Chrono Trigger For iOS: Overdose of Nostalgia
Chrono Trigger, arguably the best sprite-based Japanese RPG ever made, is finally available for iOS.
I downloaded it. Have started playing it. And the nostalgia is overwhelming.
For the unfamiliar, Chrono Trigger was released in 1995 and is a traditional sprite-based RPG in the vein of Final Fantasy titles before FF Vll. The iOS version is gorgeous and appears to be a high-res port of the Nintendo DS version, as it includes two additional areas included only for the DS.
The combat system differs from the FF games by not transporting characters to another battle screen once the combat is initiated. Battles arenít random either, players can actually see enemies on the map and initiate combat by walking up to them (different for its time). The combat system is incredibly deep, complete with cooperative attacks called Techs allowing for nearly a limitless number of attacks.
The only noticeable gaffe is the on-screen text. It is a pain in the freaking corneal lens to read. Also, controls with the controller overlay tend to cover up a sizable, but not unbearable portion of the screen.
Chrono Triggerís unique combat system, time travel infused story, and gorgeous sprite-based graphics are available for $9.99 in the App Store. Grab it now if youíve never played, and even if you have, itís a painless way to relive a little of the mid-90s gaming glory.