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  • DragonFireSDK allows for windows programmers to make apps for the iPhone



    DragonFireSDK is a new tool that allows you to develop iPhone applications on Windows.Objective-C language is no longer necessary because it is based on more popular programming languages: C and C ++ using Microsoft Visual C ++.
    Your creations will be 100% compatible with the iPhone, and there will be no problems upon approval. You can send your app to Apple via DragonFireSDK’s distribution portal or just use your developer account.

    Now, it's your turn!
    DragonFireSDK makes iPhone App development easy! You have every opportunity to create an App that could be on iPhones around the world. Our goal is to make the process as easy as possible for you to see your App selling at the iPhone App store. Games created with DragonFireSDK can be completely written and debugged in Windows and are also fully compliant for distribution and sales at the Apple iPhone App Store.
    Although you will be coding in C++ , when the app will be completed , DragonFireSDK will automagically convert it into Apple’s development language. You will also get an iPhone simulator, test your apps on jailbroken devices and create 2D games.
    The iTunes appstore already features an app, created with this tool, called UnStacker. It is free and you can check it out here. DragonFireSDK is still in beta and you need to apply as a tester. If you want to do so, you can send them an email. You can also find more info on the official site.




    [via funkyspacemonkey.com]
    This article was originally published in forum thread: DragonFireSDK allows for windows programmers to make apps for the iPhone started by Nicholas Knight View original post
    Comments 25 Comments
    1. nhoj_yelbom's Avatar
      nhoj_yelbom -
      Quote Originally Posted by Freerunnering View Post
      i've had this for ages!
      ill take a copy of the beta, not considered piracy
    1. BIMPtacular's Avatar
      BIMPtacular -
      Apple should really open their development. I'm not alone when I say that the only reason I haven't done any Iphone development is because Xcode is a terribly IDE. If I can't use Visual Studio I'd rather not bother. Of course I'm not referring to any drag and drop engines.
    1. icreepin's Avatar
      icreepin -
      Way back when many years ago Novell sued M$ saying that the way M$ told its VAR's to sell there server products in enviroments that had Novell back ends was to say the least wrong. Basically you would buy 1 Novell Lisc and have the windows server connect to it then you would map the drives together allowing everyone on the windows network to access all of the data via the mapped drives. Novell claimed if x number of people were accesing the data you needed the same amount of CAL's M$ claimed that if only 1 computer or user was connected to the Novell server then one CAL ws needed. In other words if only 1 person was logging into the Novell Server then only 1 CAL was needed. M$ won that cases.

      I am bringing that up as I am suprised at how Dragonfire got around the apples requirements that the Iphone software had to be created on a Intel based Mac and at the same time calling myself a complete idiot that I did not think of the same thing and save myself $8,000.00 in hardware and software that I spent. Since I cant return any of the items I will be developing in a Mac enviroment but I will be supporting Dragonfire by purchasing there SDK.

      Apples rule isnt that the apps have to be developed on a Intel Based Mac they have to be compiled and built on a Mac. And with allowing people who purchase there SDK to build there software on a mac server for free they are correct when they say the apps are fully compliant with apple.

      Now I would challenge Dragonfire to to evolve there SDK to something better then what UNITY3d has even at a slightly lower price 3,000.00 (No I didnt purchase there SDK) is way to much I think.
    1. DragonFireSDK's Avatar
      DragonFireSDK -
      For those of you concerned about the legality issues, Apple's 3.3.1 clause states, "Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).”

      This states that applications can be created by using C or C++ code like the DragonFireSDK program does. So hopefully that will clear up some of the concerns!

      DragonFireSDK also encourages their users to create their own iPhone Developer account so they can have personal control over the apps they create.
    1. sakthitv's Avatar
      sakthitv -
      Dragonfiresdk is nothing but cheating. we need to pay 50$ for SDK. one more surprise will be coming later. yes you should pay more 50$ when you build app using their server. dont go for DragonfireSDK.