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  • SDK Launch Event - Quasi Liveblogging
    Event is over. Here's the high points:
    • SDK is available TODAY via iPhone Dev Center for FREE.
    • iPhone 2.0 firmware, which will allow SDK apps, will ship in June.
    • Apps will be downloaded via an exclusive iPhone app called AppStore (sound familiar? Installer? Cydia?) which will be a part of the 2.0 firmware update.
    • Sega's Super Monkey Ball, EA's Spore are among the apps that will be available.
    • Developers get 70% of the revenue from their apps. It costs $99 to publish them on AppStore. Free apps can be listed, at no charge.
    • Development is done in XCode, only on Mac, and includes a Mac-side iPhone Simulator.
    • Exchange and ActiveSync support are in the 2.0 update


    Times are PST

    9:50 AM - folks being let in to the auditorium
    9:52 AM - employees of various corps are here - Adobe, Orange, J Crew, lots from Disney
    9:58 AM - the same big screen is up, right now just the Apple logo is displayed
    9:58 AM - starting... bloggers are getting little power outlets and desk to power their equipment. nice move, Apple. "Good morning, ladies and gentleman, welcome to this Apple special event"
    10:01 Am - Steve - "Welcome"
    10:02 AM - Been working really hard on this, really cool stuff to announce
    10:02 AM - stats. iPhone has 28% market share of smart phones in US. 71% of US mobile browsing is Safari.
    10:04 AM - iPhone Enterprise, hands off to Phil
    10:05 AM - Genentech (members are on the board) use a "fleet" of iPhones. Stanford uses hundreds. Good email, and push are what is needed for enterprise.
    10:06 AM - Push contacts, global address list, Cisco IPsec VPN, authentication and certs, enterprise class WiFi (WPA2 / 802.1x), security policies, enterprise configuration tools, remote wipe - ALL these things in the next release of the iPhone firmware
    10:07 AM - also getting ActiveSync and Exchange support
    10:09 AM - Exchange/Activesync is going to be native to the iPhone
    10:10 AM - showing a demo
    10:12 AM - (thanks, Giz)
    10:12 AM - (thanks, Engadget)
    10:15 AM - demo iPhone data wipe. kinda scary. hope Apple doesn't get TOO pissed about us having unlock guides up. heh.
    10:18 AM - Scott Forestall to talk about SDK
    10:19 AM - "Ok, I'm here to tell you about how devs can build great apps on the iPhone. Before I get into the SDK, I want to give an update on web apps. This has been incredibly successful, there are over 1,000 web applications for the iPhone."
    10:20 AM - showing web apps.. who cares... didn't care then, don't now.
    10:22 AM - We’re releasing the same APIs and Tools that we use to develop iPhone apps.
    10:23 AM - Took everything we knew about creating stuff with Cocoa and everything about a touch API for iPhone to build Cocoa Touch. Cocoa is great, but based on mouse & keyboard input
    10:24 AM - thanks, Giz
    10:25 AM - OS X desktop kernel is same as iPhone
    10:26 AM - We have a complete set of APIs for your app to talk directly to the contacts DB on the iPhone, and an entire database API with SQLite
    10:27 AM - Media layer has all audio/video capabilities: Core Audio, OpenAL, Audio Mixing, Audio Recording, Video Playback, JPG/PNG/TIFF, PDF, Quartz (2D) Core Animation, OpenGL ES
    10:28 AM - Cocoa Touch: Multi-Touch events/controls, Accelerometer, View Hierarchy, Localization, Alerts, Web View, People Picker, Image Picker, Camera. Everything is hardware accelerated
    10:29 AM - Enhanced XCode to work with iPhone
    10:30 AM - Xcode will now code complete for the APIs in the SDK, Integrated documentation, "Shipping a lot of great documentation with the SDK, and you can access it within the software" Project management, integrated source control
    10:31 AM - also has a nice debugger -- it's also a great remote debugger. Plug an iPhone in, run the app live on your iPhone, and be debugging it from your Mac.
    10:32 AM - Interface Builder: "Makes building your user interface as simple as drag-and-drop" - All the controls from Cocoa Touch are built right into Interface Builder
    10:33 AM - Debugger shows a visual CPU, memory and frame rates of your programs. Can work on two apps at once, so you can optimize your programs for iPhone battery life and performance.
    10:34 AM - Introducing brand new iPhone dev tool: iPhone Simulator. simulates entire API stack on your Mac
    10:38 AM - built a little Hello World with those tools
    10:40 AM - Photo picker applies OpenGL distortion effects on finger tracking
    10:43 AM - thanks, Giz. TouchFighter, nifty graphics. debugging on Mac while playing on iPhone. built in two weeks, runs at 27-30 fps.
    10:45 AM - EA built iPhone apps in 2 weeks with SDK, here's what they came up with
    10:47 AM - Iphone version of spore
    thanks, giz
    10:48 AM - We have all 18 levels up and running, a full editor. Spore for iPhone has "evolution editor" that lets user add all sorts of things to personalize a spore "takes advantage of touchscreen fun
    10:50 AM - thanks, engadget
    10:51 AM - Sales reps would love to use the iPhone to get a graphical view of their monthly sales goals. blah blah blah
    10:52 AM - Salesforce, app for sales folks. nifty bit is that it can put contacts etc straight to map
    10:54 AM - So happy to show you AIM for iPhone holy yah!
    10:55 AM - see ya, Apollo. heh. thanks, giz
    10:57 AM- You can have multiple conversations going on at the same time, switching between active chats by swiping
    11:00 AM - Epocrates, prototyped new functionality for the iPhone to identify drugs. Like we don't know drugs when we see them.
    11:02 AM - oh wow. Sega ported Super MonkeyBall. Accelerometer based. frickin awesome.
    thanks, giz
    11:03 AM - Here comes Steve to talk about distribution
    11:05 AM - AppStore, put it on every single iPhone that everyone will have access to with the next release of the software
    thanks, engadget
    11:07 AM - Developers are going to ask what the deal is. Developers pick price. Devs get 70% of the revenue. No credit card, no marketing fees, no hosting fees. Paid monthly.
    11:08 AM - Of course, I can see what the most popular apps are that are being downloaded, I can easily search, I can tap on it... this one's free... and it's wirelessly downloaded [over the air!] to the iPhone via cellular or WiFi.
    11:08 AM - Your app will be updated over the air automatically
    11:09 AM - There is no charge to the developer for free apps!
    11:10 AM - All of this is coming in the iPhone 2.0 firmware update. It’ll have the SDK and enterprise capabilities. There’s a Beta release going out today. Thousands of developers will have it today. Apple needs the feedback. Customers will see this in June as a free software update. Of course searching torrents to find that beta and getting in into the hands of the iPhone devs who have worked so hard before is illegal so we don't do THAT.
    11:13 AM - How do you become an iPhone developer? Go to our website (Apple) "probably starting in about an hour" and download the SDK for free. Costs $99 to publish an app.
    11:16 AM - holy crap 100 Million dollars in the iFund for iPhone developers. Google Android has a 10M dollar fund for apps. hehe
    11:18 AM - It's about this great opportunity, but it's about more than the money -- it's about the great team at Apple and the great talent we can recruit together. ... if you want to build the future, the iFund wants to help you fund it. I can't wait to see the companies we'll build together.
    11:20 AM - That wraps it up. Refreshments and excited devs around the country.
    11:24 AM - Q&A. First What does the 100m iFund do for the community? Steve: This is going to help young developers with funding. It helps the whole iPhone ecosystem.
    11:33 AM - Ryan Block from Engadget asked: "Will a SIM unlock be considered software that won't be allowed on the AppStore?" Jobs: Yyyyyyes...
    ahahahahahahahaa


    Sources:

    Engadget | Gizmodo | ArsTechnica | MacWorld
    This article was originally published in forum thread: SDK Launch Event - Quasi Liveblogging started by Kyle Matthews View original post
    Comments 171 Comments
    1. imode's Avatar
      imode -
      Quote Originally Posted by jrtek View Post
      so u could only develop on mac!!!! f'n sucks!!! cause i got mad ideas!!!!!
      So Mr Mad Ideas, the toolchain 'SDK' has been available for windows and linux for more than 6 months. There is even an iPhone development book on O'Reilly that teaches you how to install the toolchain and write code with it. Why can't you use that? Even if you had a mac your SDK apps won't be able to run on an iPhone until 2.0 comes out in June.

      Quote Originally Posted by Sadow View Post
      Stay where u r, I'm also on a jailbroken 1.1.2 and to be honest it's pretty risky to upgrade i think. Alot of post show problems with YouTube not working or mail.app for some reason, also not sure if 1.1.4 can be modded as much as the 1.1.2.
      First off, this thread is about the SDK not 1.1.4... Dude, tens of thousands of people have upgraded to 1.1.4 with out a single problem. Of course, even crossing the street is 'risky'. So by a lot of people having problems, what do you mean? How many is a lot? The fix for YouTube and mail is all over google. I had the same issue and it took me 2 minutes to fix it.

      And by saying 1.1.4 can't be modded as much as 1.1.2 and is risky because people are having issues what do you mean? So you upgraded to 1.1.4 played around with it for a while and decided to go back to 1.1.2? Is that why you are an authority on 1.1.4?
    1. lillewis51's Avatar
      lillewis51 -
      can u link the O'Reilly website, the stupid sdk wont download
    1. imode's Avatar
      imode -
      Quote Originally Posted by lillewis51 View Post
      can u link the O'Reilly website, the stupid sdk wont download
      O'Reilly sells books (like amazon) and the url is oreilly.com ... why would the SDK be there? It's seeded as a torrent go to the usual places and you'll find it there.
    1. lillewis51's Avatar
      lillewis51 -
      no i dont want the sdk i want the windows toolchain because the sdk wont download
    1. MacJax50's Avatar
      MacJax50 -
      Your telling me that out of all these amazing people that can make these applications and hack the **** out of this phone can't make a flash plug-in for the iphone?.... or a plugin for safari that automatically detects flash when you enter a site and converts it to AVC/H.246/AAC Audio? i know someone out there is smart enough to do it ! SO why not already~~~~~~~~~
    1. imode's Avatar
      imode -
      Quote Originally Posted by lillewis51 View Post
      no i dont want the sdk i want the windows toolchain because the sdk wont download
      Just search for "iphone toolchain" on google... Also the official SDK only runs on an intel mac with leopard; so if you don't have a mac you can't use the SDK anyway so it's a waste of a download. Save the bandwidth for people who really need it. If you have a mac and really want to use it then get it from piratebay.

      Secondly (to everyone out there) The SDK is not a magic app builder. It's a Software Development Kit that is part of Apple's XCode development platform. You need to know at minimum the Objective-C programming language, OO development, understand MVC patterns to do anything with it (even a "hello world" requires a lot of programming knowledge). If you've never done any programming before and don't know what a compiler is then I would stay away from it. If you have done VB programming before, or hacked together a webpage with PSP... this is 10x harder. There is no Interface Builder so GUI components have to be hand coded. Also if you want to run your app directly on the iphone (for debugging purposes) you have to pay them $99 for a digital certificate and be part of the beta program. They are accepting few applications and only from developers who reside in the US. The SDK is BETA and is intended for professional developers working for companies that will release apps for sale on the iPhone. You will not be able to use the SDK build and install apps on your iPhone until the 2.0 firmware is released. If any of this confuses you then stop trying to download the SDK!
    1. jrtek's Avatar
      jrtek -
      Quote Originally Posted by imode69 View Post
      So Mr Mad Ideas, the toolchain 'SDK' has been available for windows and linux for more than 6 months. There is even an iPhone development book on O'Reilly that teaches you how to install the toolchain and write code with it. Why can't you use that? Even if you had a mac your SDK apps won't be able to run on an iPhone until 2.0 comes out in June.
      As long as u pay for the membership u can test it on your phone before June. And if u can test it, I'm pretty sure u can just leave it on ur phone and it'll still work.
    1. imode's Avatar
      imode -
      Quote Originally Posted by jrtek View Post
      As long as u pay for the membership u can test it on your phone before June. And if u can test it, I'm pretty sure u can just leave it on ur phone and it'll still work.
      Membership to the apple developer's network is free. What you are paying $99 for is a digital certificate to sign the code so that it can run on an iPhone. Digital certificates quite often have an expiration date attached. This is all moot really since the compiled code only runs on 2.0 firmware and 2.0 beta firmware are only being released to select developers. I seriously doubt we'll see SDK developed apps on Installer before June (or unless the digital signing can be broken, maybe never)
    1. alectra82's Avatar
      alectra82 -
      Damn, finally able to download sdk, took since launch to do.
    1. greatstuff451's Avatar
      greatstuff451 -
      Can someone please help me?
      Can I do a restore to 1.1.4 from itunes if I am running 1.1.1 Jailbroken and then use ziphone. Will everything work out or do I have to start somewhere else. Any help would be greatly appreciated.
      Thanks
    1. imode's Avatar
      imode -
      Quote Originally Posted by greatstuff451 View Post
      Can someone please help me?
      Can I do a restore to 1.1.4 from itunes if I am running 1.1.1 Jailbroken and then use ziphone. Will everything work out or do I have to start somewhere else. Any help would be greatly appreciated.
      Thanks
      Totally wrong thread. Anyway, have you thought to just try it? You can't brick your phone... just try it... make sure it is at least 2.5c version.