Here it is folks, the new, the beautiful, the one-of-a-kind CallBar 1.0 is live on Cydia!
Do you like the notification system in iOS 5; the banners that pop up when you are playing a game and disappear instead of the annoying pop up menus that get in your way and pause your game on you? Then folks, CallBar 1.0 is for you. CallBar 1.0 takes the idea of iOS 5's banner system and integrates it with phone calls as well. Usually, when someone calls your iPhone, your entire screen becomes dedicated to a phone interface which allows you to slide to answer the call, or press the power button to decline it. One of the alternatives to being forced to slide to answer was John Heaton's EZDecline, which you can read more about here. Albeit EZDecline seems less iOS 5-like compared to CallBar 1.0; CallBar 1.0 makes the call appear like an iOS 5 banner notification. On top of that, CallBar 1.0 looks better, acts better, and feels better than the previous CallBar.
CallBar 1.0 is a collaboration work between our very own Joshua Tucker and iOS jailbreak developer Elias Limneos. Joshua Tucker was responsible for the concept of CallBar 1.0 and also for the appearance and GUI of it. Elias Limneos was responsible for coding out and building CallBar 1.0 from scratch. That being said, both of them had a massive input in the design of this awesome tweak and without either one of them, CallBar 1.0 could not exist today.
CallBar 1.0 has all new settings, interfaces, and functions. In the new CallBar 1.0, when receiving a call, you can swipe left on the banner to decline the call or swipe right on the banner to accept the call. It's pretty intuitive compared to the traditional method of answering phone calls on the iPhone. Moreover, have you ever noticed the options that are on your screen when you are in the middle of a call with someone; the Speaker, Mute, Keypad, Hold buttons? CallBar 1.0 doesn't do away with that – instead, when in the middle of a call, you can tap on the CallBar 1.0 banner and a small spry menu will appear that shows those same options. The spry menu looks like this:
As you can see from the image above, when you are in a call, CallBar 1.0 automatically adjusts itself so that it is under the status bar. This gives you access to Activator actions and the time and battery life while you're in a call. Additionally, CallBar 1.0 works on the lock screen as well as on the SpringBoard or while you're in an application. When you're on your lock screen and you get a call, CallBar 1.0 will simply appear like a regular banner and offer the same functionality as if would from an application or on SpringBoard when your iDevice is unlocked. It looks like this on the lock screen:
Joshua Tucker and Elias Limneos didn't slack off with landscape applications either. There are two orientations of the iPhone; portrait mode, which is long ways up and down and landscape mode which is long ways side to side. CallBar 1.0 works with both orientations. To show you this, I started writing myself a note in the Notes application in landscape mode when I suddenly received a call:
In case you were wondering about CallBar 1.0's settings, here they are:
You can enable or disable CallBar 1.0 entirely, or you can control if it works on both SpringBoard and the lock screen or just the SpringBoard (applications included). Under that you have the option to turn off CallBar 1.0 for phone calls. This means that CallBar 1.0 will only appear when you are receiving an incoming FaceTime call, Skype call, or Viber call. It won't show up from a phone call. Under that is the Dialer Activation Method which lets you select an Activator action for the built in dialer. Under that, the Answer in-Place option lets you choose between having the phone call through the CallBar 1.0 GUI or having the phone call through the stock iOS GUI. What this means is that when you answer a call, either the screen will show what you normally see, the full screen engulfed by Apple's stock phone GUI, or you will see the SpringBoard or application you are in with your phone call information showing up in CallBar 1.0 instead. The in-Place options are what give you the ability to pull down the spry menu. You can have one of two spry menu options. You can have the black pull-down look which is the default, or you can choose the buttons that are built right into the banner notification itself. I personally prefer the default because it seems more lively. Under those options you have the ability to select which applications get to use CallBar 1.0. By default they are all turned on; CallBar 1.0 can be configured to work with FaceTime, Skype, and Viber as well as the Phone application. Last but not least, you can choose to use the power button to either decline the call or lock the device. I prefer to leave this at the defaults as well, i fact, I like the entire menu of settings at the default. CallBar 1.0 will also put an application shortcut icon on your SpringBoard to gain access to the settings faster.
In my opinion, I like CallBar 1.0 more than its predecessor. It is sleeker, more useful, and has less bugs in it. I love all of the settings and I love how it looks so Apple-ish. I recommend CallBar 1.0 to anyone who wants a more convenient way of answering calls on their iDevice. CallBar 1.0 is compatible with all iOS 4 and iOS 5 iPads, iPhones, and iPod touches. I use it on an iPhone 4 and an iPod touch 4G and it works great.
EDIT: CallBar 1.0-3 was released to update CallBar 1.0-1. It fixes some problems that were addressed in CallBar 1.0-1. The update includes fixes for:
- Fixed a crash issue when “Led Flash on Alerts” option was enabled in accessibility on iOS5
- Added Voicemail button on the Dialer Interface
- Fixed custom ringtones playing texttones if a custom texttone for the contact was selected
- Added support for custom vibration patterns
- Improved dialer’s Favorites and Recents UI
- Added ability to see the numbers dialed when in a call
- Phone numbers now appear with localized format
- Added ability to tap the status bar to scroll on top into dialer’s tables
- Passing through status bar touches when CallBar is visible, for several gestures compatibility
- The package now doesn’t depend on Activator, its optional
Developers: Elias Limneos, Joshua Tucker
Editor's Rating: 5/5
Sources: Elias Limneos, Joshua Tucker