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Thread: 13-Year Old Son of U.K. Policeman Generates $5600 iTunes Bill, Father Reports Fraud

  1. #41
    Quote Originally Posted by jonathan1683 View Post
    Apple should have some kind of fraud detection built into these apps who the hell would spend 5k on virtual plants, and why would any company be allowed to exploit someone with that kind of charge. Apple needs to make limits on how much people can spend on plants. Unless the owner opts-in to that type of charge. Parents know nothing about electronics and kids are idiots. Apple needs to protect people from themselves sadly.
    Do you ever read before making your conclusion? He spent that sum over 300 transactions, including buying different apps and making in-app purchases in different apps.

  2. #42
    I'm 14 and when I was 10 I knew about this stuff. Some people just have no clue how to use technology and lack common sense.........SMH

  3. #43
    When it is said that's it again is lack of parenting. I am a father myself and I can say that we give our children these iPad or iPods so we don't have to watch and play what they are watching or playing all the time. Parents love their kids but you get tired of spongebob
    And angry birds once and a while

  4. #44
    Even my 4 year old brother has more common sense then this kid

  5. #45
    Livin the iPhone Life bigboyz's Avatar
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    Let me guess, next week its going to be the 17 year old U.K. boy that had no idea that he was "buying" applications?? hahahahha! I mean why should Apple refund anything? Slap those parents..they have obviously lost touch with reality. Know what you are buying..you know its capabilities haha!

  6. #46
    Quote Originally Posted by szr View Post
    I disagree, Apple is responsible for creating this environment that developers are clearly taking advantage of. I have nothing against in-app purchases in and of themselves, but when they are put in games that are clearly aimed at young audiences, then it feels just like those 1-900 numbers you had all over television programming for children in the 70's, 80's, and some of the 90's iirc. The fact that anyone could accumulate anywhere near a sum like that in a game is a problem in and of it self. Developers taking advantage the "getting the high score" style of competition (a la old-school arcades) to motivate such spending in order to get the edge in the game is another.
    Read / investigate before you make conclusions!!! It's not all in one app.

  7. #47
    Quote Originally Posted by tongxinshe View Post
    Read / investigate before you make conclusions!!! It's not all in one app.
    I know that, but the majority of the purchases did come from in-app purchases, most of which were from such games.

  8. #48
    Quote Originally Posted by tongxinshe View Post
    Read / investigate before you make conclusions!!! It's not all in one app.
    Actually most of them were concentrated in some specific games, the type of games that prey on people like the poster you quoted described. I don't excuse parents for not better controlling their account, but Apple does need to get a grip on this situation. Games and apps that are clearly targeted to younger audiences should not be able to have in-app purchases. It's gotten to the point where it's not even about playing the game, but about buying all the power-ups that let you breeze through it, and are also many games that I've seen which are made impossible to progress past a certain point without purchasing certain power-ups. This is wrong no matter how you slice it.

    Quote Originally Posted by Spyruf View Post
    I'm 14 and when I was 10 I knew about this stuff. Some people just have no clue how to use technology and lack common sense.........SMH
    Interesting, since 4 years ago (2009) In-App purchases didn't even exist and the latest firmware was 2.x. The App-Store was barely in it's infancy. Ergo, this specific issue didn't exist yet.
    Last edited by alanjf; 03-25-2013 at 03:00 PM.

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    dsg (03-25-2013)

  10. #49
    Apple makes it easy for people to buy things, so Apple/Developers can make money, and it's more convenient for the user to get what they want. THe people who lack common sense blame that the simplicity of the system is too confusing for them (see what I did there).

    Quote Originally Posted by alanjf View Post
    Actually most of them were concentrated in some specific games, the type of games that prey on people like the poster you quoted described. I don't excuse parents for not better controlling their account, but Apple does need to get a grip on this situation. Games and apps that are clearly targeted to younger audiences should not be able to have in-app purchases. It's gotten to the point where it's not even about playing the game, but about buying all the power-ups that let you breeze through it, and are also many games that I've seen which are made impossible to progress past a certain point without purchasing certain power-ups. This is wrong no matter how you slice it.

    Interesting, since 4 years ago (2009) In-App purchases didn't even exist and the latest firmware was 2.x. The App-Store was barely in it's infancy. Ergo, this specific issue didn't exist yet.
    Maybe not this specific issue, but I knew about buying things and making sure not to accidently buying $2000+ worth of stuff.
    Last edited by Spyruf; 03-25-2013 at 03:33 PM.

  11. #50
    There are now parental controls to block buying this stuff. Better still, if you are going to give a kid an iPad/etc. to use, don't associate a credit card with the account, instead use either a prepaid debit card or an iTunes gift card, that way you can control the spending.

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    GrumpySod (03-25-2013)

  13. #51
    Quote Originally Posted by alanjf View Post
    Actually most of them were concentrated in some specific games, the type of games that prey on people like the poster you quoted described. I don't excuse parents for not better controlling their account, but Apple does need to get a grip on this situation. Games and apps that are clearly targeted to younger audiences should not be able to have in-app purchases. It's gotten to the point where it's not even about playing the game, but about buying all the power-ups that let you breeze through it, and are also many games that I've seen which are made impossible to progress past a certain point without purchasing certain power-ups. This is wrong no matter how you slice it.
    You don't have to continue investing into that game if you don't want to pay. It's like you have to upgrade your car if you think you are obliged to race with others, but you don't really have to win these kind of stuff. Parents giving teenagers enough power to possibly cause this kind of damage need to know their kids better. There are a ton methods other that the iTunes account that they can bring you big trouble (drive your car out for a on-street-racing?).

    Quote Originally Posted by alanjf View Post
    Interesting, since 4 years ago (2009) In-App purchases didn't even exist and the latest firmware was 2.x. The App-Store was barely in it's infancy. Ergo, this specific issue didn't exist yet.
    Come on, in his comment the word "this stuff" is obviously about "spending money". Don't just twist people's words and then find loopholes in the twisted version.

  14. #52
    Both kid and dad are scumbags. Throw them in the lava!

  15. #53
    Quote Originally Posted by alanjf View Post
    and are also many games that I've seen which are made impossible to progress past a certain point without purchasing certain power-ups. This is wrong no matter how you slice it.
    Thats the decision of the game developer who would like to be paid for the hard work they have put into making the 'freemium' App.
    You have the choice to download the game, play it and delete it if you don't want to pay to progress further in the free game you downloaded. Nobody is forcing you to do anything.

    Why do you think you should get everything for free? Would you do your job for free?

  16. #54
    This is in no way Apple's fault. They may be guilty of somethings, but this isn't one of them.

    Parental Controls...Control for the parent to use. This in it's self removes Apple from the picture. The parent is in control. (They more than likely bought the iDevice for the child or let them use it)

    I have 3 kids with iPhones or iPods. I have a iTunes account setup for each of them to use. I allow a certain amount to be added to each account per month. No way in hell would I have my CC info on a account a child uses. Parental control is turned on all the devices, The ability to purchase apps is disabled along with in-app purchases. If they want to buy something, they ask either mom or me. We make the purchase, when we finish we disable the ability to purchase apps again. Not rocket science.

    Blaming this on Apple is like blaming the internet that porn is available. As parents it's our responsibility to monitor our children. As for this 13 yr old, he more than likely knew what he was doing. The pop up screen saying you will be charged x amount...even my 6 yr old knows it's actual money. Personally I think the parent should pay it, it is his fault.

  17. #55
    Quote Originally Posted by cmwade77 View Post
    There are now parental controls to block buying this stuff. Better still, if you are going to give a kid an iPad/etc. to use, don't associate a credit card with the account, instead use either a prepaid debit card or an iTunes gift card, that way you can control the spending.
    My iTunes account is set to my PayPal master card reason being I get push MSG and email every time I use it! Annoying yes but if my account was used with out my knowledge I would know with in a few mins! Parents need to take responsibility for there actions as there are plenty of options there for them!

  18. #56
    Quote Originally Posted by recognition View Post
    Thats the decision of the game developer who would like to be paid for the hard work they have put into making the 'freemium' App.
    You have the choice to download the game, play it and delete it if you don't want to pay to progress further in the free game you downloaded. Nobody is forcing you to do anything.

    Why do you think you should get everything for free? Would you do your job for free?
    1) I never claimed one should get everything for free, so I don't know why you are insinuating that I did. Please don't fabricate points to bolster your arguments.

    2) This isn't about fair compensation for the work a developer did. I don't think very many people have a problem with that much. It's about the way certain developers are exploiting people. The vast majority of these apps are games and the a huge percentage of them are targeted at kids, who are manipulated into wanting to continue playing, and the way a lot of those games are designed, some sort of item will need to be purchased in order to get past a certain point.

    3) Yes, it's a developer's choice how they make their game or software. I have never disputed this. But you're missing the point of the matter. This is not about making a fair buck. It's about exploiting children and people who simply don't know any better. Should parents keep better control of spending and be more in the know of what their children are doing, monetarily or otherwise? Most decidedly, yes, absolutely. But it's a fool who thinks that every parent can maintain 100% control 100% of the time. Gift and/or pre-paid cards on a separate account is a good way to place a hard limit on spending. Regardless, it doesn't make such exploitation right.

  19. #57
    Most of the problems in the world today are a result of lack of parental supervision.

  20. #58
    Quote Originally Posted by radiobirdman View Post
    daddy pig is going to be disappointed when baby pig can't get a decent job in future thanks to that fraud charged he copped.
    lmao!

  21. #59
    I'm guessing that Harry Potty look a like was buying spells to ward off the evil powers darkening over Castle DingleDork

  22. #60
    So Apple know that the In App Purchases are bad and people dont realise they cost real money so why keep at it?

    And they refunded one a few weeks ago so why not refund this one?

    I've got a few refunds from accidental purchases (I click the paid app instead of the free app) and things like that but you virtually have to yell at them to get the refund and it all depends on who you speak to. The first rep might not give it to you but the 2nd will.

    Still Apple make lots of money from accidental purchases which is theft if you ask me and they are getting away with it.

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