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Thread: Review - Tetrisis a discussion within the
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The App: Tetris with excellent touch implementation. In a matter of seconds anyone will be comfortably rotating, placing and flicking blocks around the screen, and the block placement preview is...
07-15-2008, 08:15 PM #1
Review - Tetris
The App: Tetris with excellent touch implementation. In a matter of seconds anyone will be comfortably rotating, placing and flicking blocks around the screen, and the block placement preview is a welcome addition.
The Price: $9.99
The Verdict: Tetris isn't exactly the most ambitious project for a company like EA Games. That's probably why the company's iPhone port is just, well, overdone. A good Tetris implementation - one that would have been wildly successful on its own - wasn't enough for EA, who've loaded this port up with so much crap that it sometimes doesn't even run. EA obviously wanted to use a bit of the iPhone's rendering capabilities, but the graphics are gaudy to the point of distraction. Starting or resuming a basic game takes quite a while because of the layers of menus and loading screens, and the secondary gameplay modes and Magic Mode tools will be ignored by most. On our 3G iPhone, the app would often freeze at startup, a problem that has been reported elsewhere among iPhone and iPod owners. An update is forthcoming that should address stability issues as well as introduce a feature that allows you to draw your upcoming shape directly.
These inspired features, though, are sullied by the showy, buggy execution. Anyone looking for a simple, clean port like Tris (from the jailbreak days. See you soon, Tris...) should probably pass on this $9.99 monster as you can expect a decent competitor to pop up at a lower price point, if not for free. Also, there are already web apps that offer a traditional (though gestureless) Tetris experience in your browser that don't have a 40 second startup time. One more sticky point: if you exit out of the game to check email or take a call and return, it will save your game state. But to start playing again you have to sit through 10 seconds of the intro movie. Freaking annoying and a waste of battery.
Lightning Review: iPhone Tetris App
07-16-2008, 07:35 AM #2
Thanks for the review[IMG]http://i480.photobucket.com/albums/rr164/sundayduffer/modmyimirrormind.png[/IMG]
08-26-2008, 09:53 PM #3
08-27-2008, 03:34 PM #4
can't really agree with you.
tetris runs very smooth on my 2G iphone (although the menu animations are kinda annoying, admittingly ... but it's like 10 seconds of your life wasted, get over it ;-)), it's really really really cool to play with the touchscreen (like tetris was meant to be played like this all along) and the magic mode is a really fun addition to this.
the game never crashed on me, ever, never lags, hangs or anything like that.
it's one of the best games i've encountered so far on the iphone and really fun to play. a little pricy, admittingly, but worth it for people who like a good game of tetris.
08-28-2008, 09:09 AM #5
They need to create an 'endless mode'.. 15 levels is not enough lol.
great game though.. Tetris is by far, my all time favourite game ever.
08-28-2008, 12:36 PM #6
- Join Date
- Jul 2008
- Thanked 3 Times in 1 Post
08-28-2008, 05:28 PM #7