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  • iPhone/iPod Taking Sales from PSP/Nintendo

    A report by Flurry Analytics, the mobile applications research firm, shows that iPhone OS-based games are increasing rapidly in popularity, encroaching on the dominance of the Nintendo DS and Sony PSP. 19% of all the money spent on mobile games last year was for the iPhone or iPod, up almost four times from the previous year's total of 5%. Given that 2009 was the first full year games were available on the App Store, Flurry's analysis indicates that the increasing number of games is strongly attracting users.

    "From what we calculate, consumers are downloading iPhone games in droves," Peter Farago, VP of Marketing at Flurry, wrote on the company's blog today. "Comparing iPhone against Sony and Nintendo games sales shows that Apple has taken nearly one fifth of the portable market in 2009, largely at the expense of Sony PSP."

    Flurry's report used data from Apple and from leading consumer research firm NDP, and calculated that iPhone game revenue was $500 million US in 2009 compared with $115 million in 2008. To put this in perspective, Flurry's estimate of the total mobile game market was $2.25 billion in 2008 and and $2.55 billion in 2009. Flurry's Farago quoted Michael Pachter, the managing director at Wedbush Morgan Securities as saying that the "iPod touch is the most dangerous thing that ever happened" to game publishers, because prices for the device itself, as well as individual games, are still coming down, bringing the device into the reach of younger and younger gamers.

    The iPhone's gains came mostly at the expense of the Sony PSP, which saw its marketshare drop by almost half: from 20% in 2008 ato just over 11% in 2009. The Nintendo DS held fairly steady, dropping just 5 percentage points from 75% in 2008 to 70% in 2009. Even in the overall gaming market (which includes home consoles like Wii and Xbox), the iPhone improved its marketshare: from 1% of all game sales in 2008, the iPhone grew to to 5% last year.
    This article was originally published in forum thread: iPhone/iPod Taking Sales from PSP/Nintendo started by Paul Daniel Ash View original post
    Comments 30 Comments
    1. iMack007's Avatar
      iMack007 -
      ^ lol...then why bother with an iPhone at all?
    1. zamansimba's Avatar
      zamansimba -
      Phone calls, mobile internet, sms, email, productivity apps, music, video, podcasts

      basically everything except gaemen
    1. Happy Noodle Boy's Avatar
      Happy Noodle Boy -
      You're buying the wrong games because there are genuinely fun and creative games on the iPhone that properly use the accelerometer and touch screen. Now if you just have an issue with the lack of a physical controller, then the platform isn't for you.
    1. sziklassy's Avatar
      sziklassy -
      Wasn't there supposed to be some sort of physical controller thing coming out?
    1. TheDirtyDiddler's Avatar
      TheDirtyDiddler -
      The other reason iPhone is doing well as a gaming platform is because so many people are easily pirating the games. Most people already have a need for a phone/music player, so why buy a separate device just for gaming? Besides, no one wants to spend $30 on a mobile game anymore, especially when it's just another rehash from the 80s (which is pretty much the ONLY thing Nintendo really does anymore). How many times does Samus have to kill Ridley? How many times does Link have to fight Gannon(dorf)? Then there's Mario. Ugh. The only he actually HASN'T done is plumbing.

      I'll end with a quote from Steve Jobs himself. "Who wants a stylus? Nobody wants a stylus!"
    1. thetoothfairy's Avatar
      thetoothfairy -
      I wish they would come out with Mario for the iPhone.... but that will never happen!
    1. pyromcr's Avatar
      pyromcr -
      well, the ds is for 5 year olds and no one wants a psp go, so i guess the ipod is the only thing left...
    1. Happy Noodle Boy's Avatar
      Happy Noodle Boy -
      DS has Pokemon, if will forever have 1st place
    1. NakedFaerie's Avatar
      NakedFaerie -
      Quote Originally Posted by iMack007 View Post
      ^ lol...then why bother with an iPhone at all?
      Quote Originally Posted by zamansimba View Post
      Phone calls, mobile internet, sms, email, productivity apps, music, video, podcasts

      basically everything except gaemen
      EXACTLY. I play games on the PSPGO but I use the iPhone apps like weather and other things but not games.

      How can you play games when your fingers are on the screen blocking what your doing? A game console should have a clear screen so you can see what your doing so it needs separate controls not on top of the screen your trying to see.
      And the accelerometer games, I don't always sit in a chair when I wanna play games, I sometimes lie down on a bed, or lie on the couch which you cant play those games then.

      At least the DS/DSi has a separate touch screen so you can still see what your doing on the top screen and use touch features on the bottom screen. It might be a stupid idea but it works.

      Dual screens is a good thing, I've had 2 screens on my PC for about 12 years now.
    1. GellBrake'rrrr's Avatar
      GellBrake'rrrr -
      I've posted this option on another thread, but I'll post it again. Not that I play it very often... But, I have the snes emulator on my phone. Also downloaded the wiimote control which uses Bstack. Some friends and I will play old school games like excite bike, Mike Tysons P.O., Mario Bro's, you name it. And that's using the AV cable plugged into the 52" screen. Kickin' back, drinking some beers, and playing games using the wiimote. You can't tell me it's not an occasional blast from the past. Just my opinion though. ++=