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02-11-2010, 04:36 PM #81
As I said it myself My free version last 30 days and once 30 days if over it locks you out from all the features. To go past 30 days of use you must pay for the retail version. If you use a retail version without paying me then you are pirating my software.
02-11-2010, 05:51 PM #82
I hope those are legitimate keys btw. If they are not then you have no candle to me, and to other developers.
02-11-2010, 08:54 PM #83
As long as developers like yourself continue to embrace DRM that's more and more controling, the more you'll see people will find people looking for ways to circumvent it, and you'll likely be wondering why.
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02-11-2010, 11:44 PM #84
As far as the car example goes, how often do car alarms actually prevent car thefts? They are failing attempt at convincing people their cars are better protected. Most just find them simply as annoying background noise these days. Also, stealing that car, a physical, limited supply asset, and prevents you from making money from the sale of said car to another person. Stealing a copy of software, though equally wrong, does not prevent you from selling it to the next customer.
Doppler, it is wrong to try and claim that piracy has taken significant amount of money from your pocket as the majority of those pirates would not have bought your software in the first place (like multiple posters have already stated). They are in the wrong, but you're lying to yourself if you believe that it keeps anymore than a relatively negligible amount of money out of your pocket. I'm pretty confident that any amount that it potentially keeps out of your pocket could be completely counteracted by better marketing. Furthermore, you even noted that pirating has been around since file sharing was created yet you chose to be a self-employed developer. No offense but if the piracy is that big of a negative to your business then you can always try another career.
Don't get me wrong, I'm in no way advocating the pirating of software, but at least get the facts straight about it. Pirating music on the other hand is an entirely different story.
02-12-2010, 03:34 AM #85
02-12-2010, 04:54 AM #86
Piracy is ILLEGAL of course it is a NEGATIVE. The one example of the $7 application it has NO DRM and every update gets downloaded 4 times what it I have sold. My $30 application which has DRM has a lot smaller piracy rate, and 5 times the amount of customers of the $7 and from what I have gathered through my server numbers 17% of them are pirated and those keys are banned from my server.
What you guys are looking at is what is best for you with NO actual figures, and real world numbers like I have with my servers. DRM is a deterrent that works as intended like how the police is for crime. You are not going to stop them all, but if you can stop as many as you can then it is worth having.
02-12-2010, 10:05 AM #87
Two apps is nowhere close to a reasonable size sampling of the industry needed to try and gain any statistical insight to pirating.
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02-12-2010, 05:29 PM #88
@Doppler: what you failed to mention was if there were any key differences between the $30 and $7 applications. What were each of these programs, what were their primary functions, what did they do? It sounds like they were two different apps, so, say, if the $7 app was something that more people would want, then of course it's going to get more attention.
Without knowing more about the actual apps in question, you can't just draw this sort of blanket comparison in any sort of meaningful real-world way.
Last edited by szr; 02-12-2010 at 05:55 PM.
02-15-2010, 03:00 PM #89
If Apple breaks the law by stealing Nokia's technology without paying, why does it expect users of its product to pay to use them? Can we not also say Apple's licensing fee is unacceptable I will use it until they change it to $1 per app, because that is what I wanted to pay similar to what Apple said to Nokia's accusation. After all what is good for the goose is good for the gander right?
I pay for my apps, apple approved or not. I am only stating this because Apple think they can get away from stealing why do they expect law to enforce their copyright?
03-07-2010, 07:43 PM #90
You want examples? Here's an example:
A game that doesn't work because of DRM
And they don't understand why it doesn't work, after all the servers were 'constantly monitored'
Those people that bought the game at full price can't play their games. Because of DRM. Here's what the people that DON'T pay for games, or try and circumvent DRM to play the game they paid for already, without someone treating them as a criminal, get:
A game that does work because of stripped DRM
If I had this game (no more space in my boot camp partition) you bet your *** I would strip that crap off of it. But I had a better idea, not buy from developers that treat me as a criminal. Look what happened, they put these draconian measures in place, AND IT DID EXACTLY WHAT I'VE BEEN SAYING ALL ALONG. Screwed the paying customer. You have not given any examples to support your arguments other than some sob story about how you need to make a living yadda yadda yadda. I feel for you, but the measures you stake your well-being on have failed time and again to accomplish the goals it has set. Nice try.
And the police don't deter crime or even stop it. Example? I was robbed just before Christmas in 2006. Did the police prevent that from happening? NOPE. Did they catch who did it, and the other 6 break-ins in my neighborhood over a span of three years? NOPE. It wasn't the local police departments responsibility to make sure my belongings were well protected, it was mine. I failed. But my .45 Kimber will assure that if I get broken into again, they will be either dead or deaf, and that might deter them from doing it again. Not some overweight POS cop that likes to exercise his authority muscle whenever he gets the itch. There is no money in stopping crimes, it all about minor drug offenses, not small robberies. Again, you are making failed arguments. When you can come up with something that is based in fact, and not emotion, maybe I'll look at your point of view in a different light. Right now you just seem to desperately cling to an emotional need to believe in a failed system.
03-25-2010, 03:43 PM #91
This is a very good summary of what DRM is to people. Stolen from MaximumPC about C&C4 and it's stupid constant internet connection DRM. That failed even EA employee, and former EIC of EA.com Jeff Green.
Originally Posted by MaximumPC
Last edited by KartRacer; 03-25-2010 at 03:57 PM.
03-28-2010, 05:02 PM #92
Looks like Ubisoft has seen the egg on it's face and is trying, somewhat belatedly, to right the problem. They should get rid of the DRM altogether though. This is a very small step in the right direction though.
Ubisoft Giving Assassin?s Creed 2 PC Owners a Free Game
04-18-2010, 06:47 PM #93
Here's another article for Doppler to ignore. I see he hasn't come up with any concrete evidence to support his claim that DRM actually benefits the developer AND the consumer. Guess that's what you get for desperately clinging to a failed system.
US government finally admits most piracy estimates are bogus
04-21-2010, 07:08 PM #94
Last edited by szr; 04-23-2010 at 11:43 AM. Reason: typo