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  • Controversial New Video Depicts, Describes iPhone 5


    The silly season of rumors, leaked images, and videos has officially kicked off on the heels of speculation that the next-generation iPhone may arrive within the next six weeks.

    In a new 6 minute video hitting the web today, a detailed comparison between the alleged iPhone 5 glass lens and iPhone 4s glass lens is provided. The origin of the footage traces back to ETrade Supply. According to details presented in the footage, the new iPhone will, in fact, deliver a larger display.

    The design is still clearly in line with the basic look and feel of iPhones past and present, but the added changes lend to a more sleek appearance. The use of so-called "in-cell technology" will also give users a lighter, crisper presentation of images, while assisting in battery-life preservation.

    From the picture, we can see that the iPhone 5 glass lens is 90.25mm long, 51.60mm wide, while iPhone 4S is 76.65mm and 51.60mm. The display area enlarges from 3.61 inches to 4.065 inches. The LCD screen can be a little smaller, and that will be around 4 inches. What’s important, the resolution ratio of iPhone 5 glass lens is around 16:9, which will be a big change for iPhone.
    Although we can't be certain that what we're seeing and hearing in the clip is accurate, much of what is represented in the video is consistent with rumors and rumblings that have bandied about Apple's Asian supply chain for months now.



    Source: ETrade Supply
    This article was originally published in forum thread: Controversial New Video Depicts, Describes iPhone 5 started by Michael Essany View original post
    Comments 36 Comments
    1. DaveHavok's Avatar
      DaveHavok -
      As I've said before, Apple is really starting to lose it's ability to be innovative. Seriously, what a damn joke of design if all they did was make the phone a half inch longer and do a metal back this time around.

      Of course it will have the usual bump in CPU, CPU speed, possibly RAM and storage capacity, and of course the camera MP.

      The same look pretty much for the last 3 years with the iPhone, and that's a damn shame as I was really hoping to be wowed with something innovative that we haven't seen anyone else do yet. I'm having a very hard time believing that this was one of Steve's last projects.
    1. soidroidios's Avatar
      soidroidios -
      Well, it was probably conceived during his worse days. Steve was a visionary when he was well.
      Anyway, I doubt that there will be much they can do to the design without looking like other phones now. With their frivolous attempts at litigation, no company will have any second thought of filing against them now.
    1. szr's Avatar
      szr -
      Quote Originally Posted by MikeThomson View Post
      is it just me or wouldnt it make more sense to make the screen longer and wider rather then just wider, and keep the same aspect ratio so the thousands of current apps wouldnt need to be redesigned or have black bars on either end of the screen.
      Would not the main body area of most any app just be expanded further to fill the additional space, similar to how desktop applications behave when you re-size them, expanding and contracting the main body area accordingly? That is, iirc, the main body area of an iOS app should always occupy maximal space, just like a maximized desktop app. Does this make sense to anyone else?
    1. DaFatMack's Avatar
      DaFatMack -
      Midget Condoms on his fingers
    1. alanjf's Avatar
      alanjf -
      Quote Originally Posted by soidroidios View Post
      I agree. It looks silly that it is just made taller. It totally ruins the aspect ratio and will affect all apps that are in the store. unless they are content with placing black bars on the sides. that will end up making the larger screen useless.
      I really don't understand why everyone seems to think there would be black bars. I really don't think that will be the case; it would most likely be no different than maximizing the same app on a desktop OS on both a wide screen monitor (16:9 or 16:10 aspect) or a old school square (4:3 or 5:4 aspect), the main portion just stretches to fill the space. If for some reason this doesn't happen than it's a failure in Apple's core framework design.

      I don't have much experience with Android, but isn't this how apps generally work there, too? That is, the main portion stretching to fill as much space as it can, header and footer bars stretching horizontally (again, not unlike how desktop apps on most OSes behave when maxed or fullscreened on different monitors, or when just resizing them arbitrarily.)
    1. DeathOfLife's Avatar
      DeathOfLife -
      Should Have Been Wider Too
    1. MikeThomson's Avatar
      MikeThomson -
      It's been a long time since the first wide screen monitor has been available and I'm sure old programs that were designed solely for the 4:3 ratio look pretty odd stretched out to a wide screen 16:9.. Programs these days are designed to be compatible with different ratios.. Any current iPhone apps are not

      In fact I remember playing old Dos games like frogger and it looking horrible stretched out to my wide screen monitor, so I would have to change the settings to have black bars on either side so it didn't look completely retarded.
    1. c0deName_ZERO's Avatar
      c0deName_ZERO -
      Quote Originally Posted by szr View Post
      would not the main body area of most any app just be expanded further to fill the additional space, similar to how desktop applications behave when you re-size them, expanding and contracting the main body area accordingly? That is, iirc, the main body area of an ios app should always occupy maximal space, just like a maximized desktop app. Does this make sense to anyone else?


      agreed just like they did with displaying iphone apps on ipads
    1. RICO_'s Avatar
      RICO_ -
      Ugh. This is gonna be one lanky, dorky-looking phone. Textbook example of Apple giving customers juuuust enough to shut them up for one more year. It wouldn't shock me if this phone wasn't even 4G compatible.

      Getting the S3.
    1. Mrinfame's Avatar
      Mrinfame -
      Apple is ceasing to impress... if its just a simple software upgrade this is just the iphone 4ss

      A longer scrren woah how dull
    1. Zeal's Avatar
      Zeal -
      I dont quite understand the purpose of making it longer...

      do we really need an extra row for apps?


      doesnt make any sense.

      Now making the screen wider... that something they should do
    1. confucious's Avatar
      confucious -
      A larger screen is not what I want. Especially not a stretched screen which may look OK watching videos in landscape, but viewing anything in portrait mode just looks so wrong.

      I hope this is just another false rumour.
    1. szr's Avatar
      szr -
      Quote Originally Posted by MikeThomson View Post
      It's been a long time since the first wide screen monitor has been available and I'm sure old programs that were designed solely for the 4:3 ratio look pretty odd stretched out to a wide screen 16:9.. Programs these days are designed to be compatible with different ratios.. Any current iPhone apps are not

      In fact I remember playing old Dos games like frogger and it looking horrible stretched out to my wide screen monitor, so I would have to change the settings to have black bars on either side so it didn't look completely retarded.
      What you're describing is older programs that want to go into full screen, and change the resolution one meant for a 4/3 screen when you have a wide screen, and sometimes you end up with a horizontally stretched image, or one with black bars to the left and right, depending on now the monitor and/or graphics hardware are setup.

      What I, and some others, are talking about, is about just re-sizing a window, which is a different matter altogether.
    1. alanjf's Avatar
      alanjf -
      Quote Originally Posted by MikeThomson View Post
      It's been a long time since the first wide screen monitor has been available and I'm sure old programs that were designed solely for the 4:3 ratio look pretty odd stretched out to a wide screen 16:9.. Programs these days are designed to be compatible with different ratios.. Any current iPhone apps are not

      In fact I remember playing old Dos games like frogger and it looking horrible stretched out to my wide screen monitor, so I would have to change the settings to have black bars on either side so it didn't look completely retarded.
      You're talking about full screen apps that want to run at a different resolution than the system is current set at, and sometimes, especially for older games, it's a different aspect ratio (wide vs non-wide.) Most decent LCDs will properly add black bars on the sides so as not to distort the image, but others just stretch all the way.

      What I'm talking about is more akin to just resizing/maximizing (or "full-screening" an app in Lion+) an app on a desktop OS, which, as you might have noticed, causes the main area of the app to to change size in order to always consume all available space within the window. Likewise for any head or footer or toolbars bars, they always take up as much room horizontally as they can. There's no reason the same shouldn't be applicable to mobile devices.

      Quote Originally Posted by c0deName_ZERO View Post
      agreed just like they did with displaying iphone apps on ipads
      With iPhone apps on the iPad, they aren't actually resizing them as one might expect, but, rather bizarrely, zooming instead. I have no idea why Apple chose this approach, since it's treating an app more like a static image or video, rather than simply resizing them to fill all available space.
    1. kiefferbp's Avatar
      kiefferbp -
      The good ol' Pythagoren Theorem says that the screen of the "iPhone 5" is about 4.03 inches diagonally. Looking good!
    1. Christophxr's Avatar
      Christophxr -
      Quote Originally Posted by GmAz View Post
      Please, elaborate on what you find so impressive about this or do you just type impressive on anything apple?
      Calm down there, buddy boy. He could have been calling the video itself and the acquisition of these parts impressive.