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05-05-2010, 09:14 AM #81
Got it to work. iFile was straightforward.
I did it on the mobileme gallery app. And it looks pretty good.
I noticed the touchscreen is limited to the upper left corner only
This could be teh reason why apple left this option out.
I also tried it on opera mini and it looks awesome but the touchscreen is limited to a small portion of the screen.
Anyway to make the apps react to the entire touch screen?
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05-05-2010, 09:26 AM #82
Cool hack
Well I've got Facebook running full but when I try either SNES or N64 emulators they crash as soon as I try to open a rom. Any ideas?
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05-05-2010, 02:11 PM #83
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05-05-2010, 03:12 PM #84iPhone? More like MyPhone
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would you be willing to upload the .plist for the remote app???
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05-05-2010, 04:19 PM #85My iPhone is a Part of Me
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is it possible to make an iPad App compatible with the iPhone? For Example: The GoToMeeting application is only available via iPad but would love to use on the iphone?
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05-06-2010, 01:43 PM #86
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05-06-2010, 01:51 PM #87
You have to modify the interface builder files and put in the appropriate values.
Currently most of them are associated with a 320x480 resolution. Modify them based on a 768x1024 resolution.
It's quite a bit of work. I can't upload it because it's a copyrighted file. Don't need anyone after me.
It's a WIP but it's going along well. The sections (artist, album, search, etc.) disappear when altered but that's because I haven't been able to find the right value to change for them.
Zinjen,
It's certainly possible but may take an incredible amount of work since it also deals with video. I don't think anyone would want to attempt that one...
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05-06-2010, 01:53 PM #88iPhoneaholic
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I have tried this on a few different apps and getting the limited touch screen problem as well. I wonder if there is any other lines of code we need to change, or maybe it's a bit more complicated then that???
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05-06-2010, 01:57 PM #89
Again, that's because they have an interface builder file specifying resolutions that coincide with the iPhone.
Change it to the numbers based on an iPad and you'll be fine. I wouldn't attempt it for games, however.
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05-06-2010, 02:18 PM #90iPhoneaholic
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05-06-2010, 02:37 PM #91
I would guess it is different for each application. For Remote, one of the files you modify is MainWindow.nib.
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05-06-2010, 03:05 PM #92iPhoneaholic
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Ok, So I modified every .nib file I found and I messed the app up(TextFree). I ended up with a white screen filling 3/4 of the screen in the top left. Maybe I went to far, should I only modify certain files?
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05-07-2010, 10:39 AM #93
It's an app by app thing. No way I can really explain it to you... each value is a placeholder and if you don't know the appropriate conversion of the value from the 320x480 res. you end up with what you just explained.
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05-10-2010, 10:33 AM #94
mobileme gallery heavily modified for the ipad. Working perfectly. Thank you KMMXRACER for the nib info.
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05-27-2010, 10:19 PM #95
Hi!
I just also wanted to make some of my iPhone apps look nicer on my iPad and as I have iFile on my iPad (which I use on my iPhone already for some time) I opened some iPhone apps info.plist, moved to the end of the file and added
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
After that I selected "Save" and "Done" without any error messages and did respring.
However it didn't work, the iPhone apps appearance didn't change and now I found out, that iFile seems to unable on my iPad to edit/save the info.plist.
I tried that now many times, also copied the file first to another location, made sure that access permissions are correct, but no luck, I can't change any info.plist with iFile.
What am I doing wrong, I don't think that this should be so hard?
I just select the info.plist, select "Edit" (top left), add the lines needed, after that select "Save" and "Done" (top right). Everything correct?
I am using a fully registered to my name copy of iFile I purchased from Cydia and it is the latest version (1.2.1).
Thanks



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