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Thread: 4 Promo Codes for FLIP!
05-15-2009, 02:36 PM #14 Promo Codes for FLIP!
Here are the codes for FLIP:
Please let others know when you use a code, so they don't have to try them all. If the codes run out, email us at [email protected] and we'll try to send you one. All we ask is that you rate the game fairly, for its price bracket, on iTunes.
Three awesome game modes - standard, puzzle, and speed! Drawing the Contra Code on the play-selection screen reveals a hidden level-selection screen, for more information see the tips & tricks page at eBattalion.com.
In standard mode FLIP the objective is to match like-colored gems vertically, horizontally or a combination of the two. The minimum number of gems you must match is displayed on the game-screen and increases as the game progresses.
In puzzle mode FLIP you play through a series of puzzles, called think-puzzles, which have you matching gems to pulsating-shadows of like-color. A gem must land on top of a like-colored pulsating-shadow for a valid match. As you progress through the game the puzzles become more complex.
In speed mode FLIP you play through a series of fast-paced puzzles, called speed-puzzles, which have you matching gems of like-color vertically, horizontally or a combination of the two. The minimum number of gems you must match is displayed on the game-screen and varies from puzzle to puzzle. As you progress through the game the puzzles become increasingly difficult.
Nearly 200 unique puzzles and an infinite play mode
Local and global high scores allow you to compete alone or with the rest of the world
If you enjoy games like Tetris, Bejeweled, Columns, Ivory Tiles, Labyrinth, or any tilt mazes, you'll love FLIP
Nice built-in music and sound effects
Listen to your own music while playing if you prefer
Suspend a game in progress and return at anytime
How to get the game:
You can download FLIP directly to your iPhone or iPod Touch via the App Store on your device. Simply search for eBattalion or FLIP. Alternatively you can download the game from iTunes with this link.
Visit eBattalion for more…
05-16-2009, 07:52 AM #2
05-16-2009, 08:20 AM #3
thanks, i'll test it and review
05-16-2009, 08:28 AM #4
Thanks will post review after testing.
05-16-2009, 08:38 AM #5
you definantly need to lower the sensitivity for the accelerometer. or make an alternate way of moving the blocks, i got pissed off because they would keep moving too far even with the slightest movement.
05-16-2009, 03:32 PM #6
Thanks for the feedback. You can touch the screen where you want a block to stop moving. The idea is touch and then tilt.
05-16-2009, 05:50 PM #7