For what it's worth, on FW 2.x the keyboard dictionaries are at:
Code:
/System/Library/TextInput/textInput_XX.bundle/
(where XX is the language code, like en=english).
As before (ie with "iphoneshop") you have some sort of compiled file format, with the following files:
Code:
_CodeSignature (folder)
CodeResources (symlink)
Info.plist
ResourceRules.plist
TextInput_XX
Unigrams-xx_XX.dat
Unigrams-xx_XX.idx
The Info.plist for XX=es (spanish i believe) is:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>TextInput_es</string>
<key>CFBundleIdentifier</key>
<string>com.apple.TextInput_es</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>TextInput_es</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleResourceSpecification</key>
<string>ResourceRules.plist</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>DTPlatformName</key>
<string>iphoneos</string>
<key>DTSDKName</key>
<string>iphoneos2.1.internal</string>
<key>MinimumOSVersion</key>
<string>2.1</string>
<key>UIKeyboardSupportedInputModes</key>
<dict>
<key>es_ES</key>
<dict>
<key>UIKeyboardInputManagerClass</key>
<string>UIKeyboardInputManager_es</string>
<key>UIKeyboardLayoutClass</key>
<dict>
<key>Landscape</key>
<string>UIKeyboardLayoutQWERTYLandscape</string>
<key>Portrait</key>
<string>UIKeyboardLayoutQWERTY</string>
</dict>
<key>UIKeyboardLayoutDefaultTypeIsASCIICapable</key>
<string>YES</string>
</dict>
</dict>
</dict>
</plist>