Quote:
Originally Posted by therealduckie
shehabelkadi, Way to be a debby-downer. They said a lot of things could never be possible but they are. As proven in the debug posted to this thread, it's NOT hardware based and IS possible. That debug states a call to SOFTWARE, not hardware. That comes straight from a Dev-Team member I consulted on the issue.
Now, unless some of you smart-asses have something supportive or relevant to add or any suggestions on how to enable this or work out the kinks...go play somewhere else and stop derailing our thread, trolls.
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Well... Thanks for your solution... I will just do that.
Anyway, as I said, Hardware and Framework, and lots of plain old school reading and digging into the SDK.
I have unproven confirmations that video is ported but slow as hell... if so, this proves my point. Framework needs to be recompiled to get higher frame rate from the 3G video hardware (in theory you can get just around 15 fps).
If I find any useful info for you guys I will post it, but I refuse to keep working on surface edit in the files, and pretend that I am getting somewhere.
As for being a deppy-downer, I concur... I am also called the fun killer, the grin master, and on many occasions I am referred to as the honest guy.
Over, and out.