
    Marty, when you post the newer versions after Ian releases the final version, will you include the random walls generator for the SB? Not even sure if the random walls will work on the SB, is it just for the lockscreen?

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  27. #6375
    My iPhone is a Part of Me bliken's Avatar
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    That is sweet. Love the description under the picture of 4 day forecast.

    Can't wait for your release of this after Ian's final release.

    Also will you just incorporate your random walls into the finished 6.3 SB Uniaw?


    Quote Originally Posted by Marty McFly View Post
    Finally got my Accuweather forecast just right! 4 days is plenty for me

    Attachment 640982

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    Quote Originally Posted by KraXik View Post
    Ian, I need your help please mate.

    I'm in 6.2 and trying to squeeze all of uniAW into this little box. I'm done except two bits -

    1. No matter what I try, the dang starsBG will not move down. Stubborn little dots :/

    2. Your sun and moon is so complicated it hurts my head. My box is 160x150, how do I get them to finish the day at 160px across the screen? They seem to always disappear early.

    Pic -



    Thanks m8. Appreciated as ever!
    hey bud, is that iwidget... moveable.. I have been wanted a glass window type weather forever... if its iwidget would you share when complete.

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    Quote Originally Posted by Marty McFly View Post
    Thanks bro! I will for sure - it's Max's SB mod from page #1 being used as a LS.

    I think I'd rather wait until Ian releases the "official" version though as this is still considered a "test release" for all of us. He mentioned hopefully this weekend so a day or two after that, I will post both of Max's mods with the latest and great version of UniAW
    Ok thank

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    What do you people who write and modify the HTML, CSS, and Javascript use ?
    I'm currently using notepad++ but I'm curious to know if there's a better alternative.

    Thanks

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    Quote Originally Posted by Phre57 View Post
    What do you people who write and modify the HTML, CSS, and Javascript use ?
    I'm currently using notepad++ but I'm curious to know if there's a better alternative.

    Thanks
    Im also using notepad++ , for more complicated things im using Adobe Dreamweaver.

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    I use bbedit

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