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04-24-2014, 11:09 AM #521
I'm working on a simple theme, but I'm curious, is it possible to support user interaction on these lockscreens? Like recognise a swipe gesture or tap?
04-24-2014, 01:30 PM #522
05-01-2014, 04:16 PM #523
This is a great tweak, I finished my package for it about a week ago. Really easy to use and place your own themes in
Package I made : ios7 tech lock screen
05-30-2014, 08:24 AM #524
i have a question. is it possible to make groovylock themes slide like when you slide to unlock? i mean the animation. thanks
05-30-2014, 12:17 PM #525
07-14-2014, 03:30 PM #526
All those struggling with GroovyLock crashes are invited to test this 1.1 which should be far more stable and in theory support cycript, though this is untested.
GroovyLock 1.1.0: https://www.dropbox.com/s/yv8cbuo0bd...Lock-1.1.0.deb
07-14-2014, 04:13 PM #527
07-15-2014, 04:45 PM #528
07-15-2014, 08:19 PM #529
07-15-2014, 08:27 PM #530
I do know things that attribute to these issues. A few. -webkit-transform, translateZ, pages sizes, image size, and much more. It isn't a bug. It is just limits. With iOS7 these achieved very easily. I do not think there is anything that anyone (LS platform makers) can do about it. If you have a passcode, and you have something that runs animations. Then you have to choose one, or code these animations better.
On LB I have an animation plugin deal. You can add any animation html. I tested this for many many hours/days. Coming up to the point if I added 10 more rain drops I could always cause a safemode with passcode set. Remove the 10 and run for days no safemode. Shows that it isn't cydget causing it. Clearly shows that it has to do with how things hit these limits.
I am sure these tests can be done with GroovyLock and all the other LS Platforms. I dunno what GC did to make this somewhat 'better' than the previous version, but these limits are still the same. He more than likely just cleaned up code. I cannot say for sure, but thats about the best you can do. Unless he went all in and made it a springboard plugin, which is why Saurik praises Cydget the way he does.
07-15-2014, 08:43 PM #531
GroovyLock (HTML LockScreen Platform)
Not even Cycript expert programming will be able to avert the low memory crashing given the above variables..
Low animation and/or no Passcode lock are the only ways to stability on 7.x.x
07-15-2014, 08:53 PM #532
For example I have a canvas animation on a few animated htmls. That if you wrote in keyframes would set you to safemode immediately, same with translate. I don't think you are much of a coder, so I don't think you completely understand what I meant. Not putting you down, but your written anyway statement is not correct.
I only make the statement "not much of a coder" because, I explained to you what an if statement was. Like I said not putting you down. Just explaining it can be written better. Always, and thats for almost anything that involves code whatsoever.
07-15-2014, 10:15 PM #533
GroovyLock (HTML LockScreen Platform)
I didn't qualify my statement well enough. Within the confines of WebKit animation the crashing will always happen with the pass code lock on and copious WebKit animation. And we agree - the LS player is not in the equation. I said that in my post. You must have missed it.
I DO believe that other animation processes as you mentioned could make things more stable on iOS 7&8 and I hope you and Jake and Dacal can figure out a way for animation to still look cool but not bring the low memory safe modes.
Here's to the hunt!!! I'm all ears, as to how you guys think the low memory crashing bug (I'm no longer calling it the WebView bug - 'cause it's not - as you and Jake both have claimed) can be alleviated with new animation paradigms.
Lead on, O Great One! Happy to keep learning. The For Loop you taught me - and the next natural level of syntax I discovered thru that - has enabled me to reduce 200 lines of code to nearly 50 in my one current project. I'm all about the learning.. !!
07-15-2014, 10:42 PM #534
Same reason I took many paragraphs to explain to you what a for loop was. Even made examples. You think you know me, but you seriously don't have the slightest clue.
For some odd reason I feel the need to elaborate on things people don't understand. Specially when it deals with something I do everyday. Here in the Jailbreak community, and also in my job. Then with you it leads to these one off conversations where you blatantly disrespect my intentions. I don't respect you as a person June, but you know more than me so I will just benefit from that while disrespecting you. Damn. This will be the absolute last time I ever mention anything to you.
I would just like people to understand where these problems are coming from, rather than making up their own idea. Test some code, rather coming up with conclusions, and saying its someone else's fault or problem.
Beat around the tree, until you knock an apple out of the tree. Thats what you just did there. Three statements that no way explain the same thing. I am done Grant. I know I said it before, but I will no longer take the time to explain things you totally get wrong.
07-15-2014, 11:25 PM #535
07-16-2014, 02:57 PM #536
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07-16-2014, 04:06 PM #537
07-16-2014, 06:24 PM #538
07-18-2014, 06:12 AM #539
GroovyLock 1.2.1: https://www.dropbox.com/s/eso4eqvlxh...Lock-1.2.1.deb
Added touch support, tested with Ezra cydget
For example: [[UIDevice currentDevice] batteryLevel] will return a float 0.0-1.0 indicating battery level as explained here in the UIDevice class documentation
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07-18-2014, 08:12 AM #540