Dong Nguyen, the developer behind the highly popular free Flappy Bird video game for iOS, has officially spoken out in an interview with Forbes about why he had chosen to pull the successful game from the App Store. Flappy Bird held the #1 spot in the "Top Free" section of the App Store while it was available, and had become a smash hit in a very short period of time.
For the longest time, Nguyen was pretty quiet about his reasoning for removing the game. He had Tweeted small hints on Twitter about the fact that he "can not take this anymore," but the true reasoning for why he removed the game had been unknown until now.
Nguyen attributes his decision to remove Flappy Bird from the App store to the addictive nature of the game, which players felt the effects of after wanting to better their high scores; especially against friends:
Flappy Bird was designed to play in a few minutes when you are relaxed. But it happened to become an addictive product. I think it has become a problem. To solve that problem, itís best to take down Flappy Bird. Itís gone forever.
Flappy Bird, in case you've never played it, set up randomly-generated pipes with gaps in them that you'd need to fly through. For each pipe you successfully moved through, you would get a point. The player would need to tap on the screen to flap the bird's wings, and this required precision timing; if you hit one of the pipes, your bird would come plummeting to the Earth and your score would be saved.
Flappy Bird had become so popular, that the game had managed to generate $50,000 per day in ad-revenue across platforms. It was available for both iOS and Android.
Although the game was pulled, those who had the game installed on their devices already can still continue playing it.
Sources: Forbes via MacRumors