Imaga via Ars Technica
Only days after its release, Zune HD is appropriating apps from Apple's iPhone.
Our friends at Ars Technica are detailing the first known iPhone app to be ported over to the new device. The people responsible for it - the tech wizards at Foundation42 - unveiled their achievement on Twitter with the following Tweet: "From #iPhone game to #ZuneHD game in 12 hours using #MonoTouch and #XNA - YouTube - WordMonger Cross Platform Test - enjoy!"
Their game, WordMonger, was originally written in C# using OpenGL and MonoTouch, which allows developers to create C# and .NET based applications that run on Apple's iPhone and Apple's iPod Touch devices. The conversion to the Zune HD with .NET was done thanks to the XNA Game Studio 3.1 Zune HD extensions, which amusingly Microsoft didn't use to make its free ad-supported games.
The official way to share games is to download and install Visual C#, .Net 3.5, and the XNA Game Studio 3.1. Then, the developer must give the source code of their game to the user, and make them build and deploy it manually.
For now, the apps are more like a decent bonus on a generally excellent media player, though desperate rumors claim the software giant is going to link up the device to Windows Marketplace for Mobile once Windows Mobile 7 is ready to go.